Lethal Company

Lethal Company

Neo Jul 6, 2024 @ 7:51pm
does someone wanna make a mod to completely remove the fox
Literally such a ♥♥♥♥♥♥♥♥ entity to deal with -- feels like it was completely unplaytested
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Showing 1-4 of 4 comments
Anothuor Jul 14, 2024 @ 11:42pm 
this mod does not work
OntologicalWeevil Jul 15, 2024 @ 1:02am 
fox is pretty crazy. I kinda wish he messed with the player by dragging them away. Maybe interacted in a way based on vision too or going through their bushes.
whangdoodle Jul 15, 2024 @ 3:34am 
Originally posted by Ariel de los illos:
https://thunderstore.io/c/lethal-company/p/rogan/NoFox/
This mod throws a console error.

Originally posted by Neo:
Literally such a ♥♥♥♥♥♥♥♥ entity to deal with -- feels like it was completely unplaytested
I found a REALLY convoluted solution to removing the fox entirely.

LethalQuantities How To:
  1. Install "LethalQuantities"
  2. Start the game, and START A RUN. As in start in the ship, and then quit.
  3. Config files should be generated from LethalQuantities
  4. Use the Web UI they have on their thunderstore page, you can find the "Presets.json" file in
    %appdata%/Thunderstore Mod Manager/DataFolder/LethalCompany/profiles/<Your mod profile name>/BepInEx/config/LethalQuantities/Advanced
  5. Click on "Global" in the left side of the Web UI
  6. Check outside enemies and daytime enemies, in the dropdown click Kidnapper Fox, then click the + to the left of the dropdown box.
  7. Set the spawn rate to 0.
  8. Save from the Web UI and replace the file
  9. Launch the game and you will finally never see this piece of ♥♥♥♥ again!
Last edited by whangdoodle; Jul 15, 2024 @ 3:40am
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Date Posted: Jul 6, 2024 @ 7:51pm
Posts: 4