Lethal Company

Lethal Company

I don't understand the hype for this game
You run into a building, grab random items, leave and..repeat it again..?

How was this nominated for GOTY? How does this have 98% positive reviews?
Viimeisin muokkaaja on DJ Protogen; 23.12.2023 klo 23.35
< >
Näytetään 16-20 / 20 kommentista
Draco 24.12.2023 klo 7.11 
ya don't gotta understand it, just don't play it
Coop horror games are very appealing. See Phasmophobia for example.
In VRChat (my main game I play), there is a game called "Terrors of Nowhere", it's literally just running away from monsters for 3 minutes, monsters that can usually outrun you so you may not even live, then rinse and repeat. Lots of different monsters and maps but the concept stays the same. A lot of people got really addicted to it, where as others fail to see the point of it.

Lethal seems to be like that too, for some, always running in and seeing others getting chased by monsters is the most fun they've ever had playing a coop game, for others, especially solo players, there is no appeal to it as the gameplay loop is very basic with nothing to work towards.
Whether you understand it or not, it is an extremely refreshing take on the horror genre, and a very innovative expansion on the phasmophobia formula (being actually good at it) that leads to extremely fun MP situations. The game has a very interesting set of mechanics and strategies (amusingly enough i thought of a game concept exactly like this for years, with many, many similarities, and i was convinced it would be a good formula, now i know for sure), and it is good at startling you, creating tension and intensity in ways that don't feel cheap (no BOO JUMPSCARE SPOOKY PNG IMAGE).

And it's fun to learn how to communicate, interpret the radar, and finding out strategies and tidbits of knowledge on how to handle the game gradually.

There's something very entertaining about the reactions of crewmates through the limited range chat (if you are playing without in game chat, you're not playing the game properly) and walkies, and the freedom and variety in how to tackle the objective, gathering scraps. You can all go in, or have someone stay in the ship as a guide and "brain" of operation, creating an asymetrical dynamic in the gameplay that is both unique, cool and allows accessibility for all kind of players. The entities have for the most part good design or well designed AI that are actually engaging to play around.

I'll have to admit however that the model for the nutcracker, and especially the ghost girl, are ♥♥♥♥♥♥♥ terrible and completely ruin their scariness/immersiveness, especially the ghost girl

The game 100% deserves its fame, but part of it is that the game is very stream/LP friendly, so it got massive attention from content creators online.

TL;DR them haters got crap tastes

JocularJosh lähetti viestin:
Space Daddy lähetti viestin:
these words mean literally nothing. We can understand that if you still play this game after 15 hours, youre a turd at gaming and easily amused.
Bro you got 25 hours in this game.
You just insulted yourself lol

Twitter moment lmao
Viimeisin muokkaaja on DJDiceZ; 24.12.2023 klo 7.46
Facts Dont Care About Feelings lähetti viestin:
You run into a building, grab random items, leave and..repeat it again..?

How was this nominated for GOTY? How does this have 98% positive reviews?
not our problem you dont have friends to play the game with
"I don't have friends"
< >
Näytetään 16-20 / 20 kommentista
Sivua kohden: 1530 50

Lähetetty: 23.12.2023 klo 23.31
Viestejä: 20