CounterSide

CounterSide

Blehh..... Mar 11, 2023 @ 3:32am
I don't believe the gameplay fits the story telling.....
Would have liked a nice third person or first person RPG instead.....something like skyrim style gameplay....
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Showing 1-10 of 10 comments
Shau Mar 11, 2023 @ 4:13am 
No thanks. I'm glad that there is no such boring gameplay where you have to mash buttons or dodge. Recent rpgs get worse and worse.
Blehh..... Mar 11, 2023 @ 4:19am 
Originally posted by Shau:
No thanks. I'm glad that there is no such boring gameplay where you have to mash buttons or dodge. Recent rpgs get worse and worse.
Well its not as bad as Dark souls style gameplay where you *definitely* need to dodge always and also time your attacks and dogdes as well as figure out the weak points on bosses....at least it doesn't have QTE.....
Wazi Mar 11, 2023 @ 10:37am 
That might be what happens to the other game the showed off which is in an adjacent dimension to counterside (or something). Personally sounds like a million other games that are already out there.

I believe this style fits it's story much better than a 3rd or 1st person RPG since it's basically about squads of people with different abilities working together to achieve a common goal. To do that it's better to have multiple people on screen. This is originally a mobile game so you can only put so many 3D effects on the field at once that's why genshin's 4 people sharing 1 body gameplay was done. After doing genshin's story for 2 years though I feel like its gameplay fails to deliver a good narrative and you end up just doing chores 95% of the time. Your travelling companions rarely have anything interesting to say and never really contribute to the actual gameplay. The story content rate was also doled out very slow vs how much it actually changed the narrative despite genshin having all of the money (Chi Chi mentions the coco goat and at the time you think it's not real, but 6 months later you find out the coco goat is real and playable what a deep story revelation). This leads me to believe that a 1st or 3rd person gameplay actually hobbles the writing and the constant delivery rate of story.

Counterside isn't comparable to Skyrim or Darksouls as you've mentioned because of the way it's punished. Those games are games that were sold for a fixed price and sold as a complete game. Counterside has to push out new story content every 2-4 weeks because it's a live service mobile game. Skyrim's and Darksouls' stories are nothing like Counterside's because both those are games are open worlds where you can flop around, do whatever, and completely ignore it if you so choose but that's totally different than Counterside. Counterside's story follows the journey, their backstory, their secret past, some sort of related problem, etc. of a ton characters each time.

If anything the narrative is more akin to a Dragon Age or any of the Tales of series, but once again those aren't live services with a theoretically infinite content drip feed. I tried 2 Tales of mobile games both died within like a year lul. I'd recommend either of those games because I feel like you're trying to square peg the round hole.
Blehh..... Mar 11, 2023 @ 5:03pm 
Originally posted by Wazi:
That might be what happens to the other game the showed off which is in an adjacent dimension to counterside (or something). Personally sounds like a million other games that are already out there.

I believe this style fits it's story much better than a 3rd or 1st person RPG since it's basically about squads of people with different abilities working together to achieve a common goal. To do that it's better to have multiple people on screen. This is originally a mobile game so you can only put so many 3D effects on the field at once that's why genshin's 4 people sharing 1 body gameplay was done. After doing genshin's story for 2 years though I feel like its gameplay fails to deliver a good narrative and you end up just doing chores 95% of the time. Your travelling companions rarely have anything interesting to say and never really contribute to the actual gameplay. The story content rate was also doled out very slow vs how much it actually changed the narrative despite genshin having all of the money (Chi Chi mentions the coco goat and at the time you think it's not real, but 6 months later you find out the coco goat is real and playable what a deep story revelation). This leads me to believe that a 1st or 3rd person gameplay actually hobbles the writing and the constant delivery rate of story.

Counterside isn't comparable to Skyrim or Darksouls as you've mentioned because of the way it's punished. Those games are games that were sold for a fixed price and sold as a complete game. Counterside has to push out new story content every 2-4 weeks because it's a live service mobile game. Skyrim's and Darksouls' stories are nothing like Counterside's because both those are games are open worlds where you can flop around, do whatever, and completely ignore it if you so choose but that's totally different than Counterside. Counterside's story follows the journey, their backstory, their secret past, some sort of related problem, etc. of a ton characters each time.

If anything the narrative is more akin to a Dragon Age or any of the Tales of series, but once again those aren't live services with a theoretically infinite content drip feed. I tried 2 Tales of mobile games both died within like a year lul. I'd recommend either of those games because I feel like you're trying to square peg the round hole.
ok if skyrim style gameplay doesnt fit what about the likes of KOTOR? You can have 3 or 4 guys following the main character like a party like this game has?

And this game was a mobile game? Thought it was a game for touch screen displays PCs....hence the touch icon and gesture....and thought wow, thats the first game I've played designed for touch screen PCs....
Last edited by Blehh.....; Mar 11, 2023 @ 5:09pm
Shau Mar 12, 2023 @ 3:57am 
This is a story novel. You don't get any choices. You don't have to ask npc 1 about a, b, and c. Also, the gameplay feels much more relaxing like this. You simply use auto and enjoy the game. Granted, they could add some special challenges, where you have to complete certain missions e. g. with members of ALT squad + Steel division only. This would spice the game up and encourage trying out new strategies.

You can play open worldish games if you like to. But it doesn't fit the game at all. What's the point in following some markers on a map? If you end up in a dead end, you've just wasted time. Also, think of the time it would take to create dungeons etc. It's simply not viable. On top of that, I haven't seen any rpg yet where you can skip a dungeon for rewards once you've finished it with 3 stars.

There are tons of action games out there. Chose any of these if you like that gameplay. But please don't spread such ideas in this beautiful game.
123 Casual Player Mar 12, 2023 @ 4:08am 
Originally posted by Boltte:
Would have liked a nice third person or first person RPG instead.....something like skyrim style gameplay....
Lol wut? Skyrim's gameplay was terrible. Who even plays skyrim unmodded?
Blehh..... Mar 12, 2023 @ 5:28am 
Originally posted by Shau:
On top of that, I haven't seen any rpg yet where you can skip a dungeon for rewards once you've finished it with 3 stars.
If it's just a kinetic novel, then they should also give us an option to skip all these combat gameplay (and forego the rewards of course) since you can auto it and just spectate the outcome without any input anways, if we just wanna play for the story and not care about the combat side and needing to grind some of the characters up a quarter way through the story as the enemies get tougher and you can't beat them in two minutes or you get wrecked by them before time's up....

Originally posted by 123 Casual Player:
Originally posted by Boltte:
Would have liked a nice third person or first person RPG instead.....something like skyrim style gameplay....
Lol wut? Skyrim's gameplay was terrible. Who even plays skyrim unmodded?
That's true if you've already finished the game and feel like replaying it again with something different...
LookSkyWaka Mar 12, 2023 @ 7:10am 
One of the appeals that made me play this game was the Visual Novel aspect. Last VN I played was Fate Stay Night (if you haven't tried it yet, it's good. Doesn't matter if you choose the original or the Realta Nua version) and the only way you can give justice to the action on a tight budget is through a VN. FSN is very dynamic and action packed, to the point where to fully give the VN justice, is to actually adapt it to anime, which the founder/creator did. To make Counterside like an FPS sort of a game will not only ruin the immersion, but will also ruin the storytelling and flow. If you go to the Substream, for example, you'll see A LOT of stories from different characters across the board, not the just the main characters. Kang and Lee Yumi, for example, though treated as side casts, really draws you in on their own plot similar to Miami Vice. Orca and Eddie, pulls you to the drama dynamic, while Edel and Regina on mystery and horror. Simply put, the VN approach is appropriate and is best when it comes to telling different stories from different angles, alongside making it easier to add more in the future when future characters are added.
Wazi Mar 12, 2023 @ 8:49am 
Originally posted by Boltte:
Originally posted by Wazi:
That might be what happens to the other game the showed off which is in an adjacent dimension to counterside (or something). Personally sounds like a million other games that are already out there.

I believe this style fits it's story much better than a 3rd or 1st person RPG since it's basically about squads of people with different abilities working together to achieve a common goal. To do that it's better to have multiple people on screen. This is originally a mobile game so you can only put so many 3D effects on the field at once that's why genshin's 4 people sharing 1 body gameplay was done. After doing genshin's story for 2 years though I feel like its gameplay fails to deliver a good narrative and you end up just doing chores 95% of the time. Your travelling companions rarely have anything interesting to say and never really contribute to the actual gameplay. The story content rate was also doled out very slow vs how much it actually changed the narrative despite genshin having all of the money (Chi Chi mentions the coco goat and at the time you think it's not real, but 6 months later you find out the coco goat is real and playable what a deep story revelation). This leads me to believe that a 1st or 3rd person gameplay actually hobbles the writing and the constant delivery rate of story.

Counterside isn't comparable to Skyrim or Darksouls as you've mentioned because of the way it's punished. Those games are games that were sold for a fixed price and sold as a complete game. Counterside has to push out new story content every 2-4 weeks because it's a live service mobile game. Skyrim's and Darksouls' stories are nothing like Counterside's because both those are games are open worlds where you can flop around, do whatever, and completely ignore it if you so choose but that's totally different than Counterside. Counterside's story follows the journey, their backstory, their secret past, some sort of related problem, etc. of a ton characters each time.

If anything the narrative is more akin to a Dragon Age or any of the Tales of series, but once again those aren't live services with a theoretically infinite content drip feed. I tried 2 Tales of mobile games both died within like a year lul. I'd recommend either of those games because I feel like you're trying to square peg the round hole.
ok if skyrim style gameplay doesnt fit what about the likes of KOTOR? You can have 3 or 4 guys following the main character like a party like this game has?

And this game was a mobile game? Thought it was a game for touch screen displays PCs....hence the touch icon and gesture....and thought wow, thats the first game I've played designed for touch screen PCs....

KOTOR links to the same things I said about Dragon Age or Tales of. Dragon Age has more of the player choices that would make the game impossible to tell the story the way it wants to though. Once you start doing the substream you will understand why open world and player choice cannot work with this game it has to be visual novel style as people have mentioned.

This game IS a mobile game with an official PC client similar to: Mobius Final Fantasy, Disgaea RPG, Genshin Impact, Honkai Impact, Tower of Fantasy, etc.. It's a pretty solid PC client though.
Otomon Mar 13, 2023 @ 8:33am 
Its a mobile gacha game lol..you were expecting a free Skyrim? Have you gone mad? XD
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