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You have to EXPLICITELY set each custom dungeon's moon spawn locations in the LethalLevelLoader config.
- Enable changes to a moon in config
- Check in game to see if enabling this breaks the ship terminal's moons menu.
- Change that moon's stats in the config file again
- Check AGAIN to see if enabling those changes broke the map or the moons menu.
Rinse and repeat for every moon/interior you want to change.
Also any moon or interior that DOESN'T use LLL will immediately break the moons menu or their own map if you attempt to alter their statistics.
I hate it. I understand it's hard and the mod maker is balancing plates just to get it to here, and my lazy **** isn't going to even try, but my GOD do we need a better method for editing modded moons.