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Docs: https://placeholder-software.co.uk/dissonance/docs/index.html#dissonance-voip
Unity store page: https://assetstore.unity.com/packages/tools/audio/dissonance-voice-chat-70078
For network integration, Lethal Company use the Unity Netcode For GameObjects. So if you want to use the same network system you also need to install that store page package below too.
Unity store page: https://assetstore.unity.com/packages/tools/integration/dissonance-for-netcode-for-gameobjects-206514
or use a different network integration.
Other network integrations: https://placeholder-software.co.uk/dissonance/docs/Basics/Choosing-A-Network.html
Hi Tera.
Thank you so much for your answer. I am working on my game which needs a voice chat system smilar to Lethal Company. And i was hoping that they are not transmitting voice data over some external service / server. So it's good news for me. Because, I am also using NGO + Steam Relay combination for my game. I will check Dissonance VOIP