Far Cry 2

Far Cry 2

Dialogue speed
People often complain that the characters in this game speak way too damn fast. However, I've noticed two things: first, they don't actually talk fast, it's just that they don't take any breaths in between sentences like real people do because the game immediately plays one recorded line after the other, making it sound very rushed. Secondly, I've noticed in that in the French dub, characters actually do take a break to breathe in between sentences, and unlike the English dub, the dialogue feels like it's at a normal pace.

Maybe the game can be modded to force an interval in between spoken sentences? I'm sure such a thing is impossible, but still, I'd like to know the opinions of people who are savvy on the subject. Why does the English dub operate so differently from the French dub? Are there any currently known solutions for this?
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Showing 1-11 of 11 comments
Glam Stachee☆ Oct 8, 2022 @ 11:39pm 
I never rule out any possibility, and I'm not sure how the dialogue is created, but I think the english dub is merely just spliced together sentences making it all one line of dialogue.

I don't actually have a problem with how they talk, except some rare instances where some of your buddies will talk calmly one line and then start shouting out of nowhere in the next.
BigTinz Oct 9, 2022 @ 10:14am 
At the end of the day, the writing itself is pretty great, IMO. Some of the voice acting is phenomenal, but yea, the implementation can distract from the quality.

I've been testing the first hour of the game ad nauseam lately, and the way Michelle says "You are sick you have malaria" with no pause cracks me up.

On the flip side, Purefoy is probably one of my favorite voiced NPCs of all time.

Audio editing in this game is a huge pain, and almost inaccessible due to the proprietary formats.
Last edited by BigTinz; Oct 9, 2022 @ 10:15am
Glam Stachee☆ Oct 9, 2022 @ 11:44am 
Originally posted by BigTinz:
At the end of the day, the writing itself is pretty great, IMO. Some of the voice acting is phenomenal, but yea, the implementation can distract from the quality.

I've been testing the first hour of the game ad nauseam lately, and the way Michelle says "You are sick you have malaria" with no pause cracks me up.

On the flip side, Purefoy is probably one of my favorite voiced NPCs of all time.

Audio editing in this game is a huge pain, and almost inaccessible due to the proprietary formats.

Yeah, I had this idea of editing the Jackal and Predecessor tapes and replacing them with music, but the process is so convoluted and complicated I just gave up, even with help I just can't figure it out.

Not even sure where the dialogue is stored, probably easier to follow the path in other languages first and figuring it out.
BigTinz Oct 9, 2022 @ 8:59pm 
Just spoke with a FC2 voice actor via twitter. He said they were directed to speak quickly.

So it wasn't all after the fact, or done in post.
UnKn0wN Oct 10, 2022 @ 2:13am 
Never understood the issue, the Jackal and the more european and american chars all speak “normal” speed to me.
African people tend to speak faster, I knew a few and they really speak like in the game, and then there is the situation of high stress for everyone, in fact you can hear how they all talk more relaxed when in town without fights going on, bottom line, it´s intentional and part of the authentic vibe of the game Imo.

there is also the chance that soldiers are under speed or something, drugs are in town obviously, there is at least a mission you have to assassinate a drug dealer so yeah, on top of it all everyone is probably taking speed/amphetamine, that´s why they talk so hasty lol
Last edited by UnKn0wN; Oct 10, 2022 @ 3:25am
CausticMisery Oct 10, 2022 @ 3:24am 
Originally posted by BigTinz:
Audio editing in this game is a huge pain, and almost inaccessible due to the proprietary formats.

I'm not surprised to hear it, a shame though.

Originally posted by BigTinz:
Just spoke with a FC2 voice actor via twitter. He said they were directed to speak quickly.
Interesting. Out of curiosity, you spoke with the VA for which character?

Originally posted by UnKn0wN:
Never understood the issue, the Jackal and the more european and american chars all speak “normal” speed to me.
African people tend to speak faster, I knew a few and they really speak like in the game, and then there is the situation of high stress for everyone, in fact you can hear how they all talk more relaxed when in town without fights going on, bottom line, it´s intentional and part of the authentic vibe of the game Imo.

there is also the chance that soldiers are under speed or something, drugs are in town obviously there is at least a mission you have to assassinate a drug dealer so yeah on top of it all everyone is probably taking speed/amphetamine, that´s why they talk so hasty lol

Jackal definitely does not speak at normal speed, but I do agree that some of the characters seem like they got better voice direction than the others (Andre, Voorhees, Greaves, Purefoy to mention a few).
UnKn0wN Oct 10, 2022 @ 3:35am 
Jackal doesn´t speak slowly but it´s part of his character, he´s smart and witty and a bit of a nasty bastard/♥♥♥♥♥♥♥, I think the voice actor of the Jackal did an amazing job, it feels pretty authentic to me.

plus, like I said he probably taking drugs himself like everyone else in this game, it´s a really harsh and brutal life he´s been having as a weapons dealer down the heart of darkness... so he is probably helping himself with a bit of stuff to carry on with all the madness he is going through...
Last edited by UnKn0wN; Oct 10, 2022 @ 3:45am
UnKn0wN Oct 10, 2022 @ 4:44am 
I wonder if some people are experiencing a bug or something that makes the speech go faster as I really don´t get the complaints, maybe playing at higher than 60 frames affect audio as well?

anyway here´s the Jackal tapes, I don´t think he speaks way too fast or something:

https://www.youtube.com/watch?v=-q9umttYI88


and btw. enemies chat in this game is really hilarious and quite varied:

https://www.youtube.com/watch?v=ApspHmQyDJE
Last edited by UnKn0wN; Oct 10, 2022 @ 4:50am
BigTinz Oct 10, 2022 @ 7:39am 
Yea, I really do love most of the dialog in the game. To me, this type of high stress, "serious" dialog is the antithesis of the long winded, dramatic paced stuff you find in the newer games.

Most characters, especially antagonists, in FC5 and 6, and in 3 and 4 to a lesser extent, feel like they're on stage, performing a play.

OP, I spoke with Purefoy's English voice actor. Really great character, IMO. My fav of the starting four, for sure.
CausticMisery Oct 10, 2022 @ 8:15am 
Originally posted by BigTinz:
OP, I spoke with Purefoy's English voice actor.

Ah, I should've guessed it. That guy also voices Sam Fisher in R6S and is pretty active with Ubisoft fans afaik.
UnKn0wN Oct 10, 2022 @ 10:05am 
Originally posted by BigTinz:
Yea, I really do love most of the dialog in the game. To me, this type of high stress, "serious" dialog is the antithesis of the long winded, dramatic paced stuff you find in the newer games.

Most characters, especially antagonists, in FC5 and 6, and in 3 and 4 to a lesser extent, feel like they're on stage, performing a play.

The only good char in FC6 is Esposito and a very few others Imo but boy the resistance in general is unbearable, a bunch of annoying and whiny clowns basically, terrible writing, cringe fest.

FC5 Joseph was kinda okay in his role and the other chars are at least somewhat funny/interesting but yeah nothing really too authentic…

FC4 I really never liked Pagan Min too much or the other chars in general…pretty bland.

FC3 we know Vaas was good, the rest okay..

FC2, let´s cut the crap to a minimum, love it lol
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Date Posted: Oct 8, 2022 @ 12:58pm
Posts: 11