Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is this really the only thing that bothers you in a world where your company buyer is a tentacle monster ?
If anything, that only makes him more mysterious and dangerous to me because he's unstable and could flip any moment if you're too curious to not look away.
Well, about the Giant, I can understand the game is not finished yet, and the game is still EA, that's fine. If the Giant chases the player and the player goes into the ship, the Giant is stuck on the front door. So the giant is not finished yet.
But the Bracken seems like finish. But AI Logic is so conflicted between Shy and Rage.
Like the lizard (I forgot its name ), it is shy too. Lizard will be Aggressive when the player pushes it into a corner - That makes sense, right?
About AI Bracken, it is not unstable, it is more like conflict in logic. No one in any world shy in a way like that
Main defence = watch a little and turn around, dont be too close to him, dont stare at him.
If you hear unusual music hes stalking you =>watch behind
If it starts growling then youre watch at him - this guy become crazy and wants to kill closest person to him => RUN!
After this "killing stage" it become calm again and starts same "sneaking/stalking" mode - same counter => watch a little and turn around
the description is correct
aka it does not like to kill if someone else watches.
this means, aslong you have someone else with you will it NOT kill.
keep in mind, this is NOT a solo game. expecially for him need you atleast 2 peoples, as soon you are alone will he kill you, no matter what because noone else is watching him killing you.
a little recommendation from me, stop using bro and bruh except you want to act like a 12 year old youtuber fanboy/girl
i mean ya should´ve seen by now how weird it is to use "bruh".
Imagine 4 girls stares at you, youre reaction?
Flower guy chose killing mode, what chose you xD?
That is however factually not true, he WILL try to kill even if looked at by everyone at once. Either he bugged out on your end and got stuck (Lots of creatures get stuck on random stuff) or the 5 minutes you described were more like 5 seconds.
The reason it's better to be with someone for him is not to stop him from attacking, since actually multiple people have even more chance to trigger him since someone might look just a second too much, it's simply that he gets more simple in a group.
On solo players, he will try to wait behind doors, and try to flank you constantly and that is a nightmare, you have to watch your back constantly if you don't want your neck snapped, in a group you have more of a leeway and he acts less sneakily, you'll often see him coming straight to you in a long corridor (Warning, he still waits at doors or sometimes flanks for oblivious targets)
-The second you see him, do not care you HAVE to stop looking at it since you already saw him once already.
-Depending on the distance, you can stare at him if you're curious of what he's doing, the more he closes the distance, the less safe you are, so I simply recommend to stop staring.
-If he goes berserk and isn't too far, your screen will do the 'run away' screen effect, and as said above I believe he makes a noise when triggered
-His berserk goes anywhere between short to long so just ♥♥♥♥♥♥♥ run until you feel safe.
-After running, beware, you do not know how long you have until he starts stalking again, he could litterally be next door waiting for his meal.
We need more monsters like this in every video game, stuff that feels alive.
He just cant open wiki or steam guide and understand how it works bruh, he starts to write this to someone who sees how it works ingame
Bruh so what bruh, I can't give advice bruh ?
Totally agree bruh brooo!
Treat him like a rival company. Push him back enough for him to start running and let him run, you've got better things to do than chase shadows.
This is not true. I was standing next to my buddy and watched a bracken snap his neck just a few feet away from me.
edit: spelling