Lethal Company

Lethal Company

Twisted grim Jan 18, 2024 @ 8:12pm
Cheat bot destroying saves
Idk if this has been happening but sum bot or person has been going into peoples games and somehow destroying all the stuff and making the terminal unusable by turning it sideways just wondering if this has been happening to anyone else
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Showing 1-14 of 14 comments
Theres a bit of a hacker problem at the moment, apparently. Modding and the pervasive private lobby will be rapidly deflating populations for a bit.
Yeah, it was bound to happen sadly. A few bad actors will destroy this game if something is not done quick about it. Not even private lobbies will be safe once someone figures out how to exploit the game into getting in them, like what happened with L4D2 a while back. I've seen people complaining about save bricking cheaters so I doubt this game's security is that high to keep private lobbies, private enough.

imo this game should have a workshop. People shouldn't be able to mod the game with this much liberty. It opens the doors for security exploits in the long run. Some that maybe are too technical for the dev to address eventually. First, they sabotage your game. Tomorrow, God forbid, they may find a way to remotely access your PC.
Last edited by 『 𝙘𝙮𝙥𝙝𝙚𝙧 』; Jan 18, 2024 @ 11:05pm
Eagle_of_Fire Jan 19, 2024 @ 6:34am 
I have to agree with Cypher here. The only fallback solution would be to only play with your own friends you know well. And even then...

I've had a completely new game a while back get "hacked" by a rando. Had just started it fresh, then someone join and I realise that I suddenly have 13000000$ in the ship. So I just kicked the guy and started the game again since it didn't matter. Having someone jump in into a late game and doing this or fudging up everything would be maddening.

This isn't even mentioning the fact that there is a lot of cheaters running around with movement cheats or infinite stamina cheats which are not picked up in the same way as other mods. Basically they don't have the same game than you but can still have mods being applied on their own side and are not gated out from joining your game as other people with a different list of mods would.

TBH this game is kind of dead to me since the last patch. It brought nothing, just downgraded the experience and now everybody I know just want to play with their own kind of personal flavor of mods which is a complete hassle.
Last edited by Eagle_of_Fire; Jan 19, 2024 @ 6:35am
Derpykat5 Jan 19, 2024 @ 7:05am 
A workshop isn't going to stop hackers from hacking, but some action should be taken to stop rampant hacking. I'm not sure if it would apply here but I've seen developers reach out to Steam and have them revoke the game license of players who hack and troll lobbies.
Eagle_of_Fire Jan 19, 2024 @ 7:11am 
Considering the game is only 10$ and that hackers commonly buy new 60$ licenses (probably) weekly to be able to continue hacking on other games... I fail to see what kind of impact this would have here.

Let's be frank here. The TL;DR of this game is that it is developed by a single guy who don't actually really know what he is doing and has been completely submerged by the sudden popularity the game gained. I always thought it would turn out this way but now it seem to get confirmed more and more: it is a simple 10$ game with a very limited life span, with which I'm already very happy for the time I played on and the amount of fun it brought me. I would not be surprised in the least if it just die as fast as it raised to glory.
Originally posted by 『 𝙘𝙮𝙥𝙝𝙚𝙧 』:
God forbid, they may find a way to remotely access your PC.
I figure that would be a Unity problem.
MOOGGI Jan 19, 2024 @ 8:51am 
Originally posted by Derpykat5:
A workshop isn't going to stop hackers from hacking, but some action should be taken to stop rampant hacking. I'm not sure if it would apply here but I've seen developers reach out to Steam and have them revoke the game license of players who hack and troll lobbies.

Steam say there dont do that (technically because revoking isnt really allowed in some Countries)

https://help.steampowered.com/en/faqs/view/46DB-4CEC-F7E9-49E5

"Does this mean developers can take my games away from me?
No. The developer can only impose restrictions consistent with VAC, such as preventing online play and/or prevent the trading of items for that game."

trying to workaround this rule put a dev on the risk to get banned from Steam.

The only thing he can do is implement a AntiCheat or mod devs make anticheatmods.
Jaidic Jan 19, 2024 @ 10:53am 
Originally posted by Twisted grim:
Idk if this has been happening but sum bot or person has been going into peoples games and somehow destroying all the stuff and making the terminal unusable by turning it sideways just wondering if this has been happening to anyone else

install a mod where only the host can move ship items, buy, vote early, or launch ship. theres mods out there to prevent most of the trolling from other mods, and 95% are client side you can run in vanilla so you can use them to actually moderate

the speed, stamina, ect. mods are easy to identify

the main problem ones that dont have a work around are the ones where the person can kill everyone from a menu so you cant tell who did it, or teleporting all the items in a dungeon to one spot

most everything else you can mod prevent
Derpykat5 Jan 19, 2024 @ 11:02am 
Originally posted by MOOGGI:
Originally posted by Derpykat5:
A workshop isn't going to stop hackers from hacking, but some action should be taken to stop rampant hacking. I'm not sure if it would apply here but I've seen developers reach out to Steam and have them revoke the game license of players who hack and troll lobbies.

Steam say there dont do that (technically because revoking isnt really allowed in some Countries)

https://help.steampowered.com/en/faqs/view/46DB-4CEC-F7E9-49E5

"Does this mean developers can take my games away from me?
No. The developer can only impose restrictions consistent with VAC, such as preventing online play and/or prevent the trading of items for that game."

trying to workaround this rule put a dev on the risk to get banned from Steam.

The only thing he can do is implement a AntiCheat or mod devs make anticheatmods.
That's not entirely true. Like I said, I've actually seen developers reach out to Steam to have Steam itself revoke the game license from problem players. It doesn't happen often, but it does happen.
Fran Jan 19, 2024 @ 11:42am 
Originally posted by 『 𝙘𝙮𝙥𝙝𝙚𝙧 』:
Yeah, it was bound to happen sadly. A few bad actors will destroy this game if something is not done quick about it. Not even private lobbies will be safe once someone figures out how to exploit the game into getting in them, like what happened with L4D2 a while back. I've seen people complaining about save bricking cheaters so I doubt this game's security is that high to keep private lobbies, private enough.

imo this game should have a workshop. People shouldn't be able to mod the game with this much liberty. It opens the doors for security exploits in the long run. Some that maybe are too technical for the dev to address eventually. First, they sabotage your game. Tomorrow, God forbid, they may find a way to remotely access your PC.

It also happened with CSGO a few years back.
TulipNova Jan 19, 2024 @ 9:16pm 
remember if you see a person standing still not moving the camara in the slightest they have a cheat menu open and can't turn the cam or the menu is open when you press tab or escape
MOOGGI Jan 20, 2024 @ 11:59am 
Originally posted by Derpykat5:
Originally posted by MOOGGI:

Steam say there dont do that (technically because revoking isnt really allowed in some Countries)

https://help.steampowered.com/en/faqs/view/46DB-4CEC-F7E9-49E5

"Does this mean developers can take my games away from me?
No. The developer can only impose restrictions consistent with VAC, such as preventing online play and/or prevent the trading of items for that game."

trying to workaround this rule put a dev on the risk to get banned from Steam.

The only thing he can do is implement a AntiCheat or mod devs make anticheatmods.
That's not entirely true. Like I said, I've actually seen developers reach out to Steam to have Steam itself revoke the game license from problem players. It doesn't happen often, but it does happen.


yeah, but for that you need something harder to do than cheating.

More likely something thats against the law or the player revoke the game on its own otherwise that can be backfire for steam.

https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/
DivisorofZero Jan 20, 2024 @ 12:11pm 
Originally posted by MOOGGI:
Originally posted by Derpykat5:
That's not entirely true. Like I said, I've actually seen developers reach out to Steam to have Steam itself revoke the game license from problem players. It doesn't happen often, but it does happen.


yeah, but for that you need something harder to do than cheating.

More likely something thats against the law or the player revoke the game on its own otherwise that can be backfire for steam.

https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/


Even then they could do what most other games do and revoke their right to play in multiplayer lobbies so they wouldn't be able to see matchmaking.
MOOGGI Jan 20, 2024 @ 12:51pm 
Originally posted by DivisorofZero:
Originally posted by MOOGGI:


yeah, but for that you need something harder to do than cheating.

More likely something thats against the law or the player revoke the game on its own otherwise that can be backfire for steam.

https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/


Even then they could do what most other games do and revoke their right to play in multiplayer lobbies so they wouldn't be able to see matchmaking.

hmm in combination with the strong mod support and the "size" of the dev "team" (1 in numbers) he should do it like most other pure coop game devs do and give the session host enough power to deal force his rules in his lobby.
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Date Posted: Jan 18, 2024 @ 8:12pm
Posts: 14