Lethal Company

Lethal Company

Dr. Tran Nov 2, 2023 @ 8:22pm
Currently grabbing object playerHeldBy is Null - grabInvalidated: False goes on forever
Hey Zeekerss,

I have a weird bug I hit twice. It may be related to my network connection as I play on starlink. I'll do my best to help because this completely broke our game and we had to re-host.

I do not have the hosts log file but I can probably get it. I can send you the full log file and try to help you debug it. Just add me as a friend or message me somehow.

>> What happens:
I pick up an item, and then I cannot interact with anything. No one can see or hear me. My input is not transmitted. This has happened independent of the item I'm holding. It is game breaking.

However, sometimes I get validated or whatever and then poof I magically appear near my friends and can use my flashlight and open doors again.

This happened once, and then kept happening, then after a new zone loaded all was good for a bit until I picked up another item and it locked so hard that we had to restart the server.

>> Snippets from the log:

>> Cash Register Event: (This is where we had to reboot the server
Playing random clip 2 Playing random clip 2 Playing random clip 2 Playing random clip 2 Playing random clip 2 Playing random clip 2 Playing random clip 2 isbeingUsed set from object script running item activate function Setting animation on client Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Audio source failed to initialize audio spatializer. An audio spatializer is specified in the audio project settings, but the associated plugin was not found or initialized properly. Please make sure that the selected spatializer is compatible with the target. Currently grabbing object name: CashRegisterItem(Clone) Currently grabbing object playerHeldBy is null grabInvalidated: False grabInvalidated: False grabInvalidated: False grabInvalidated: False grabInvalidated: False grabInvalidated: False grabInvalidated: False
The grabInvalidated: False printed in the log continuously until we restarted the server. This was the worst offender.

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers. Initialize engine version: 2022.3.9f1 (ea401c316338) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/Lethal Company_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484) Vendor: NVIDIA VRAM: 8031 MB Driver: 31.0.15.3713
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Showing 1-5 of 5 comments
Dr. Tran Nov 3, 2023 @ 7:30am 
This is the section from the host's logs.

I can send them both to you upon request.

clip index: 2; current planet: 41 Experimentation Current ship ambience clips length: 12 Flashlight click. playerheldby null?: True Flashlight being disabled or enabled: True Flashlight click. playerheldby null?: True Flashlight being disabled or enabled: False Some metrics in the collection went over the configured values limit. Some values were ignored. player object attempted a grab on server: Player (2) Grabbed object: CashRegisterItem(Clone) Player #2: Was grabbing object 448 validated by server? : True Setting parentObject to player #2 Object parent set to player #2 playerHeldBy on grabbed object: Player (2) (GameNetcodeStuff.PlayerControllerB) Some metrics in the collection went over the configured values limit. Some values were ignored. A player died. player object: Player (2) Setting map radar dot boolean : MapDot (UnityEngine.Animator); True Some metrics in the collection went over the configured values limit. Some values were ignored. clip index: 8; current planet: 41 Experimentation Current ship ambience clips length: 12 XP gain before scaling to scrap returned: 10 0.2416851 0.2416851
Basho Feb 17, 2024 @ 2:54pm 
i am having the same problem and i cant fix it, did you fix it by any chance if you did can you please tell me
fdsyler Apr 18, 2024 @ 12:46pm 
The problem for me was a mod called LC_API if you are playing without mods i wouldnt know a fix
Papupi Jul 12, 2024 @ 1:55am 
i have this exact issue but it seems to occur with specific scrap mods, when you pick up the item it gets duplicated and then you become a ghost, cant drop items, cant pick up items, cant open doors, cannot get out of the facility
Jack! Jul 12, 2024 @ 7:09pm 
I'm having this issue as well, although i also had it before I added mods, so i don't know if its related to them
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Date Posted: Nov 2, 2023 @ 8:22pm
Posts: 5