Lethal Company

Lethal Company

 This topic has been pinned, so it's probably important
Zeekerss  [developer] Oct 9, 2023 @ 10:53am
Best practice for reporting bugs!
Thank you for helping out.

If the issue isn't very simple like a missing collision, include the player.log file in (C:\Users\YourUsername\AppData\LocalLow\ZeekerssRBLX\Lethal Company) with a description of the issue and what happened leading up to it. Even better: include player.log file from the host of the server if you are not the host. Videos are also immensely helpful. (Just link to an unlisted youtube video, I suppose.)

If you do all those things it basically ensures I can fix the bug, but any one of them is still good.
< >
Showing 46-60 of 148 comments
Originally posted by bjarkibjarki:
could you maybe make a github rep to post bug reports? steam is sorta limitting for posting bug reports and the discord server requires a bit too much authentication to access (why do we need our phone number verified?)
§ȟåď¤Ψ Dec 26, 2023 @ 12:24pm 
The game lost some items (if there're a lot items in the ship) after restarting. I had five cash registers in a game and it became three after I came back to the game tomorrow. Same thing happens more than once already.
NeXoN Dec 26, 2023 @ 7:38pm 
Hello,
I would like to report 2 bug that we encountered today playing Lethal Company with my friends.
  • The First One happend when we found a Masked Monster and we ran it him with showels. He grabbed one of my friends and while he was grabbing him, we killed the Masked Monster. unfortunately my friend's camera got locked down (he was looking down) and he couldn't move it, BUT he could move his character.
  • The Second One happend when we found a mask object and we brought it back to the shop. My friend picked it up and put it on his head, but at the same time I started the ship back to the "lobby" (?) and somehow we managed to this at the same time.

Maybe it's just a one time bug, but we managed to encounter these bugs. Hope i helped a little bit. :)

Cya.
iBeat420 Dec 27, 2023 @ 3:29pm 
I cant get rid of Error occurred!
X49 Dec 28, 2023 @ 7:31am 
We got some many money https://imgur.com/a/O1ZgInv
PrezentLife Dec 28, 2023 @ 1:51pm 
Spray paint marks will still be visible on a Moon if you leave and return without loading a different one. This may seem like it would make sense, but marks inside of the factory or mansion also persist, even with different generation.
This can be confusing if a player was marking dead ends in the previous session, as the new generation could make those marks inaccurate.
Fixing this would make spray paint much more useful for both solo players and crews.

Mods do not fix this issue unless you play solo. For example, Better Spray Paint has an erase feature, but your paint becomes invisible to other players who don't have the mod.
stoanky Dec 28, 2023 @ 2:30pm 
problem where pressing a direction and keep going in same direction even when I'm not pressing said direction causing unfair deaths
PrezentLife Dec 28, 2023 @ 5:36pm 
Did some more testing and found out that the paint sprays will persist between different planets, even if one Moon was a Mansion and one was a Factory. This has to be a bug, right?
Billdozer Dec 29, 2023 @ 7:32am 
When I host a game it will crash while in transition to a new day or even during mid mission. Each time it happens I receive the following message:

Displaying menu message
Displaying menu message 3
Displaying menu notification: An error occured while spawning into the game. Please report the glitch!

I can expect a crash at least once per game day or once per full round. I feel bad for the players that join since I need to rehost frequently. I do use mods and that's another issue such as More Company. I thought this was maybe due to the player size. I've had this happen with 8 players, 10 players etc.
Last edited by Billdozer; Dec 29, 2023 @ 7:36am
LBI Dec 30, 2023 @ 5:03am 
In one of the Long rooms [name source][lethal.miraheze.org] Thumper was on the middle path on the uncovered pit side and I was on the railing on the wall side and they teleported across the room to get me. Maybe I'm trippin but here's my logs https://drive.google.com/drive/folders/19ikj975On3kAUSAoQXTlj94bWjj8hlud?usp=sharing
naapuri timo Dec 30, 2023 @ 6:01pm 
the game wont recognize my mic or output i tried the solutions in a youtube video but they made 0 diffrence :jorji:
Femboy Gaming Jan 1, 2024 @ 1:47pm 
I was the host of a full lobby. One friend left the game, as we landed on the company building. For some reason it put my camera into spectator mode and tried to spectate that friend, who has already left. I was stuck in a weird camera angle inside of the ship. I couldn´t move the camera, but my playermodel was still moving around. The other guys started the ship, but it didn´t reset it and I was still stuck in spectator mode. I was still able to see "quota reached" etc. Had to restart the game.
Anarisis Jan 1, 2024 @ 8:51pm 
Had a boulder generate in front of the main door on Offense.
https://steamcommunity.com/profiles/76561198027778740/screenshot/2264812881917173506/
Sergy Jan 2, 2024 @ 3:08pm 
Originally posted by Crazy Shadow:
I keep getting this one crash where after the intro and the mouse icon changes its just frozen on a black screen, i have tried everything videos would say and nothing worked i am just stuck. here is my log at least.

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/Lethal Company_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/MonoBleedingEdge/etc'
[Physics::Module] Initialized MultithreadedJobDispatcher with 7 workers.
Initialize engine version: 2022.3.9f1 (ea401c316338)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/Lethal Company_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) RX Vega 11 Graphics (ID=0x15d8)
Vendor: ATI
VRAM: 7132 MB
Driver: 26.20.11026.24003
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.971 seconds
- Finished resetting the current domain, in 0.012 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Initialized touch support.

UnloadTime: 1.716900 ms
Changing gamma
override float value: 0
Overriding float
Gamma changed
Set gamma to new value: 0; (0.00, 0.00, 0.00, 0.00) (True)
hey i have the same problem, did you find a solution? :(
lexman811 Jan 3, 2024 @ 3:03pm 
The game crashed when my team spawned in the company building.

The following was just prior to error message in player.log



NEW CLIENT JOINED THE SERVER!!; clientId: 8
adding value to ClientPlayerList at value of index 0: 8
adding value to ClientPlayerList at value of index 1: 7
adding value to ClientPlayerList at value of index 2: 9
adding value to ClientPlayerList at value of index 3: 3
ClientId already in ClientPlayerList!
clientplayerlist count for client: 4
level id: 3
Changing level
New player: Player
Failed to assign new player with client id #8: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at StartOfRound.OnPlayerConnectedClientRpc (System.UInt64 clientId, System.Int32 connectedPlayers, System.UInt64[] connectedPlayerIdsOrdered, System.Int32 assignedPlayerObjectId, System.Int32 serverMoneyAmount, System.Int32 levelID, System.Int32 profitQuota, System.Int32 timeUntilDeadline, System.Int32 quotaFulfilled, System.Int32 randomSeed) [0x003b9] in <44743d9474784365a095189c76175301>:0
Leaving current lobby
Disconnecting and setting networkobjects to destroy with owner
Shutting down and disconnecting from server. Is host?: False
[Netcode] Shutdown
[FacepunchTransport] - Disconnected Steam user 0.
Hardware not supported for Volumetric Materials
ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
[Netcode] ShutdownInternal
[FacepunchTransport] - Disconnecting local client.
[FacepunchTransport] - Shutting down.
[Netcode] NetworkConnectionManager.Shutdown() -> IsListening && NetworkTransport != null -> NetworkTransport.Shutdown()
[FacepunchTransport] - Disconnected Steam user 0.
Resetting unlockables list!
Scene manager is null
Hardware not supported for Volumetric Materials
ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
DISABLING connection callbacks in round manager
Terminal disabled, disabling ESC key listener
UnloadTime: 56.432500 ms
Set version num
Changing gamma
override float value: 1
Overriding float
Gamma changed
Set gamma to new value: 1; (0.00, 0.00, 0.00, 1.00) (True)
Unloading 14811 unused Assets to reduce memory usage. Loaded Objects now: 30254.
Total: 102.436400 ms (FindLiveObjects: 4.250900 ms CreateObjectMapping: 6.378600 ms MarkObjects: 16.303800 ms DeleteObjects: 75.502900 ms)

Displaying menu message
Displaying menu message 3
Displaying menu notification: An error occured while spawning into the game. Please report the glitch!
"
< >
Showing 46-60 of 148 comments
Per page: 1530 50

Date Posted: Oct 9, 2023 @ 10:53am
Posts: 148