Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
2. The turrets etc. need a range indicator imo its fairly hard to guess the range
3. Please make sound effect volume adjustable my ears almost fell off in my first attempt to play the game
https://store.steampowered.com/news/app/1986940/view/3325358588161269561
I have clicked on buttons and there is no indication that anything has happened and the weapons don't behave any differently ie shoot at only the targets designated..
We have noticed ourselves the target prioritization modes are missing highlights. You can use them but the game doesn't tell you which one's been selected. We're going to patch this in the next update. ;)
Thanks for the info update.
What about the effects of the selections? As far as I can see the guns function as normal even after a button other than the default is selected ie after prioritising a gun to engage close targets it still engages targets that come within max range.
EDIT: Patch 0.3.1 resolves the TP mode issues. ;)