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Your shots count - Enemies go down much quicker. Their shots count more too but conflicts
are balanced, not harder, actually a bit easier because you're not wasting ammo and time
trying to take out the AI - and more satisfying because your shots are much more effective.
Two huge changes -
The enemies can carry any weapon. - Great to see a flamethrower guy incinerate his buddies
and set off ammo piles trying to take you out from too great a distance. - Since AI can carry
any weapon they drop powerful weapons that a seasoned scavenger can make good use of.
The different factions will fight with each other. - MUCH more lively and unpredictable environment. - Several times I found myself ina tight spot when another faction showed up
to inadvertently save me. Once I had just taken out a weapons supply truck and the escort
was looking for me. A rival patrol jeep showed up and my hunters tossed a grenade at them,
their jeep exploded, leaped up flipped over and landed on my hunters. As you explore you'll
hear gunfire from conflicts regularly. - Often a checkpoint or a safe house will be cleared for
you, and once a convoy was taken out in an extended battle and I was able to just sit on a
high ledge and enjoy the show.
Some other minor changes. FOV and some grx improvements, weapon ammo capacity
changed to more realistic, stamina vastly improved making travel on foot more viable,
"A few annoying checkpoints removed" and a few other changes too.
I've been playing very regularly since the beginning - 1200+ hours before my first restart
and I've restarted at least - uhhh - lost count! - I guess about eight - maybe more times
now. Countless hours in a very satisfying vanilla mode. Resisted installing any mods for
a long time.
I swear that I've never had so much fun in this game - because of the changes to AI and
including infighting the whole map is more dynamically alive and teaming with unpredictable
opportunities. - Feels MUCH more realistic over all and is an absolute blast to play.
I know he worked hard on the maps, but I use an earlier version of Redux before the map
change because I find it more convenient to my play style.
Here's Redux if you'd like to try it - I have the earlier version if you prefer. - Just let me know.
Very special props to Hunter for doing such a well considered and masterful mod ::
- and - The game even looks better 8-D
_______________________________________________________________________
Thanks to:
Originally posted by Hunter:
https://www.moddb.com/mods/far-cry-2-redux
The "special" version of my update mod has turned into such a behemoth that I think it deserves it's own name/page. Anyone playing FC2: Update - Special is encouraged to
update to this superior version.
Please enjoy Far Cry 2: Redux and let me know what you think.
_______________________________________________________________________
- Best of Luck -
More here:
https://steamcommunity.com/groups/FarCry2Crew
Any idea about that Intel Bonus mission stuff?
https://www.pcgamingwiki.com/wiki/Far_Cry_2#Intel_Bonus_Missions
I tried installing it, ran the installer with Admin rights, but it finishes the installation before the progress bar has moved at all, claims it was successful, yet I see no files in the FC2 installation folder with the same modified date/time as when I ran the installer, making me suspect it didn't actually install.
There's an empty intel bonus missions folder
C:\Program Files (x86)\Ubisoft\Far Cry® 2 Intel® Missions
That's what I could find.
EDIT, nevermind, searching the forums and guides seem to show it's another Ubisoft DLC that requires a lot of jiggling and linking account stuff to get to work, shame, not worth the effort.
Oh well, but base FC2 now works with Redux, thanks for the input thirdkeeper!
Always glad to help -
The good news is that with Redux installed when you restart the game, finish the training
missions, then leave the town and return - you'll get a masked call that will start the
Predecessor Tape missions.
As far as I know - those are the extra content. 8 )
- Best of Luck -
Saw a screenshot on the moddb redux page where the dev had it (with autoexec).
But I'm assuming still that all the fixes etc in Redux mod work without any more launchers needed?
Is not IBM is just an alpha-version of BPT?
I found some note about IBM:
https://www.wired.com/2008/12/intel-offering/
and it says that "...While only two missions are currently available, there will be a total of six, with a seventh bonus mission should you complete them all..."
I remember that after the game finished installing the base game it ran a different installer that showed a splash screen with an Intel logo in it.
If i remember correctly these Intel missions prompt a call that point to some envelopes that point to some tapes.
that needed a code to activate, but I could never get it to work.
Never saw the missions until recently when I installed Redux.
extra missions - or whether both had that feature built in..