Lethal Company

Lethal Company

60Hz Nov 17, 2023 @ 9:44am
My personal opinion about wildlife
Imho Flower Man is a ♥♥♥♥♥♥♥ S-tier, appears out of nowhere, hard to deal with and instakills on spot if he gets an option. Give him a few soundcues please, maybe make him warn his victims at least 3 times before actually starting to snap them I dunno.

And the game lacks a few features, I would like wildlife to be a moon specific only, so we don't get Forest Keepers on wastelands for example.
And also there is a lack of some mimicry animal that can turn into co-workers that maybe silently approach you until they are too close to reveal themself to be a monster. Maybe some animals that are afraid of flashlights or lights. An animal that disrupts voice comms in vicinity but not aggressive so you can spook it to go away. So many things get to mind but for now we have only maybe 4 unique creatures and others are just generic don't approach you won't die.

Also would be cool if Turrets did have ammo and actually had an ability to shoot at wildlife they see, makes an opening for tactical approach when dealing with both turrets and wildlife.
Last edited by 60Hz; Nov 17, 2023 @ 9:49am
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Showing 1-6 of 6 comments
SUMatt Nov 17, 2023 @ 10:33am 
I agree, a player looking type mimic would be funny.
Hank Nov 17, 2023 @ 11:31am 
I agree with most of this, Brakkens are terrible in solo play but with multiple people you just have to keep looking around to avoid him and he is afraid of the flashlight and will back off if you point it at him, he's fairly harmless in my opinion. Forest Giants should only appear in forests, Yes. The Spore Lizard you can scare off by looking at it. (idk if voice does anything but I personally yell at it lol) Turrets running out of ammo and firing at enemies, Yes. overall good ideas. :steamthumbsup:
Femboi UwU Nov 17, 2023 @ 11:36am 
i think there is a player looking mimic im pretty sure i ran into one (it could have been audio glitching with a glitched out ragdoll) but in short i was all alone there was two buddies seperated from me and i heard one of them say "hey where are you at" which apparently was something he said right before death i followed the voice i seen a standing player and i looked down at the ground seen a dropped radio picked it up and my buddy in the ship said "they are both dead get the hell out of there we are leaveing" i looked back up at the player i seen and i heard them say again in the exact same tone "hey where are you at" then i noticed .... theres a dead body at its feet and its not moveing ♥♥♥♥ THAT ♥♥♥♥ IM OUT ♥♥♥♥ THAT ♥♥♥♥ IM OUT
Kannon Nov 17, 2023 @ 11:52am 
Flower man is definitely a tough monster for how early you can encounter him, but more experienced players only get their neck snapped if they're busy dealing with another dangerous creature like Coilheads. I like the idea you have of a monster that mimics players, maybe it's like a fungus or mist like creature that possess dead workers bodies and makes them hunt other workers, could let it use their items too but that might be too much.
Dex Nov 17, 2023 @ 3:56pm 
Originally posted by Cannon:
Flower man is definitely a tough monster for how early you can encounter him, but more experienced players only get their neck snapped if they're busy dealing with another dangerous creature like Coilheads. I like the idea you have of a monster that mimics players, maybe it's like a fungus or mist like creature that possess dead workers bodies and makes them hunt other workers, could let it use their items too but that might be too much.

The spore lizards could fit this role, beside being a walking kiss-able beauty, i would enjoy an extra spice to my relationship with them.
60Hz Nov 17, 2023 @ 11:45pm 
Thank you bois, appreciate your comments.
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Date Posted: Nov 17, 2023 @ 9:44am
Posts: 6