Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
had a bug multiple times now where the loot box was bugged for someone and he could keep opening it, but it just dropped the same item over and over again.
but i think one way to test your theory would be to, well, test your theory.
you already proposed an easily executable experiment, so why don't you just maybe grab a few friends, go to titan to find a lootbox, and bring that to experimentation and open it up there?
maybe do that a bunch of times and note the items and their value. maybe open titan loot boxes on titan ten times and record their value, then bring a titan lootbox to experimentation and open it there ten times and record what you see, and compare the numbers.
then you can share your findings here^^
And keep note of what comes out of them, so open the same 4 boxes in 2 different locations and record if the item is different as well.
If its the same item each time, then yeah, the loot is predetermined and it has no purpose in storing them as boxes etc