Lethal Company

Lethal Company

whats with all the hate on zeekers and lethal company?????
i've looked at the discussions and most titles are "Zeekers is getting what he deservers" and "Dev of this game is a greedy boy"

why does everyone hate lethal company all of a sudden?

edit: PLEASE DONT START A WAR IN THE COMMENTS, PLEASE!
Last edited by boiboi; Mar 21 @ 5:02pm
Originally posted by BlitzyYa:
Its mostly how Zeekers is dealing with the game. He gave players high expectations then just left to work on another game to deal with a "burnout." In his Patreon he admitted he's also dealing with a burnout for the new game he has been developing and that he barely did anything for LC and WttDP.


While Lethal Company is fun, its still unfinished. The loop of collect scrap, sell the scrap, repeat, can get boring real fast for some people and seeing that its in early access means there should be more to keep the game fun, to be even more replayable; however, Zeekers is not doing much to reach that potential and (in my opionion) making excuses.
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BlitzyYa Mar 20 @ 8:10pm 
Its mostly how Zeekers is dealing with the game. He gave players high expectations then just left to work on another game to deal with a "burnout." In his Patreon he admitted he's also dealing with a burnout for the new game he has been developing and that he barely did anything for LC and WttDP.


While Lethal Company is fun, its still unfinished. The loop of collect scrap, sell the scrap, repeat, can get boring real fast for some people and seeing that its in early access means there should be more to keep the game fun, to be even more replayable; however, Zeekers is not doing much to reach that potential and (in my opionion) making excuses.
Last edited by BlitzyYa; Mar 20 @ 8:11pm
The game has a lot of flaws (technically speaking), and a lot of potential along side the Dev having ♥♥♥♥-ton of options and possibilities to address them, yet he fails at so many things on just fundamental levels that do not require all the privileges he got.

He is just one guy, but he has more than enough to get a team or just do good even solo, yet he doesn't.

And thats ignoring him taking a "break" from LC, which is another can of worms that I don't care that much about.

What I'm trying to say is, there are reasons to be upset about the game and specifically its developer.


Also, you can read through similar to yours thread
Last edited by Shard of time; Mar 20 @ 10:57pm
boiboi Mar 21 @ 12:41am 
Originally posted by BlitzyYa:
Its mostly how Zeekers is dealing with the game. He gave players high expectations then just left to work on another game to deal with a "burnout." In his Patreon he admitted he's also dealing with a burnout for the new game he has been developing and that he barely did anything for LC and WttDP.


While Lethal Company is fun, its still unfinished. The loop of collect scrap, sell the scrap, repeat, can get boring real fast for some people and seeing that its in early access means there should be more to keep the game fun, to be even more replayable; however, Zeekers is not doing much to reach that potential and (in my opionion) making excuses.

tbh yes game loop does get boring, but if you dump hundreds of mods in it becomes fun (or in my case, 31 mods make it fun)
Originally posted by boiboi:
Originally posted by BlitzyYa:
---

tbh yes game loop does get boring, but if you dump hundreds of mods in it becomes fun (or in my case, 31 mods make it fun)
it is not a great look for the game
jungus Mar 21 @ 5:26am 
I think those threads are made in bad faith, however the vanilla game is in a sorry state. There's so many little issues that have gone unaddressed for so long now.


Originally posted by Shard of time:
Originally posted by boiboi:

tbh yes game loop does get boring, but if you dump hundreds of mods in it becomes fun (or in my case, 31 mods make it fun)
it is not a great look for the game
Yeah, I don't get the forums obsession with talking about how having to download mods is a good thing.
they dont hate lethal, they hate the developer for not meeting unrealistic standards that surpasses what is possible for one guy who isnt even that competent at developing (bro made the fox before realising how problimatic it is)

reason for this is probably impatience and disatisfaction that the game is being put on hold due to burnout

theyd prob befere a rushed slob of a game that keeps them entertained for 5m every update than a well rounded game
Originally posted by boiboi:
Originally posted by BlitzyYa:
Its mostly how Zeekers is dealing with the game. He gave players high expectations then just left to work on another game to deal with a "burnout." In his Patreon he admitted he's also dealing with a burnout for the new game he has been developing and that he barely did anything for LC and WttDP.


While Lethal Company is fun, its still unfinished. The loop of collect scrap, sell the scrap, repeat, can get boring real fast for some people and seeing that its in early access means there should be more to keep the game fun, to be even more replayable; however, Zeekers is not doing much to reach that potential and (in my opionion) making excuses.

tbh yes game loop does get boring, but if you dump hundreds of mods in it becomes fun (or in my case, 31 mods make it fun)

Then the modders should get the money, frankly.

The vast majority of people here complaining, are doing so because really, they care for the game.

It was frustrating too see a goofy truck added to the game, when by far what the game needed more of was interior variety, something to freshen up the stale interior generation, late game things to do, any kind of progression, etc. So I took a break from the game around version (0.50), came back months later, to find a complete lack of updates.

The last 2 patches were anything but noteworthy. Only 3 things of note came from any updates recently, the new mine interior, new enemies (some of which were removed) and the belt bag.

The new mine is cool and what the game needed, but its so rare it might as well not be in the game, I think you only have a chance to find it on Vow? Most of the time, you'll be running through the same facility interior with the same stale layout over and over, like always.

Worst of all, all the bugs are still there, meanwhile the dev is talking about how fun REPO is on his twitter in between posts of his furry cub art.

The dev didn't even care to do anything worthwhile for the anniversary of his Early Access game that made him a millionaire.

Why should you care if he doesn't? Why should people be happy with any of that?
Last edited by Hot Ross Buns; Mar 21 @ 6:26am
Originally posted by BlitzyYa:
Its mostly how Zeekers is dealing with the game. He gave players high expectations

No seriously what expectations did he give you?

im serious i just saw a $10 game that blew up from a hype train, a game of go loot while avoiding unkowin threats as i learn them sounded like fun and got my $10 worth of an product

i really dont get what more was there was to expect than just a party game of go in and dont die as you aim to reach the highest score you can do

like even the logic doesnt even add up just some solo dev thats selling a $10 game is somehow gonna be some huge thing
Last edited by geordiebroon58; Mar 21 @ 6:24am
jungus Mar 21 @ 6:26am 
Originally posted by geordiebroon58:
they dont hate lethal, they hate the developer for not meeting unrealistic standards that surpasses what is possible for one guy who isnt even that competent at developing (bro made the fox before realising how problimatic it is)

reason for this is probably impatience and disatisfaction that the game is being put on hold due to burnout

theyd prob befere a rushed slob of a game that keeps them entertained for 5m every update than a well rounded game
But Lethal Company isn't well rounded game. It's has a ton of bugs, lobbies still can't be joined in progress, the server browser is terrible and takes 30 minutes to find a game, cheaters are rampant. and the balancing of the game is terrible. It's one thing to go on hiatus if the game was in a good state, but it's not. Is the game being functional an "unrealistic standard"? You're calling it to a "rushed slob of a game" without even realizing it.
Originally posted by jungus:
Originally posted by geordiebroon58:
they dont hate lethal, they hate the developer for not meeting unrealistic standards that surpasses what is possible for one guy who isnt even that competent at developing (bro made the fox before realising how problimatic it is)

reason for this is probably impatience and disatisfaction that the game is being put on hold due to burnout

theyd prob befere a rushed slob of a game that keeps them entertained for 5m every update than a well rounded game
But Lethal Company isn't well rounded game. It's has a ton of bugs, lobbies still can't be joined in progress, the server browser is terrible and takes 30 minutes to find a game, cheaters are rampant. and the balancing of the game is terrible. It's one thing to go on hiatus if the game was in a good state, but it's not. Is the game being functional an "unrealistic standard"? You're calling it to a "rushed slob of a game" without even realizing it.

Look at that users post history, he comments the same swill in literally every single thread. Just ignore him.
Originally posted by Hot Ross Buns:
Originally posted by jungus:
---

Look at that users post history, he comments the same swill in literally every single thread. Just ignore him.
he deserves some acknowledgement. there were (and still some times are) far worse people than him
Lmao anyone with thousands of hours in Left 4 Dead 2 can't be that bad, but Christ dude when you are in every thread 24/7 it makes you look desperate.

Go ask Zeekers for a furry art commision on his twitter, if you are such a fan. :greenfrog:
BlitzyYa Mar 21 @ 9:27am 
Originally posted by geordiebroon58:
Originally posted by BlitzyYa:
Its mostly how Zeekers is dealing with the game. He gave players high expectations

reason for this is probably impatience and disatisfaction that the game is being put on hold due to burnout.

No seriously what expectations did he give you?

im serious i just saw a $10 game that blew up from a hype train, a game of go loot while avoiding unkowin threats as i learn them sounded like fun and got my $10 worth of an product

That's fine, its cool that you're still enjoying the game. However Zeekers has stated that he would be updating this game as much as he can and adding features to make the game feel like its "infinitely replayable" I thought he was coming up with something major at the beginning of 2025 for Lethal's ending, but seeing him basically admitting that he barely did anything and spent most of the time playing video games just made me lose respect for the guy.


A burnout its understandable, but using the burnout and being a solo dev excuse gets old really fast. Take a damn break, go get some fresh air, hire a team that would fix minor bugs or add little new things, do something. Expend the creatures abilities, JUST SOMETHING

Saying ♥♥♥♥ like
Originally posted by Zeekers:
I might be in burnout, or the project may need to sit in the ice cooler for another tantalizing year
is ♥♥♥♥♥♥♥ pathetic.
Originally posted by BlitzyYa:
Saying ♥♥♥♥ like
Originally posted by Zeekers:
I might be in burnout, or the project may need to sit in the ice cooler for another tantalizing year
is ♥♥♥♥♥♥♥ pathetic.
at this point i dont really know if my inability to go to patreon is bad or saves me from unnecesary rage
BlitzyYa Mar 21 @ 9:36am 
Originally posted by Shard of time:
Originally posted by BlitzyYa:
Saying ♥♥♥♥ like

is ♥♥♥♥♥♥♥ pathetic.
at this point i dont really know if my inability to go to patreon is bad or saves me from unnecesary rage

You'll feel rage and sadness if you checked his Patreon, you'll see how once Zeekers was passionate about Lethal, then you'll see his recent posts about burtnout and blah blah and people just sucking him off even after him admitting he spent little time on working on any game
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