Lethal Company

Lethal Company

Alexander Dec 30, 2023 @ 3:20pm
so many dead ends
i love this game i just wish there was a few less dead ends a few times ive gone in an area that was most dead ends and no loot to be seen, i duno if this is just down to luck or not but would be nice if they was a little fewer dead ends and more possibility's for the future.
< >
Showing 1-6 of 6 comments
Sasha Mason Dec 30, 2023 @ 3:24pm 
The less dead ends, the harder the map becomes. If you want less dead ends, you'd have to play on moons like Titan.
Кирилл Dec 31, 2023 @ 5:05am 
The problem is the game tends to generate not not long but deep maps, . There is a mod that change the generation behaviour to creating maps with more intersections etc
Last edited by Кирилл; Dec 31, 2023 @ 5:06am
Alexander Dec 31, 2023 @ 7:51am 
Originally posted by Кирик:
The problem is the game tends to generate not not long but deep maps, . There is a mod that change the generation behaviour to creating maps with more intersections etc
any idea what that mod is called
it adds to the stress meter irl and sheer panic if you run into a dead end when chased by an enemy. I approve.
Кирилл Dec 31, 2023 @ 7:53am 
https://thunderstore.io/c/lethal-company/p/Coomfy/CoomfyDungeon/

This will try to maximize the amount of branching during generation to create a more spreaded out map, instead of a deeper map.
Mac Dec 31, 2023 @ 8:10am 
The layouts can be atrocious sometimes, ive been in several where the fire exit is near the entrance, and then its just one big long mess of corridors and dead ends to get deeper inside, getting that deep inside and no way to get out without having to backtrack over such a large distance, discourages me from wanting to explore inside properly, bad rng layout happen way more than you'd think.

I find myself now checking near to the exits only if a fire exit spawns near the main entrance, i check for loot near those doors but i then go hunting for bees to make up for bad layouts.

This is bad game design and shouldn't be defended, the fact it happens a lot can be very off putting, fire exits should spawn a long way away from the entrance, not 2 rooms over, to encourage going deeper inside.

It's not really the games fault, its just, the devs coded way of making quick internals, i'm sure the dev will make changes to it overtime to be less silly, but until then, bees can be a good alternate if you do get a bad layout.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Dec 30, 2023 @ 3:20pm
Posts: 6