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its deranged and they wont take anything or any opinion
one of them on steam forums were telling people they were brainwashed for defending him
i think its just not deserved
The game has a lot of flaws (technically speaking), and a lot of potential along side the Dev having ♥♥♥♥-ton of options and possibilities to address them, yet he fails at so many things on just fundamental levels that do not require all the privileges he got.
He is just one guy, but he has more than enough to get a team or just do good even solo, yet he doesn't.
And thats ignoring him taking a break from LC, which is another can of worms that I don't really care about
and no im not saying that the game doesnt have flaws, there are bugs and other things that need to be fixed and improved, but give the guy a break.
hes said that he intends to come back to the game after finishing 'welcome to the dark place' anyways, and that hes not one with it.
anyways i know someones going to judge my reply with a "well you're a furry so you're opinion doesn't matter," either with or without actually having read it.
It’s still in early access and far from a finished product. The issue isn’t just that Zeekers is taking his time; the issue is that he outright chose to abandon the game. He himself said he wouldn’t be working on it for a while, despite having the resources to at least fix its major issues.
After making $100 million, he left to work on another project. He could have hired a studio, sold the rights, or even brought in freelancers to fix performance issues and bugs—but he didn’t. That’s what makes this situation so frustrating.
If he doesn’t want to work on it, fine. But why hasn’t he handed it off to someone who will? The way he’s handling it makes it seem like he doesn’t want to work on the game, yet refuses to let anyone else touch it.
People aren’t complaining for no reason. We love Lethal Company. We paid for it. We just want to see it finished.
where this is some solo developer whos doing his own thing at his own pace and due to human limitations hes gone on break and these people who only know what your average AAA game is like cannot grasp such a concept
and so they are nagging at him for leaving a game incomplete (even tho this game could literally be slapped as release with zero changes and be fine for a $10 product) and too impatient to wait or better yet dont even grasp the concept of dropping a game and coming back later
its nothing more than toxic hate (presumably from kids) that dont understand the actual scope of game design and presumably economy as well since i see "what does it matter if the game is $10" a lot comparing it to something like fornite because its a "free" game (that doesnt use marketing schemes on young audiences to make profit outa them or anything)
honistly what major issues does this game have? at most its easy to get lost if you dont know a moons layout?
the only one major game breaking issue i can think of is that the scrap can overlap with decoration objects making them ungrabable and sometimes spawning out of bounds
anyting else is minor (like the ai not being designed to go into tight areas so they are clipping with cave walls)
and i really dont get this "hire someone or a studio" thing leave the guy alone if he wants to go solo he can go solo just because he has the money doesnt mean he wants to or is forced to do so
Also whos going to just throw away their games rights like that just because of some burnout
still isnt anything more than a minor issue, onl time its problimatic in any way is the water cave system which the generation inovled is much more of an issue than anything else
it still behaves and functions like normal and doesnt interfere with anything
a major issue is something that can be classed as game breaking and requires a mediate fix which this game just simply doesnt have
id class it as nothing more than a minor issue because its not like its just walking through all the walls and B lining it to you making it impossible to escape or anything
yes it should be fixed and something done about but its not harming the gameplay experience either at most if something like a nutcracker stopped while somewhat clippingi nto the wall itl be harder to spot but the contrast is so obvious it will make you more confused than anything (my first encounter with seeing the issue was looking at a mimic that was at the entrence / exit of a water cave just waiting)
if its having an heavy impact on the players experience and is making the game unenjoyable or god forbid unplayable its a major issue
if the issue is nothing more than a visual glitch or in the caves case minor clipping issues its not a major issue and doesnt really do any harm although it needs a fix so decent oversight or not its still a minor issue
iv not really seen a case where a bug in the game has really harmed my experience besides a turret spawning next to main entrence which im not sure if it even actually is a bug or not (since as far as im aware nothing is stopping that)
I will be answering this and the other reply.
Bugs and performance problems aren’t just "minor" annoyances, they actively mess with gameplay, and in some cases, make the game straight-up unplayable.
Major issues aren’t just things that instantly crash the game for everyone. A major issue is anything that seriously screws with the gameplay experience. And this game has a lot of those. The performance is awful having random FPS drops, heavy stuttering and random crashes. On some GPUs, the game doesn’t even launch, just loads a black screen. That’s not "minor," that’s literally unplayable.
Then there’s the scrap spawning out of bounds or inside decorations, which breaks the entire point of the game. You need to collect scrap to meet the quota, but if some of it spawns where you can’t reach it? Yeah, that’s a big issue.
And the worst part is that these problems are super easy to fix. A freelancer could clean up most of them in a few weeks tops. And Zeekers a millionaire now. He could literally throw money at the problems and get it solved without lifting a finger. But he just… won’t, why?
And isn't early access is basically a Kickstarter? When you buy in early, you’re not just paying for what’s there, you’re also funding the game’s development under the assumption that it’ll actually be developed. Imagine backing a Kickstarter, getting a half-finished product, paying full price for it, and then the creator just dips after making millions. People would lose their minds. And that’s exactly what’s happening here.
People aren’t mad just because. We like Lethal Company. That’s why we complain, because we care, we want a better game. Calling the currenct problems "minor" and acting like people are overreacting doesn’t change the fact that we paid for an unfinished game that the dev promised he would finish, and now the guy who made it just abandoned it. That’s the problem.