Lethal Company

Lethal Company

God should not determine if you live or die.
If you are lucky, you can ligitamatley find a gold bar in the entrance of experimentation.
This makes high quota runs beg on thier knees for good rng.

Sometimes, you can just get like a tattered metal sheet and a v-type engine even though your so far down in the facility/manor.
And to add even more cringe, a coilhead spawns, and there is a thumper.

But for the other guys, they just get like full inventory and just a loot bug.
I really wish the game's unluckiness should have a good side.

If there are to many enemies, there would be a lot of scarp. To little, not alot, but easy navigation.

I just see Lethal company more of a luck based survival game. Who agrees?

To simplify my point:
Lethal company just lets rng decide what to do with your rounds with no limits.

And you cant control that. (Thanks for free Jesters.)
Last edited by Sam the big Toucan; Aug 7, 2024 @ 12:00pm
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Showing 1-15 of 179 comments
S0RX3L Aug 3, 2024 @ 6:54am 
git gud
JellifiShugo Aug 3, 2024 @ 7:09am 
Originally posted by Mr. Stego:
This makes player vs player hard because its just a luck game then.
what player vs player??? there is no pvp at all in lethal. the closest thing there is to that are the challenge moons, but those are all set seeds that are the same for everyone.


Originally posted by Mr. Stego:
I just see Lethal company more of a luck based survival game. I thought I bought a skill based survival skills game. Not a luck based game. Who agrees?
always has been more luck based. the player is suppost to be fairly weak with not much they can do about whatever the game throws at them except run. Lethal Company is also meant to be a horror game, not a pure survival game
Originally posted by JellifiShugo:
Originally posted by Mr. Stego:
This makes player vs player hard because its just a luck game then.
what player vs player??? there is no pvp at all in lethal. the closest thing there is to that are the challenge moons, but those are all set seeds that are the same for everyone.


Originally posted by Mr. Stego:
I just see Lethal company more of a luck based survival game. I thought I bought a skill based survival skills game. Not a luck based game. Who agrees?
always has been more luck based. the player is suppost to be fairly weak with not much they can do about whatever the game throws at them except run. Lethal Company is also meant to be a horror game, not a pure survival game
Im saying like both people are in singleplayer and who can survive longer wins.
And Zeekers never said it was luck based. He should make it less luck based.
Maybe he just doesn't play his game that often?

Originally posted by S0RX3L:
git gud
Troll; not buying.
Last edited by Sam the big Toucan; Aug 3, 2024 @ 7:53am
JellifiShugo Aug 3, 2024 @ 9:09am 
Originally posted by Mr. Stego:
Im saying like both people are in singleplayer and who can survive longer wins.
the type of gameplay your describing is very much not the intended way to play the game, so its no wonder the game systems dont work very well for what you describe.

Originally posted by Mr. Stego:
And Zeekers never said it was luck based. He should make it less luck based.
he doesnt have to say its more luck based for it to be so. the game uses rng to decide loot spawns, locations, and monster spawns and locations, among other things. you could get a really good day with alot of scrap near the entrance, or a really bad one with all the scrap in the back with a bunch of monsters. thats just how the game is. its designed for you to start a save, play, die, and start again. skill is very much a factor in how well you can play the game and play AROUND what rng throws at you though, dont get me wrong, but, rng is gonna be the one who decides if you make it to a high quota or not

Edit: in hindsight i probably oversold how much luck determines in your game tbh, but, still, my main point hopefully is clear enough
Last edited by JellifiShugo; Aug 3, 2024 @ 9:41am
Jimmy Hunter Aug 3, 2024 @ 9:15am 
Originally posted by Mr. Stego:
I just see Lethal company more of a luck based survival game. I thought I bought a skill based survival skills game. Not a luck based game. Who agrees?

This is 100% a skill issue if you think Lethal is "luck" based. Read up on how the game works. Learn the enemies, both inside and outside, instead of leaving the moon before 3pm.
Anothuor Aug 3, 2024 @ 12:29pm 
just get good at avoiding the basic enemies, snare flea, thumper, spider, traps, then go to a higher moon like titan/artiface
you will guarantee get good loot
i dont agree. this game is supposed to make you feel desprate, you're supposed to feel the pressure. why do you think the game has you risking your life for garbage you wouldn't want besides for quota? if you want a nicer game go play slime rancher 2 (great game) if you think 'there shouldn't be a thumper' or 'the game should be more fair' you're playing the wrong game and you need to develop your tastes
Dead Meat Aug 3, 2024 @ 2:34pm 
tbh i think this is what truly gives the game a chance to be enjoyable plus if it wasn't hard then most people wouldn't have played for as long as they have cuz unless they're the person in a mobile game ad i don't think people want an easy game. also the fact that it has multiple ways to be different shows how much effort has been put into it because if it wasn't luck based and just the same every time it would then become too easy because you could then memorize where everything is and win. so no i would not say its a bad thing. Plus the thumper with the coil head is hilarious.
Originally posted by Dead Meat:
tbh i think this is what truly gives the game a chance to be enjoyable plus if it wasn't hard then most people wouldn't have played for as long as they have cuz unless they're the person in a mobile game ad i don't think people want an easy game. also the fact that it has multiple ways to be different shows how much effort has been put into it because if it wasn't luck based and just the same every time it would then become too easy because you could then memorize where everything is and win. so no i would not say its a bad thing. Plus the thumper with the coil head is hilarious.
Its fine for it hard, but not depending on luck. Imagine dying because a stupid trap was in the main entrance and you just couldn't survive. That is not fun.

Sure these deaths are very funny, but it gets annoying, then it is never fun.

Im not. I have my own tastes. You do and it seems like its Bird d**k
Originally posted by Anothuor:
just get good at avoiding the basic enemies, snare flea, thumper, spider, traps, then go to a higher moon like titan/artiface
you will guarantee get good loot
I got good. Not at being lucky.
Last edited by Sam the big Toucan; Aug 3, 2024 @ 2:38pm
Originally posted by Jimmy Hunter:
Originally posted by Mr. Stego:
I just see Lethal company more of a luck based survival game. I thought I bought a skill based survival skills game. Not a luck based game. Who agrees?

This is 100% a skill issue if you think Lethal is "luck" based. Read up on how the game works. Learn the enemies, both inside and outside, instead of leaving the moon before 3pm.
No it isnt.
Ive read million of articles and im quite above mediocre.
When it comes to worn out luck, thats whens its an issue. And, the lack of skill shouldn't be an issue to you.

93 hours is a lot in Lc because of the worn out fun you allways get because of very boring, and rubbish runs.


"This game is not for you" Doesn't help by the way.
Last edited by Sam the big Toucan; Aug 3, 2024 @ 2:40pm
GaskinZ Aug 3, 2024 @ 2:57pm 
Originally posted by Mr. Stego:
Originally posted by Jimmy Hunter:

This is 100% a skill issue if you think Lethal is "luck" based. Read up on how the game works. Learn the enemies, both inside and outside, instead of leaving the moon before 3pm.
No it isnt.
Ive read million of articles and im quite above mediocre.
When it comes to worn out luck, thats whens its an issue. And, the lack of skill shouldn't be an issue to you.

93 hours is a lot in Lc because of the worn out fun you allways get because of very boring, and rubbish runs.


"This game is not for you" Doesn't help by the way.

It REALLY is a skill issue. Every enemy in the game can be avoided or countered in some way. When your team can't handle that, you fail. And you always fail, that's an inevitability of the game. The game is designed for you to fail after a certain point, but surviving until that point is MUCH easier than you make it out to be.

Don't talk around dogs, travel in groups with butlers and coilheads, don't get too close to barbers. There are a dozen different rules to play by and the fun of the game is learning to overcome them as a team, or die trying. If you have 93 hours in the game, learn how to deal with a forest giant, it's not a fault of the game because you refuse to learn the quirks.
Originally posted by GaskinZ:
Originally posted by Mr. Stego:
No it isnt.
Ive read million of articles and im quite above mediocre.
When it comes to worn out luck, thats whens its an issue. And, the lack of skill shouldn't be an issue to you.

93 hours is a lot in Lc because of the worn out fun you allways get because of very boring, and rubbish runs.


"This game is not for you" Doesn't help by the way.

It REALLY is a skill issue. Every enemy in the game can be avoided or countered in some way. When your team can't handle that, you fail. And you always fail, that's an inevitability of the game. The game is designed for you to fail after a certain point, but surviving until that point is MUCH easier than you make it out to be.

Don't talk around dogs, travel in groups with butlers and coilheads, don't get too close to barbers. There are a dozen different rules to play by and the fun of the game is learning to overcome them as a team, or die trying. If you have 93 hours in the game, learn how to deal with a forest giant, it's not a fault of the game because you refuse to learn the quirks.
I know how to deal with the giants, but rng can determine that another crap just then makes you die. Like what? An Earth leviathan, or a pack of eyeless dogs.

And also, if there is a skill issue for you; clearly you have one too: An issue of ignoring it.

And WHAT IF you don't have people?
Last edited by Sam the big Toucan; Aug 3, 2024 @ 5:08pm
theres lots of RNG in the game, there's lots of skill in the game. if you want a skill based game lethal company is not the game for that. lethal company is live leak simulator, NOT a competitive esport (not saying thats what you want, but that's anything BUT random, its all skill)
Originally posted by i want some bird ♥♥♥♥:
theres lots of RNG in the game, there's lots of skill in the game. if you want a skill based game lethal company is not the game for that. lethal company is live leak simulator, NOT a competitive esport (not saying thats what you want, but that's anything BUT random, its all skill)
What sucks is that rng can determine if you survive or not.

Like imagine you hear ghost girl; What do you do? DONT LOOK BACK!
But then, THERES A FRICKING BRACKEN THAT KILLS YOU! Just how can you ever survive?

R

N

G

Random nonsense gamecrap (Random node generation)
Last edited by Sam the big Toucan; Aug 3, 2024 @ 5:17pm
Jimmy Hunter Aug 3, 2024 @ 5:24pm 
Originally posted by Mr. Stego:
And also, if there is a skill issue for you; clearly you have one too: An issue of ignoring it.

That's not "luck" that's the game deciding you've lost.

And WHAT IF you don't have people?

Then you lose.

Originally posted by Mr. Stego:
Like imagine you hear ghost girl; What do you do? DONT LOOK BACK!
But then, THERES A FRICKING BRACKEN THAT KILLS YOU! Just how can you ever survive?

Ghost Girl you just need to run from. She despawns after chasing you for a bit. Bracken you just don't stare at. Both aren't the end of the world together.

Btw, RNG is random number generator.
Last edited by Jimmy Hunter; Aug 3, 2024 @ 5:32pm
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Date Posted: Aug 3, 2024 @ 6:48am
Posts: 179