Lethal Company

Lethal Company

Ryleeg252 Dec 1, 2023 @ 1:18am
Dev Ideas :)
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**Dev ideas please upvote if u think these are good ideas thanks :)**

Overall GREAT game love every minute of it! Me and my friends all running about and screaming its great.
Anyway ive had a few ideas which may be cool.

I am not hating atall, these are just ideas i had for the devs honestly love this game and wanna see some of this added in the future, some may be stupid but some are kinda cool ideas :)

Monsters:
Mimic - A new monster that mimics other players including the player tag and takes voice clips and sounds (if possible) and lures players towards a dead end where they turn around and surprise attack u in their true form! also maybe the mimic stalks the player it turns into and records and kills that player to then turn into that player which then makes it more believable? (maybe make a setting that turns that off so the mimic can just transform to make it funnier if u run into urself or u run around with that person leave them 2 mins later they come back u follow and then just get killed by the mimic that was ur friend 2 seconds ago)

Helper monster? Looter? - (not sure what to call it) - when this is around it brings u random pieces of loot and drops it on the floor near you, once on the floor u MUST have a item (new item buyable at shop?) some pet food or something it must be fed or it will attack you... if you do not have any food then the way to avoid getting eaten is by not picking up the loot (the helper leaves the scene after a while but takes the loot back to the original spot)

Watcher - lights turn off in room and around the area a figure spawns in the room, U MUST TURN AWAY FROM THE FIGURE if it comes into ur view for a certain amount of time it kills u instantly, this figure constantly tries to get infront of you and will stop after a certain time and change its target after a time

Mechanics:
LAND MINES - i think this is a great idea for land mines, basically a way to save someone, if someone comes to you with a heavy item or certain "weight" that meets a player u can place that certain item (only a few) onto the land mine and sacrifice the loot to save the player OR a new item to buy like land mine diffuser.

Crafting system - right i know its a stupid idea but maybe add a sort of crafting system if u got left over stuff scrap + bottles = homemade bottle launcher, add some new ways to fight the monsters idk lol if added maybe add it to the company place

Monster "reset" - when inside and a monster chases you outside and stands near the doorway it can be annoying for some players so maybe change it so the monsters kinda wonder abit further from the door when no players are around because i feel like they camping that door sometimes abit too much, not sure if its a bug or something else

Turrets - I know theres a mod for this but just add it to the normal game... The remote that u can find can disable any turret you use it on, there is a mod for this already might as well just add it honestly.

Items:
Some of these items may require a character equip type of system to be made so u can equip (etc backpack, headcams...)

portable map/laptop - costs like 2-5k to get one? NEVER goes on sale can also type in commands to open doors and scan and store, but nothing else, laptop needs charging obvs
Zipline - costs like 500 per one can only go a max of whatever ft ( can only be picked up where launched from)
utility belt/backpack - both items could be added one only adds a quick slot to add a flashlight which has a keybind like f or something (utility belt), and the other adds an extra slot only, each costs like 600-700 each?
tiny radar - needs to be charged, adds a little hud that pings a couple metres away shows u loot OR shows you path to the nearest loot only lasts a couple mins, Only takes charge if in hand and only shows path if in hand OR it could just extend the scan ability to further.
lamp - can be used as a light basically, placed inside to light up a room scares away certain monsters too
lure/lure+exp - once placed lures the closest monster to it then said monster destroys it costs 350-500, lure+exp basically a lure but with a explosive costs like 5-10k kills any monster it lures? (too op?) OR once placed has a fuse of 2-5 mins, runs around the map (probs just ignoring doors or something idk opening all doors will be annoying af) all monsters within the vicinity is lured to it
headcams? - there is a mod that adds this although very buggy it could probs be done if done right, basically u buy 2 items, a tablet which shows all the headcam footage on can be placed somewhere maybe idk, and headcams which u can equip.
cloaking device maybe? - needs charge costs like 5k lasts like 2 min can be toggled on or off (takes up a slot toggled with lmb) hides from everything basically drops everything but the cloaking device :O
mini land rover - a little buggy with one person driving and behind them facing the other way is a 2nd person (maybe can be crafted if that is added)


Map Changes:
Right i get that this is still early access and i am not hating on this game ATALL but maybe adding a few more rooms to change it up abit aint a bad idea? just a few more.. ? also sometimes placements of things like turrets, landmines (not so much the landmines but the turrets mainly) sometimes they are a little bad? im not sure how to say it but yh

Settings:
quota timer - maybe add a setting to adjust quota days to allow more time to get $$$
timer - add a setting to adjust timer length to planets
map sizes? - different map sizes for bigger generations (default, bigger, biggest) also if map size is bigger recommend adding more time to the planet timer
quota x - basically a quota multiplier to make crazyyy amounts
scrap sell x - money multiplier

Thx for an amazing game devs even if u dont read this love the game guys :)
Last edited by Ryleeg252; Dec 1, 2023 @ 7:32am
Date Posted: Dec 1, 2023 @ 1:18am
Posts: 0