Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. The turrets etc. need a range indicator imo its fairly hard to guess the range
3. Please make sound effect volume adjustable my ears almost fell off in my first attempt to play the game
https://store.steampowered.com/news/app/1986940/view/3325358588161269561
I have clicked on buttons and there is no indication that anything has happened and the weapons don't behave any differently ie shoot at only the targets designated..
We have noticed ourselves the target prioritization modes are missing highlights. You can use them but the game doesn't tell you which one's been selected. We're going to patch this in the next update. ;)
Thanks for the info update.
What about the effects of the selections? As far as I can see the guns function as normal even after a button other than the default is selected ie after prioritising a gun to engage close targets it still engages targets that come within max range.
EDIT: Patch 0.3.1 resolves the TP mode issues. ;)