Lethal Company

Lethal Company

Shy Dec 7, 2023 @ 8:49am
Modding help
how do I fix this?
[Warning: Unity Log] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.

I've uninstalled the game and mods + verfied game files through steam
Originally posted by Gineps47:
go to your game folder where is exe, and then Lethal Company_Data,
open the boot.config by a texteditor (eg. notepad++)

look for: (first entry ^^)
gfx-enable-gfx-jobs=

add a 0 (zero) after the =
gfx-enable-gfx-jobs=0
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creator Dec 7, 2023 @ 8:50am 
this discord: https://discord.gg/lcmods
might be able to help
Broskii9000 Dec 8, 2023 @ 10:19pm 
Yo you mind if you sent that link again
Bread Cat Dec 9, 2023 @ 12:17pm 
i still need some help with that:/
The author of this thread has indicated that this post answers the original topic.
Gineps47 Dec 12, 2023 @ 6:11am 
3
go to your game folder where is exe, and then Lethal Company_Data,
open the boot.config by a texteditor (eg. notepad++)

look for: (first entry ^^)
gfx-enable-gfx-jobs=

add a 0 (zero) after the =
gfx-enable-gfx-jobs=0
Mabs Dec 12, 2023 @ 6:27am 
Thankfully we don't have Workshop support to exacerbate this problem. 🙄
390-843 Dec 12, 2023 @ 12:40pm 
This is why i say dont install mod until they release the workshop on steam
Originally posted by Chí Long:
This is why i say dont install mod until they release the workshop on steam
You have no idea what causes this in the first place and having steam workshop doesnt automaticly fix it,.
Last edited by GamingWithSilvertail; Dec 12, 2023 @ 1:44pm
Bread Cat Dec 21, 2023 @ 12:17pm 
thanks for the help bro:)
Last edited by Bread Cat; Dec 21, 2023 @ 12:18pm
big_egg Dec 28, 2023 @ 12:52pm 
Originally posted by Gineps47:
go to your game folder where is exe, and then Lethal Company_Data,
open the boot.config by a texteditor (eg. notepad++)

look for: (first entry ^^)
gfx-enable-gfx-jobs=

add a 0 (zero) after the =
gfx-enable-gfx-jobs=0

tried doing this but the first entry was gfx-enable-gfx-jobs=1 and though the jobified rendering error went away, the game continued to crash afterwards as soon as i tried to start a lobby (it would crash before any 3d graphics would appear on screen), but i instead got a variety of other warnings like:

[Warning: Unity Log] NetworkVariable is written to, but doesn't know its NetworkBehaviour yet. Are you modifying a NetworkVariable before the NetworkObject is spawned?

[Warning: Unity Log] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Environment/HangarShip/[various filepaths, this warning occurred many times in a row with different paths for each one, e.g. ShipBottomColliders/Cube (4)]"

[Warning: Unity Log] [Dissonance:Recording] (20:39:16.057) CapturePipeLineManager: Detected a frame skip, forcing capture pipeline reset (Delta Time:1.94193) [multiple occurrences of this would happen


did i do something wrong, is there a solution to this or is this just a sign that i should give up and get something better
Last edited by big_egg; Dec 28, 2023 @ 12:52pm
NANDO Jan 19, 2024 @ 4:38am 
For me, 2 errors appear: [Error: Unity Log] Hardware not supported for Volumetric Materials and also [Warning: Unity Log] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed and I don't know how to solve it, does anyone know ? If so, you can call me on "Nando_"
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Date Posted: Dec 7, 2023 @ 8:49am
Posts: 10