Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A team made 1 and 2, sold the IP to the team who made 3 which was a trash fire, sold the ip again to XD which has made an amazingly great "poe lite" game that is a mobile game but also a fully functional pc game and should be played and treated as such.
if you like path of exile you will like this game, if you enjoy big skill trees and a variety of builds and items to really dive into it you will love this game, if you expect the boring simplistic skill system of torchlight 2 in a much more narrative focused world you might be disappointed.
Diablo 2 may be the father of the genre but a lot of terrible elements (like ridiculously low drop rates and slow progression in general) became staples of the genre when they really shouldn't have.
I do think Infinite has gone a bit crazy in the opposite direction. Skills and traits are fine, but then you have pacts and they added another progression mechanic this season + I don't find the crafting mechanics comprehensible at all. The game tells me it's best to make a new item from scratch but I can't add more than one suffix without replacing another? I only checked out the new system for a few seconds (I assume it's a copy of the Last Epoch one) but the interface doesn't seem any friendlier than it was before.
actually the crafting system is much much simpler than something like poe to a point where even i can understand it but even then its a bit involved.
Essentially from what i understand there are a few rules of crafting that leads to rules of thumb
1) it gets more and more expensive to add mods to items, so for mods that are super rare you want to have them get on the item first, roll until this happens
2) You can ALWAYS decide to not take the new item when crafting, which is why you can keep rolling and its super lenient
3) keep repeating this enough times to get the mods you want, and just cancel whenever it rolls something you dont want, and you will slowly build up essentially god items compared to normal items.
But its stupidly expensive and frankly you dont need them.
Yo Katie with your only-positive-posts-about-Infinite, can you stop being an obvious simp and plant for the devs?