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There are no requirements on tent type, but rather a global man-cap that is summed up from all tents. The types just give the AI units correct places to navigate to in camp. So archers will go to archer tents, etc. Also note, officer tents provide 1 man cap and are where Centurions and above will congregate.
A good rule of thumb for Legionaries and Auxiliary infantry is 1 officer tent and 5 contubernium tents per Century group. That is your Centurion in the officer tent, the 4 NCOs in one tent, and 16 enlisted troops in the other 4 tents.
So if you duplicate this 1 officer + 5 cont. tent pattern you can build up all 9 Legionary infantry centuries and the 4 auxiliary infantry centuries very easily.
The Archers are similar but have more enlisted troops, so you need an extra 2 contubernium tents (an extra 8 enlisted troops) for each archer century.
As for the artillery crews, the math doesn't work out as nicely, since the Scorpion teams have 3 people and the ballistas have 5. Maybe a good way to do it is build 2 officer tents for the ballista engineers then 2 cont. tents for the rest of the ballista crews, followed by another 5 cont. tents for the Scorpion crews, although one of those tents will only be partially used.
Just remembered, you also need some space for the commanding officers. 8 officer tents should suffice! Keep in mind the Primus Pilus overrides a Centurion, so he already has accommodations. Just need spaces for your Camp prefect, aquilifer, imaginifer, Aux. prefect and flag bearer, Archer prefect and flag bearer, and the Engineering prefect.
Well that message seemed a lot shorter in my head... LOL
- 45 Legionary Contubernium Tents
- 20 Auxiliary Contubernium Tents
- 14 Archer Contubernium Tents
- 7 Engineers Contubernium Tents (entire Eng corp - Prefect)
- 23 Officers Tents