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i made a post about it earlier, its more detailed their!
Great list, I've only encountered a few of these bugs personally:
1. confirm
2. confirm
3.
4. confirm
5. confirm
6.
7. confirm
8. confirm
9.
10.
11. confirm
12.
13.
14.
15.
16.
17. confirm
18. = 21.
19.
20.
21. confirm, bees from hives placed at the external front can clip through the ship and kill people inside too, when taking off
22. bees can also spawn near the dropship, ladders and other locations
23.
24.
25.
26. confirm
27. confirm
28.
29. confirm-ish
30.
31.
32.
33. big confirm, I've managed to get around pumpkins but seems to happen most often on offense where you really desire access to the main entrance
34. confirm
I'll add a new one with low% chance of occurring :
37. Landmines can spawn on the entrance tile (or very near), at least at fire escape, resulting in instant death, esp. with the current landmine bug where they activate instantly.
38? Inverse teleporter can send you to a location completely sealed off by locked or secured doors. Gamebreaking in solo if you can't find a way to die. Maybe allow keys to travel through by default.
Reserved type mods:
1. Items that are picked up remain visible on the floor for other players, and they can't pick them up.
2. Duplication glitch with gift-box being undroppable.
Possible work-arounds:
Don't use the mod, or don't drop gifts once collected and open them as soon as you reach the ship.
Bluetooth ear/headphones do not work. if you use them audio will work only in the main menu. in game you can not hear anything, not even sounds outside the game
When you move the red cabinet somewhere other than its original location in the ship, then store your equipment and items inside (Usually keys and spare flashlights I bought for a great discount). However when you leave the game then log back into that same save file, the items in that clip all the way down to the floor; you have to move the red cabinet somewhere else so you can pick up those items into your inventory.
Only way to prevent that is to just leave the cabinet where it was originally; items will never clip to the floor. Items will only do that if the red cabinet is somewhere else.
These bugs are pretty frustrating for me and my friends and the culmination of multiple bugs working against you at once can make the game-play exceedingly frustrating and unfair.
In the playthrough this bug occurred, I was using the flash command on the terminal to stun-lock a giant in a location away from the ship so my friends could come back. A mimic followed my friend back to the ship and started to kill him, and in retaliation, my other friend hit the mimic with a shovel to interrupt the kill animation, but this resulted in the friend who was being killed to be completely unable to move his screen at all. Then, due to the mimic grabbing my friend, I was kicked off the terminal, resulting the giant becoming free from the stunlock and heading directly towards my friends. Safe to say things did not end up going very well.
- (CLIENT-SIDE) some bees will not show up whatsoever for client, while the beehive remains. the host can still see the bees and they behave normally. when the beehive is grabbed by a client, the bees will remain in place no matter what. (no fix that i know of, but why would you want to fix free beehives?)
- (UNSURE) when a player dies, any spectators will be stuck on their camera, showing that they are still "alive" but stuck in place. the player that died is not seen in the spectator menu. (fixed at the end of the day)
- (CLIENT AND HOST) players are not able to see and/or hear others. occasionally, the player that is not heard by the whole lobby will, once the ship returns to orbit, repeat all dialogue spoken during the day but with the whole lobby able to hear this time. any dead players are stuck on the view of the door closing. (fixed by rejoining)
- (CLIENT AND HOST) players will spawn outside of the ship when joining and cannot return via teleport. (fixed by rejoining)
hope this is helpful :-) gonna make my own post about these as well later on