Lethal Company

Lethal Company

荏苒 Aug 16, 2024 @ 2:51pm
Until Vertion 56, Titan still the best moon to earn money
Many people have a wrong understanding of this game, thinking that it is a game of "picking up" scrapes. But in fact, this is a game of "stealing" Scraps.

Games are unfair and unbalanced, especially for single player players. Luck almost controls the life and death of players.

In fact, the game author has already hinted very thoroughly: if you want to achieve profit quota, you must come to Titan; But after 3 pm, Titan's outdoor situation are almost unsolvable (you are almost impossible to use normal way to deal with, such as kill enemy or simply hide them), with giants and dogs blocking his doorstep. Therefore, the solution for this game actually shifts to how to make more money on Titan before 3 pm in the afternoon.

And the longer one can live in this game, the lower the luck component must be.
8-Titan has the simplest round-trip method, especially when you have an extension ladder, the time required for vertical transportation of items is almost zero. When you have a jetback, even a solar eclipse outdoors will not have a significant impact on you. And the main entrance and fire exit of 8-Titan are very close, so the most efficient method is to simply search the rooms near the main entrance and fire exit, with an average of at least $200-300 worth of loot per search.

Quota 10's average value is 2812, total require is 10957, and average per day to earn is 366.

All community gurus or speedrun players who attempt to create records use Titan as their moon for breaking records. This indicates that Titan is the most stable and cost-effective moon.

Tips: There is no need to bring a shovel and flashlight into the interior. Please remember that this is a game of 'stealing' scrups. Shovel and flashlight can only help you deal with simple situations, such as Hoarding bugs. But its occupation of the grid is fatal. This statement may seem difficult for "God of War" players to accept, but please remember that this game has entities like Jester, Coil Head, and Ghost Girl that cannot be killed and can be fatal with just one hit. Any attempt to explore the interior in depth increases unnecessary risks. The only useful weapon is a stun grenade, which helps you run from forest keeper.
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geordiebroon58 Aug 16, 2024 @ 3:59pm 
Many people have a wrong understanding of this game, thinking that it is a game of "picking up" scrapes. But in fact, this is a game of "stealing" Scraps.

for one how are you stealing (unless its a lootbug) they are abandond scrap metal that serve no purpose

secondly i would say you are salvaging scrap as you are re-purposing it (well more feeding it to something but shh the company doesnt want you to know)

Games are unfair and unbalanced, especially for single player players. Luck almost controls the life and death of players.

game is not a singleplayer game (although you can try) and no luck doesnt control everything, skill still plays a significent factor in survival, still can be robbed tho from time to time (especially when alone and as you can imagine it is intended)

In fact, the game author has already hinted very thoroughly: if you want to achieve profit quota, you must come to Titan; But after 3 pm, Titan's outdoor situation are almost unsolvable (you are almost impossible to use normal way to deal with, such as kill enemy or simply hide them), with giants and dogs blocking his doorstep. Therefore, the solution for this game actually shifts to how to make more money on Titan before 3 pm in the afternoon.

i mean yea its part of the simplistic gameplay loop? the longer you go on the harder the qouta gets the more you have to take on risky challenging moons till your inevitible failure

if you could make the same ammount of salvage on experimentation as titan theres no reason to take other moons, its very simple balancing and gameplay design

also try rend even as 4 players theres no reason to go to titan unless you are after chaos, not to mention its 300 credits cheaper meaning you can save up for artifice, jetpacks etc easier

also its so easy to jump into the ship and close the door first thing (just getting back out is the problem)

[qoute] And the longer one can live in this game, the lower the luck component must be.
8-Titan has the simplest round-trip method, especially when you have an extension ladder, the time required for vertical transportation of items is almost zero. When you have a jetback, even a solar eclipse outdoors will not have a significant impact on you. And the main entrance and fire exit of 8-Titan are very close, so the most efficient method is to simply search the rooms near the main entrance and fire exit, with an average of at least $200-300 worth of loot per search. [/qoute]

luck isnt even a mechanical factor, where does this "luck" system even come from its just rng at its finest

yet again rend is overall a better choice (in praticallity) the quick loot transport really isnt worth the extreem ammount of risk epsecially when you have a jetpack making transporting small items so much faster and safer

Quota 10's average value is 2812, total require is 10957, and average per day to earn is 366.

erm yea most people even as a squad of 4 dont even achive this, and yet again these high qouta peeps activly avoid titan for rather obvious reasons

All community gurus or speedrun players who attempt to create records use Titan as their moon for breaking records. This indicates that Titan is the most stable and cost-effective moon.

heres what happens when one of these high qouta peeps stick to titan over rend:
https://www.youtube.com/watch?v=HkVBECA7bU0

[qoute] All community gurus or speedrun players who attempt to create records use Titan as their moon for breaking records. This indicates that Titan is the most stable and cost-effective moon. [/qoute]

this is simply because its one of the shortest maps to travle to entrence with, its quick making it efficent for speedruns

they can afford it because in a literal sense they dont buy anything else, no ship upgrades, additional equipment etc there strat doesnt involve long term efficency (like jetpacks)

while some may be intrested into speedruns may find this helpful anyone who is after high qouta or even playing casually doesnt benifit from such a strat
My personal top 5

5. Adamance: always accessible with good loot.

4. Artifice: fantastic loot guarantees it getting a high spot, but $1500 makes it a rare treat to ever see it

3. Rend: its size multiplier and loot density makes it the best mansion layout map, except for artifice that costs 3 times the price.

2. Assurance: quick, reliable, safe, and still pretty profitable. No better way to start a run

1. Titan: in an out get $500 before anything even spawns, stairwell provides a fast way to get items to the ship without having to take them back and forth and deal with monsters, and if you are feeling daring it still offers a ton of loot when you go deep.
Five™ Aug 16, 2024 @ 5:22pm 
my personal top 5
1:vow
2:vow
3:vow
4:vow
5:vow
Originally posted by Diabetes:
my personal top 5
1:vow
2:vow
3:vow
4:vow
5:vow
And you complain about the forest giant
荏苒 Aug 16, 2024 @ 10:28pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Diabetes:
my personal top 5
1:vow
2:vow
3:vow
4:vow
5:vow
And you complain about the forest giant
The wiki said 56-Vow's outdoor max power is 6, and forest keeper's power is 3, so 56-Vow at least can spwan 2 forest keeper.
Originally posted by 荏苒:
Originally posted by ciswhiteheterosexualmalenumber2:
And you complain about the forest giant
The wiki said 56-Vow's outdoor max power is 6, and forest keeper's power is 3, so 56-Vow at least can spwan 2 forest keeper.
A quick Google search told me that vow has a 100% forest keeper spawn rate. The reliability of said Google search is obviously questionable but Google can never be wrong… right?

Pretty sure this means by the end of the day two forest giants will spawn guaranteed.
Last edited by ciswhiteheterosexualmalenumber2; Aug 16, 2024 @ 11:21pm
荏苒 Aug 17, 2024 @ 12:08am 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by 荏苒:
The wiki said 56-Vow's outdoor max power is 6, and forest keeper's power is 3, so 56-Vow at least can spwan 2 forest keeper.
A quick Google search told me that vow has a 100% forest keeper spawn rate. The reliability of said Google search is obviously questionable but Google can never be wrong… right?

Pretty sure this means by the end of the day two forest giants will spawn guaranteed.
Sorry, I said at most spawn 2 forest keeper not at least.
https://lethal-company.fandom.com/wiki/Vow#Flooded
Forest Keeper's base spawn chance in 56-Vow is 65.36%.
Originally posted by 荏苒:
Originally posted by ciswhiteheterosexualmalenumber2:
A quick Google search told me that vow has a 100% forest keeper spawn rate. The reliability of said Google search is obviously questionable but Google can never be wrong… right?

Pretty sure this means by the end of the day two forest giants will spawn guaranteed.
Sorry, I said at most spawn 2 forest keeper not at least.
https://lethal-company.fandom.com/wiki/Vow#Flooded
Forest Keeper's base spawn chance in 56-Vow is 65.36%.
Ah I see. But that still is higher than most planets, right?
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Date Posted: Aug 16, 2024 @ 2:51pm
Posts: 8