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Aracnohobia isnt the same as autistic sensory issues lol.
"This sounds like a you problem"
At no point in my post did I blame the game for my issue. I didn't criticise the game, and even pointed out that the sound design was fantastic. I simply voiced my difficulty, and said it would be great if there was a way to remedy it later on down the line and offered my own solution.
"This suggestion only benefits you"
Plenty of other individuals with sensory issues have echoed my sentiments in this thread. Not only that, plenty of people without sensory issues have said they'd like this feature.
Roughly 1 out of 100 people have some form of ASD. Almost triple that for ADHD. A minority, sure, but not insignificant. And definitely not just me.
"You're demanding that the dev cater to your niche needs"
I asked for (emphasis on asked for, not demanded, the same way people ask for bigger lobbies, or for achievements, or for new moons) either an optional toggle that wouldn't impact the gameplay of others, or a slight change to the walkie talkies that would actually benefit everyone marginally. How is this a demand? Please, point out where I demanded that this feature be added, either in the original post or any of my replies. If it never gets implemented, that's fine. I didn't stage a protest or throw a tantrum. I said I'd still happily play the game.
"The game is early access and is still missing important features"
Yeah, so? I'm autistic, not impatient. I can wait. Unlike some people in this thread I understand that my wants and needs are not the sole driving factor behind the game's updates so I'm more than happy to wait for other things to be added first before my suggestion is even considered.
Early Access is specifically so you can integrate community feedback into the game's development. That's the whole point; you get to play the game before it's finished, so the developer knows what you want to be added. Whether you like it or not I am a part of the community, and this is my feedback. It's up to the developer when or if they would like to take my feedback into consideration.
"If we add this, we have to add every other suggestion"
This is a Slippery Slope fallacy, and is not a logical argument. No, obviously the dev would not be forced to add in every other accessibility option. It would depend on the difficulty to implement said feature as well as existing external workarounds (or lack thereof). I also said at the bottom of my original post that I'd be equally as happy if a modder just happened to make what I'm suggesting into a mod.
"The dev has more important things to work on"
I think it's very conceited for you to think you get to decide for the developer what they decide is a priority or not. My voice and my opinion are just as valid as yours, and clearly there are people here who support my suggestion, so who gave you the be-all-end-all on what's "important" or not? Also again, I've never once claimed this should take priority.
"Disabled people shouldn't be playing video games"
At this point this is basically just senseless hate. The implication that I shouldn't enjoy video games because I wasn't dealt the same hand of cards as you is wild. It almost makes me wonder if you'd have to have a mental disability of your own to think this is a sensible thing to suggest.
"Just lower the volume sliders"
You didn't read the suggestion.
For every other aspect of the game, the audio is fine. It's literally only when someone is talking on a walkie talkie and other players nearby are talking/loud ambience is happening. It's not like I can predict when someone is going to talk in the radio, and preemptively open the menu, turn down all the sliders and increase the volume of the person who's going to talk, then return it all to normal afterwards. My suggestion was to implement a way for the game to dampen other sounds whenever someone spoke through a radio, perhaps either as an accessibility keybind, or perhaps as a feature that allows you to hold the radio up to your ear to imitate "getting a better listen".
Finally would like to address a few specific messages that I think require a direct response;
As I stated above, please find one instance of me making demands.
The ableism this user was referring to was from the comments, not the game. How are comments that equate to "Disabled people shouldn't play video games" anything but ableist?
Of course you can. If I started mocking you or treating you as lesser for being in a wheelchair, I am directly discriminating against you due to your disability. It doesn't matter if I have one.
1% at the minimum, actually. Heavily misrepresenting my situation and my words. Bad faith argument.
Please direct me to any external application that can dampen the game sounds whenever someone speaks through the walkie-talkie without also dampening their voice. Otherwise you're kinda full of it.
I also don't see you in any threads asking for the player cap to be increased to tell them their suggestions aren't a priority because there's an external workaround even though the bigger lobby mods already completely implement this and have been downloaded over half a million times between them.[thunderstore.io]
Funny how that works, huh? Almost like there's no substance to the claim.
You have no way of knowing this unless you attempted it yourself, which I highly doubt. Your uneducated guess as to how difficult it would be to implement with nothing to back it up is totally worthless in this conversation. If you had even a modicum of proof that backs up anything you're saying then maybe it would be relevant, but you don't have any as you're just looking for any excuse to punch downwards and feel good about yourself.
And once again, to act like your perspective of what's important or takes priority is the only one that matters is incredibly conceited.
The fact you think sensory overload is cured by hydration, exercise and sleep shows you have absolutely no understanding on how the disability works and should not be trying to offer solutions or criticisms.
For the record, I've been playing horror games since childhood. I grew up on Resident Evil, Silent Hill, Fatal Frame, Siren, F.E.A.R, Penumbra, Condemned. I am no stranger to horror.
Honestly, the only valid criticism I think I've read thus far. You are correct; the title doesn't accurately represent my post, that is my fault. However I do believe that the negative responses I receive aren't purely due to the title, given that every post against my suggestion has either a. just been a straight up insult to me for being disabled, or b. relied on either an assumption or a total misrepresentation of my point of view which was clearly articulated in the actual post itself.
Anyway, this thread has sadly devolved into back and forth arguing and bad-faith arguments. It doesn't seem like anyone has any actual constructive reasons to be against this and just wanna punch downwards, so I'm just going to leave it at that.
this does not happen in other games, or in discord.
only in this game. it can be very annoying and makes it hard to even think about what you are saying when you hear your own voice bounce back at you 3x because 2 of your friends are next to you.
Also it's dumb af, just don't use the walkie talkie, do you seriously play with 4 people and all of you have one? What a waste, you don't even play the game right so you're not even trying to fix your own issue.
i really hope you are trolling.
False equivalency fallacy. A house is private property, a video game is more akin to public space. And it's perfectly reasonable to demand accessibility options for public spaces.
Not reading anything else you wrote because you type with the grammatical skill and cadence of a 12 year old, just wanted to point out that the beginning of your whole mad ramble was based on a flawed premise.
OP did everything right here.