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Of course, there are some mod features that I would love to see added into the game, but adding mods into the game could cause a lot of controversy.
It's a very tricky topic for sure.
Mayhaps he could add content made by the community if it is well received by the vast majority and if it suits what he envisions for Lethal Company, kind of like how some different games have had modded maps turned into official maps.
These are the mods that are more believable additions, anything else i doubt will be added.
More company or even late company, these are entirely player choice additions, the base game doesn't need or require any of them to be good or made better, 4 players is good enough.
Other mods like Skinwalker and Yippee will never be put into the base game, these mods change the base game entirely by changing behaviours, most monsters are designed to be silent, quiet, non-moving until you get near, the skinwalker mod flat out tells you there is a monster nearby because the voice line alerts you to them, and after they talk you ask if they are real, get no reply you know its a monster ruining the atmosphere, though its funny to hear your friends, it also destroys the creepy atmosphere of the game in general.
I'm sure he has his own ideas for the game, but why create ideas that already exist, hes more likely to add different stuff like, more inside environments, more moons/redesigned moons, more enemies, in terms of the fire exit mimics, i hope this never gets added to the game, its funny to witness a friend get chomped on, but ultimately doesn't add anything to the game outside of a cheap way to kill a player.
I do like the idea someone mentioned about the loot room, the room with the giant hole in the floor, where a monster comes out of it if you make too much noise in that room, to get players to crouch and explore the room in silence.
Apart from that, i hope he sticks to his own vision and leaves out most of the community made stuff.
There's really no reason we cannot have a player count choice. the "4 players is good enough" is fine and all but by no means should we not be able to change player count to at least 6 or 8. there's friend groups that play and usually have high numbers. but
there's also mods that break on update of games.
that's why there needs to be either workshop tools or a box in game that lets you select player count. for those not who might not want to install mods through a third party or want it streamlined theres many reasons to include a player counter without need of mods.
For the sake of just, allowing players to play with friends, regardless of size fine, i agree with you, but from a gameplay point of view, especially horror, i fully disagree with it - thats why i think upping the player count being a mod, should stay as a mod - i'm not against the mod or upping the numbers, im just actively defending the 4 players max.
The base game was developed with only 4 players max by design, we've already seen how insanely easy the game becomes with more than 4 with quotas that are absurdly high, if the games difficulty increased the more players that got added i would agree with you, and if the maps were far larger or grew to be larger depending on how many players i would also agree with you on that, but it doesn't, ergo, for the dev to change it to be more than 4 players for the "base game", he would also need to overhaul the difficulty and map sizes, he might do that in the future, but just, upping the numbers because the community wants to play with more than 4, doesn't really do anything to help the game or the developers goals/ideas, or actually bring anything to the game, if you want more than 4, mod it, simple.
The topic at hand is adding stuff to the 'base game' and quite frankly, upping the player count just doesn't feel like it should be something the dev does unless he also ups the difficulty and map sizes, i honestly would argue the game feels better with a duo or at a push trio then to play with 4+ people.
If the dev agrees and ups the numbers, fine, but that's entirely up to him to do so, he shouldn't be doing it just because the community wants it though, we should respect his game decisions.
It's like, upping the player count from 4 to 8 in lets say phasmo, it would make the game feel so weird to play, the entire game would need to be overhauled lol - just because you want it, doesn't mean it should be higher etc
More company, probably not, But I could see the game eventually supporting some kind of mid game joining like late company. its just nice to have some kind of support for when jeb gets off work and wants to join rather then just rehosting a new server.
Other than that, maybe things like more company cosmetics