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imo this game should have a workshop. People shouldn't be able to mod the game with this much liberty. It opens the doors for security exploits in the long run. Some that maybe are too technical for the dev to address eventually. First, they sabotage your game. Tomorrow, God forbid, they may find a way to remotely access your PC.
I've had a completely new game a while back get "hacked" by a rando. Had just started it fresh, then someone join and I realise that I suddenly have 13000000$ in the ship. So I just kicked the guy and started the game again since it didn't matter. Having someone jump in into a late game and doing this or fudging up everything would be maddening.
This isn't even mentioning the fact that there is a lot of cheaters running around with movement cheats or infinite stamina cheats which are not picked up in the same way as other mods. Basically they don't have the same game than you but can still have mods being applied on their own side and are not gated out from joining your game as other people with a different list of mods would.
TBH this game is kind of dead to me since the last patch. It brought nothing, just downgraded the experience and now everybody I know just want to play with their own kind of personal flavor of mods which is a complete hassle.
Let's be frank here. The TL;DR of this game is that it is developed by a single guy who don't actually really know what he is doing and has been completely submerged by the sudden popularity the game gained. I always thought it would turn out this way but now it seem to get confirmed more and more: it is a simple 10$ game with a very limited life span, with which I'm already very happy for the time I played on and the amount of fun it brought me. I would not be surprised in the least if it just die as fast as it raised to glory.
Steam say there dont do that (technically because revoking isnt really allowed in some Countries)
https://help.steampowered.com/en/faqs/view/46DB-4CEC-F7E9-49E5
"Does this mean developers can take my games away from me?
No. The developer can only impose restrictions consistent with VAC, such as preventing online play and/or prevent the trading of items for that game."
trying to workaround this rule put a dev on the risk to get banned from Steam.
The only thing he can do is implement a AntiCheat or mod devs make anticheatmods.
install a mod where only the host can move ship items, buy, vote early, or launch ship. theres mods out there to prevent most of the trolling from other mods, and 95% are client side you can run in vanilla so you can use them to actually moderate
the speed, stamina, ect. mods are easy to identify
the main problem ones that dont have a work around are the ones where the person can kill everyone from a menu so you cant tell who did it, or teleporting all the items in a dungeon to one spot
most everything else you can mod prevent
It also happened with CSGO a few years back.
yeah, but for that you need something harder to do than cheating.
More likely something thats against the law or the player revoke the game on its own otherwise that can be backfire for steam.
https://linustechtips.com/topic/953835-you-own-the-software-that-you-purchase-and-any-claims-otherwise-are-urban-myth-or-corporate-propaganda/
Even then they could do what most other games do and revoke their right to play in multiplayer lobbies so they wouldn't be able to see matchmaking.
hmm in combination with the strong mod support and the "size" of the dev "team" (1 in numbers) he should do it like most other pure coop game devs do and give the session host enough power to deal force his rules in his lobby.