Lethal Company

Lethal Company

Awx Jul 16, 2024 @ 11:12pm
remove the ♥♥♥♥♥♥♥ fox
this enemy is so dumb bro actually no counterplay at all just been the killer of all me and my friend's runs bro idk what the ♥♥♥♥ zeekers was thinking adding this stupid ♥♥♥♥♥♥♥ enemy
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Showing 1-15 of 20 comments
TheLaw2411 Jul 17, 2024 @ 7:36am 
Oooooh yes. Or just move it. It's a spawn killer, it's awfull ...
I haven't had many problems with it myself.

When we were dealing with it, one guy just climbed up on the ship and gave us updates on where it was, and when it was around the proper side of the ship he'd just tell us to run inside. ;-;
Jinx Jul 17, 2024 @ 11:07am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3290768003

this is seriously the worst update to the game
Originally posted by Jinx:
https://steamcommunity.com/sharedfiles/filedetails/?id=3290768003

this is seriously the worst update to the game
When you think about it, it's just like real life! If you don't deal with the weeds early on when there's only a few, they spread and get out of control. lmao
Awx Jul 18, 2024 @ 5:57am 
Originally posted by Mysterious Sir K:
Originally posted by Jinx:
https://steamcommunity.com/sharedfiles/filedetails/?id=3290768003

this is seriously the worst update to the game
When you think about it, it's just like real life! If you don't deal with the weeds early on when there's only a few, they spread and get out of control. lmao
that means u gotta do it for EVERY moon though, honestly i wouldnt mind half as much if the vain shrouds just spawned somewhere else and not right on the ship like in embrion
bbno$ Jul 18, 2024 @ 6:09am 
use the weed killer jeez it aint that bad
Lazy Jul 18, 2024 @ 7:38am 
I have to agree to this or some kind of tweak. I played it yesterday and it was a mood killer. As of right now, Zeekers needs to adjust its damage output and or spawn consistencies etc.

Weeds spawn in varied quantities, from 4 to 12+; all surrounding your ship.

Once a wolf spawns and locks on you with their tongue?, there is no escape unless someone hits them with a shovel. We did that yesterday and the person who hit the wolf was one-tapped.

On the next run, we bought weed kill and figured the ratio is one bottle to one weed. As soon as one of us got rid of one weed, a wolf spawned and wiped most of the group.

On the following day, we heard the distinct scream that comes from the weeds as we landed and made our way to the entrance. Hearing the new scream is indicative that one has spawned. This was confirmed, as when we were bringing items back to the ship, a wolf could be seen and heard growling in the weeds. It took two lives to kill this creature, with the two that died reporting most hits didn't seem to connect.

Thus, as of right now, this new creature needs adjustments to its damage, hitbox and spawns etc. Also, the amount of weeds that spawn is way too much for even a group of 4 players to eradicate, since its one bottle per weed with weeds spawning in mass quantities.
GGcake Jul 18, 2024 @ 7:50am 
once you get tongued, there is no going back
Flora23 Jul 18, 2024 @ 8:07am 
oh yes, please take the fox away
ChuckSkyline Jul 18, 2024 @ 9:03am 
I thought V56 was suppose to fix a lot of the issues with the fox.
Last edited by ChuckSkyline; Jul 18, 2024 @ 9:08am
Jimmy Hunter Jul 18, 2024 @ 9:40am 
Originally posted by ChuckSkyline:
I thought V56 was suppose to fix a lot of the issues with the fox.

It didn't. I've jumped out of the ship and been snagged and killed before 8:15am by this stupid fox. It still spawns near the ship, still camps near the ship. The only thing it doesn't do is spawn INSIDE the ship. But there's not really much of a difference when it can still spawn directly against the ship and kill people jumping out of the ship before the timer goes to the top of the screen.

v50 had 5 rounds of beta patches with major rebalances of both Butler and his Wasps, along with a host of other fixes and changes. This last update had 2 and then was pushed live with very little changes in regards to the Beta patch 2 and v55/56.

Hell Shroud Veil still spawns glitched in the ship, making you unable to spray it properly. That was suppose to be fixed, but obviously wasn't. It also spawns on maps you haven't been to yet, which goes against the logic of how Shroud Veil is suppose to function.
Last edited by Jimmy Hunter; Jul 18, 2024 @ 9:41am
Originally posted by Awx:
Originally posted by Mysterious Sir K:
When you think about it, it's just like real life! If you don't deal with the weeds early on when there's only a few, they spread and get out of control. lmao
that means u gotta do it for EVERY moon though, honestly i wouldnt mind half as much if the vain shrouds just spawned somewhere else and not right on the ship like in embrion
Not necessarily, a simple compromise would be to clean up the vein shouds near the ship if they grow there at the start, ensuring against dogs chilling right outside the ship.
Last edited by Mysterious Sir Knight; Jul 18, 2024 @ 10:09am
dan the lethal man Jul 18, 2024 @ 11:18am 
I SUPER AGREE THEY EITHER NERF IT ALOT OR THEY REMOVE IT FROM THE GAME
The most annoying and frustrating enemy in the entire game, and it spawns 24/7 on every moon, Such a ♥♥♥♥ enemy.
Tatachi Jul 18, 2024 @ 12:58pm 
Ok, fox now pops without red plants, in rend, in the snow :D

This fox instant pop on every map we lend a feet, no joke, instant.
Even tho we change planet every round.

We don't have time to kill veins, it takes time and a lot of sprays + 2 players, and the fox doesn't care if you kill veins, cause he pops no matter what, and flash works 5 seconds at best, when we start hittin it, he just back up and kill one. This is ♥♥♥♥♥♥ up.

We have a lot of fun dying etc... but this fox thing is insane.
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Date Posted: Jul 16, 2024 @ 11:12pm
Posts: 20