Lethal Company

Lethal Company

Thebluehulk900 Nov 17, 2023 @ 6:10pm
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Monster Ideas thread!
2 Monster ideas I and some friends had:

1. A Body Snatcher that takes the form of the people it kills, then walks around taking random voice lines they have said during the game, luring people in to kill them.

2. A Mimic type of monster that takes the form of an exit, and tries to eat things that go through it, as well as a Mimic monster that takes the form of items and attacks you when you pick it up. Maybe an item could be used, perhaps an upgraded pro-flashlight that makes it run away.
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Showing 1-15 of 97 comments
Waffles! Nov 17, 2023 @ 7:41pm 
Bumping this up for discussion. I like these ideas
Yung Twin Towers Nov 17, 2023 @ 7:48pm 
i've seen the first idea a bunch of times but the second one sounds like it'd be hilarious to bait your friends into walking into
Mimic monster is a definite must have. While I'd love for a teammate controlled Among Us style sudden RDM match, I think it would break balance for PvE and make griefing a thing, or cooperative monsters would become a thing that makes matches boring.

And personally? I'd love to see more supernatural or anomalous enemies. Perhaps some sort of cursed object/grudge, and scientific SCP like anomalies with bizarre effects like wandering voids or something.
Last edited by The Fountaineer 🖋; Nov 17, 2023 @ 8:45pm
WOKEGOD Nov 17, 2023 @ 8:33pm 
- Indoor:

1. Parasites egg serve as trap which explode and spawn 3-6 small parasites upon contact, attaching themselves into the body of the contact upon catch up which leech small amount of hp overtimes. ETA 2-3 min before the body of the contact explode which'll give birth the same amount of parasites in spot and repeat the prior procedure. The parasites died upon the contact react the ship with the shuffle closed.

2. Monster that walks in cellar instead of surface.

3. Monster that target those who making noise through voice or text chat, it takes priority on those who speak last so if someone who isn't being chased speak up, the monster'll chase him instead HOWEVER there'll be 10 sec cooldown between target switch.

4. Monster take the form of a floating light that'll burn whoever light him up with flashlight or see his form in spot with light around.

5. Monster that intercept walkie talkie talk occasionally by replace it with a creepy noise.

6. Monster that conceal themself in worker's shadow. Visible most of the time with eyes glowing in the shadow. Will either occasionally move between connecting shadow or attack right away the shadow bearer if stay in darkness too long.

7. A doll that'll mimic every actions the first worker he sees, explode if moving too far.

8. Monster who is literally Mr.X in RE2 with either no change in walk speed or walk even faster every 10 steps it take.

- Outdoor:

1. A human-sized android that'll shoot whoever step into his searching light.

2. A flying monster who'll snatch metals from worker's hand.

3. A stranger who disguise themself as one of the worker and'll knock the target worker out, take all his stuff & fly away with jetpack.

4. An abandoned beacon that'll either explode/random loot drop upon activate
Last edited by WOKEGOD; Nov 17, 2023 @ 8:50pm
Thebluehulk900 Nov 19, 2023 @ 3:30am 
Love these ideas guys! We should keep it going so more people can give input and perhaps the dev can see. One idea I had was perhaps a creature you could tame, that could either go on your ship and protect you from monsters (probably not too strong, but enough to at best take on one Eyeless Dog), or just one you could pick up on a planet, and it would help you for that planet specifically.
PhantomSoul Nov 19, 2023 @ 4:20am 
The snatcher would be a fun idea
Vik Nov 19, 2023 @ 4:44am 
A monster that only has the probability to appear when all team members are gathered or in close proximity inside facility locations.
The monster is a duplicate of any of the team members (an imposter if you will) and will transform into it's orginial ungodly form when exposed after lighting it up through a specific polarised filter that you have to purchase for your flashlight. The filter has to be removed and reapplied through the playthrough since, when applied, it doesn't light up a room very well.
The monster should probably only have a chance to appear with samll team sizes. For example if you are a team of 4 people in total, you would have a much easier time realising that you are suddenly a team of 5, ensuing panic. Kinda like when you have an imposter in escape from tarkov, except it's a monster that will scare the ♥♥♥♥ out of you and murder you.
Last edited by Vik; Nov 19, 2023 @ 4:45am
Thebluehulk900 Nov 19, 2023 @ 4:37pm 
Nice, I dig it!
Mega Nov 19, 2023 @ 4:38pm 
Xenomorph, and also add vents for it to use it
Thebluehulk900 Nov 26, 2023 @ 3:28am 
Bumping so we can add more!
Kyrain Nov 26, 2023 @ 3:44am 
An Flying Enemy who would snatch you off the ground and kills you by dropping you down from a lot of height could be funny lmao
Deepjoes Nov 26, 2023 @ 6:51am 
I wish there was an enemy that randomly copies voices of the players
SKOV Nov 26, 2023 @ 7:16am 
Would be cool to have a enemy that copies a players voice, takes their place on the radar, and could potentially ask the player on the ship to teleport it to the ship.
Thebluehulk900 Nov 27, 2023 @ 10:51am 
How could the enemy ask to be teleported?
Block Turble Nov 27, 2023 @ 11:51am 
A monster that looks like a wall (something from his past games)
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Date Posted: Nov 17, 2023 @ 6:10pm
Posts: 97