Torchlight: Infinite

Torchlight: Infinite

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ShiZbanG May 9, 2023 @ 8:18pm
I am confused
i liked torchlight 1 and 2, and then there was this abomination 3rd one, and now what is this one? is it a "reskin" of 3 or brand new game? is it a mobile game feel like 3? thx
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Showing 1-8 of 8 comments
red13seto May 9, 2023 @ 8:20pm 
imo its not as good as 1 or 2 but its better than 3 i cant remember who did 3 but it was not the same who did 1 and 2 and i dont know if 3 is the same team who did infin
ShiZbanG May 9, 2023 @ 8:21pm 
also why are the devs for this one called "XD" and are based in china, the original ones were american right? did they sell the IP? wtf?
headspaceastro May 9, 2023 @ 8:37pm 
They bought the IP, this is a completely new and different game, just using the same name, Runic no longer exists
Zouls May 9, 2023 @ 8:37pm 
Originally posted by ShiZbanG:
also why are the devs for this one called "XD" and are based in china, the original ones were american right? did they sell the IP? wtf?

A team made 1 and 2, sold the IP to the team who made 3 which was a trash fire, sold the ip again to XD which has made an amazingly great "poe lite" game that is a mobile game but also a fully functional pc game and should be played and treated as such.

if you like path of exile you will like this game, if you enjoy big skill trees and a variety of builds and items to really dive into it you will love this game, if you expect the boring simplistic skill system of torchlight 2 in a much more narrative focused world you might be disappointed.
Katie May 9, 2023 @ 8:51pm 
To be honest, as ARPG design has changed, I feel like Torchlight Infinite may be one of the best ones. Going back to the older games is a bit painful. I really don't like the insanely large open maps in Torchlight 2 anymore. It's just exhausting to comb through them and it feels really repetitive. Infinite doesn't really have that problem. The pacing of the story is also a lot better. The way skills and many other things work in Infinite is a lot better too. The budget is also a lot bigger than T1 or T2 as well. You should not judge a game without actually playing it - that's not fair to anyone really.
Last edited by Katie; May 9, 2023 @ 8:52pm
Johnny Thunder May 9, 2023 @ 9:35pm 
I never liked the slow pace of Torchlight 2 in general. I'm fine with large areas as long as it feels like I'm accomplishing something. After the first few levels Torchlight 2 never felt like I was getting anywhere anytime soon.

Diablo 2 may be the father of the genre but a lot of terrible elements (like ridiculously low drop rates and slow progression in general) became staples of the genre when they really shouldn't have.

I do think Infinite has gone a bit crazy in the opposite direction. Skills and traits are fine, but then you have pacts and they added another progression mechanic this season + I don't find the crafting mechanics comprehensible at all. The game tells me it's best to make a new item from scratch but I can't add more than one suffix without replacing another? I only checked out the new system for a few seconds (I assume it's a copy of the Last Epoch one) but the interface doesn't seem any friendlier than it was before.
Zouls May 10, 2023 @ 7:13am 
Originally posted by Johnny Thunder:
I never liked the slow pace of Torchlight 2 in general. I'm fine with large areas as long as it feels like I'm accomplishing something. After the first few levels Torchlight 2 never felt like I was getting anywhere anytime soon.

Diablo 2 may be the father of the genre but a lot of terrible elements (like ridiculously low drop rates and slow progression in general) became staples of the genre when they really shouldn't have.

I do think Infinite has gone a bit crazy in the opposite direction. Skills and traits are fine, but then you have pacts and they added another progression mechanic this season + I don't find the crafting mechanics comprehensible at all. The game tells me it's best to make a new item from scratch but I can't add more than one suffix without replacing another? I only checked out the new system for a few seconds (I assume it's a copy of the Last Epoch one) but the interface doesn't seem any friendlier than it was before.

actually the crafting system is much much simpler than something like poe to a point where even i can understand it but even then its a bit involved.

Essentially from what i understand there are a few rules of crafting that leads to rules of thumb

1) it gets more and more expensive to add mods to items, so for mods that are super rare you want to have them get on the item first, roll until this happens

2) You can ALWAYS decide to not take the new item when crafting, which is why you can keep rolling and its super lenient

3) keep repeating this enough times to get the mods you want, and just cancel whenever it rolls something you dont want, and you will slowly build up essentially god items compared to normal items.

But its stupidly expensive and frankly you dont need them.
Pickle Bath May 10, 2023 @ 9:17am 
Originally posted by Katie:
To be honest, as ARPG design has changed, I feel like Torchlight Infinite may be one of the best ones. Going back to the older games is a bit painful. I really don't like the insanely large open maps in Torchlight 2 anymore. It's just exhausting to comb through them and it feels really repetitive. Infinite doesn't really have that problem. The pacing of the story is also a lot better. The way skills and many other things work in Infinite is a lot better too. The budget is also a lot bigger than T1 or T2 as well. You should not judge a game without actually playing it - that's not fair to anyone really.

Yo Katie with your only-positive-posts-about-Infinite, can you stop being an obvious simp and plant for the devs?
Last edited by Pickle Bath; May 10, 2023 @ 9:18am
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Date Posted: May 9, 2023 @ 8:18pm
Posts: 8