Lethal Company

Lethal Company

Jake Nov 24, 2023 @ 7:06am
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The problem with walkie-talkies
I'm aware that a huge pull of this game is its atmosphere and aesthetic and the sound design does tie into that heavily - the way your friend's screams echo through the rusted metal halls is absolutely flawless.

I know that the walkie-talkie is supposed to play into that; the company you're working for is clearly more invested in themselves than their employees, which is why you're given really crappy walkie-talkies that aren't the best quality but it's all you got.

My problem is sensory overload. For those who are unfamiliar with the term, allow me to give a brief, very simplified explanation:
I am autistic. Among other things, I am hypersensitive to various stimuli, especially sounds, but generally all 5 senses. This means that when there's too much stimulation all at once, I am unable to cope or focus and become very disoriented and frustrated.

So when I'm in-game, and I'm in the building with some friends and someone tries to talk to me over the radio, I'm having to contend not only with crappy walkie-talkie audio, but also the people near me talking (amplified due to the reverberation from being indoors), as well as the environment ambience such as the steam pipes or doors opening or items being dropped, as well as all of the footsteps from other players and monsters.

It's unfortunately so bad that I'm pretty much always forced to be the person who stays in the ship, or I have to be the only person without a walkie talkie.

My proposed solution:
I would like to suggest a keybind that simply lowers the volume of everything except for the person talking on the walkie-talkie, by like 75% (or a configurable amount). If you need some way to have it make sense from a gameplay perspective, you could equate it to holding the walkie-talkie up to your ear to better hear it, at the cost of awareness to your surroundings.

Though I can understand if this could potentially be seen as hindering the atmosphere in a sense, so I'd even just be happy if any modders reading this would be up to the task. I'd greatly appreciate it. :heart:
Last edited by Jake; Nov 24, 2023 @ 7:07am
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Showing 61-75 of 249 comments
0C72 Nov 24, 2023 @ 5:56pm 
Originally posted by UnderGame:
Why is everyone so mean? It's literally just an accessibility option?? It takes almost no time to implement and doesnt bother anyone?? Hello??
"It takes almost no time to implement," yeah, not true. It would take enough time and energy (having to change sound/walkie-talkie system as well as ensuring it doesn't break through gameplay/future updates) that it'd detract enough time from the development of features that benefit the game for everyone (enemies, mechanics, etc.). Thus extremely low priority for pretty much everyone

Originally posted by The_Dipl0mat:
...the equivalent of coding in an entirely new entity (which also begs the question of why they don't yell at people who have monster ideas...
It's also not just flipping a switch and calling it a day. It means testing and modification/additions to the current system. Monster ideas, if good, better the game for everyone--all 100,000 concurrent players. I think you can see now why people don't care about something that doesn't impact them and takes away from the things that would

Seriously, just use the in-game options or external software to modify sound to your liking. I hate not being able to rebind keys but would prefer a new item/monster over that, and there's other ways for me to rebind keys
Mattrix Nov 24, 2023 @ 6:15pm 
Idk what is going on with backlash here, im not autistic or anything but i would appreciate this feature

Context: my role is the ground team leader, we go into the complex and im the only person with walkie talkie. Our mission control (mc from now on) ofc has a walkie talkie too and he is obviously in the ship. So when we go around the corridors i have to listen to my surroundings, mc, look after my team, keep track of time, etc. My teammates, as i understand, don't know when mc says something and because of that speak to me at the same time as mc, but since im listening actively to mc i can’t answer them and they think im kinda ignoring them

So if i could show them that im focused on mc rn that would be nice thing

Ofc this feature wont be ground breaking, i already can moderately handle all those things I’ve mentioned before, but little details like this one do matter, they give sense that the game a lot of depth to it, as well as, indicating how much effort and passion was put in during development
Thanks for reading till the end
Bren Nov 24, 2023 @ 6:19pm 
You can pause and go lower everyone else audio when you have a walkie talkie, Which even without sensory issues I'd suggest. The issue your talking about is real, I have to ask the person on radio to repeat so often because someone else was talking. it adds to the atmosphere but also is annoying. It especially sucks if you're the only person with one and it's your job to report to everyone.
On this issue, counter suggestion. A headset that has the benefit of being better clear audio and maybe better battery life; however, when it's on all other sounds are quitter or even muted so you can only hear the people on radio (and of course it's a bit more expensive). So you're in the dark for things around you like your team or mines. additionally it has doesn't have the feature where if turned on but not in your hand you can still hear people. I know an item isn't as good a fix for you as see if you have a walkie talkie these issue are still there, but as noted you can just go turn everyone else down.
Tenebrae Nov 24, 2023 @ 6:39pm 
Don't take a walkie.

You don't need to have one on you. I've ran with groups who only used two walkies, with one being in the hands of someone at the ship...and another with one of the three exploring the facility.

In these situations, the group ran together and did incredibly well.

I've played as many games with the walkie as I have without, and it's really not that big of a deal... It's fun to have the ability to communicate even when separated, but it's not needed to be effective...as I've done perfectly fine roaming off on my own, away from my fellow employees, without the walkie.

You just need to learn when to get out before things get too sticky.

So...I can understand the sensory overload, I've literally turned my walkie off when people were spamming through such. Just don't take it...or turn it off, especially when you're around others.

They can relay you info.
Gravemind1 Nov 24, 2023 @ 7:03pm 
Originally posted by Chaos:
Originally posted by Jake:
What's wrong with making a small feature/accessibility suggestion for a game I am otherwise enjoying? I have no problem with the rest of the game and whilst this isn't enough to stop me it would be cool if it was an option.

Why does having a suggestion for what would make the game more enjoyable for me mean I should just not play it at all?

Because time taken to develop this feature for the very small group of people is taken from the time to develop new content/bug fixing for everyone else that didn't have this problem?
It's simply more cost effective for the majority of people.
Oh wow lol dude.
Adding audio sliders isn't going to take a mountain of time away from development. Give me a ♥♥♥♥♥♥♥ break lmfao
Tenebrae Nov 24, 2023 @ 7:07pm 
Originally posted by Gravemind1:
Originally posted by Chaos:

Because time taken to develop this feature for the very small group of people is taken from the time to develop new content/bug fixing for everyone else that didn't have this problem?
It's simply more cost effective for the majority of people.
Oh wow lol dude.
Adding audio sliders isn't going to take a mountain of time away from development. Give me a ♥♥♥♥♥♥♥ break lmfao

I certainly don't mind audio sliders, but I do think that the belief that everyone should have a walkie is somewhat misguided. In most cases, you're limiting your inventory space and it's better practice to become effective without one, rather than with.

...but sure, I wouldn't mind sliders. Not sure it'll help with the chaos too much.
Skulltist Nov 24, 2023 @ 7:09pm 
Originally posted by Kibular420:
I don't see how that's hateful lol. You are an extreme minority of the playerbase and the game shouldn't cater to your needs. The sound design is fine. Maybe play a different game like Hello Kitty Island

You aren't entirely wrong but you're also being a massive ass to OP
Gravemind1 Nov 24, 2023 @ 7:12pm 
What an interesting introduction to this games community lmfao

Hey, can we maybe get a slider to turn down the radio?
>NOIT WOULD TAKE TOOMUCH TIME FOR THE GAME AND YOU ARE A MINORITY NOT THE MAJORITY OF PLAYERS SO BLBLBLBLBLBL JUST USE VOLUME MIXER


Or! Now bear with me cause this just might surprise some people.. OR..! an audio slider could be added, like every other game to come out in the past 23 to 24 years now?
That people with less resources, less time, less experience and so on have been more than able to implement without many issues?

If the guy making this come forward to say he's simply too busy, then it is what it is. Asking for an audio slider that is more than just the Master Volume is absolutely, positively not a big ask in 2023. Miss me with the excuses, people.

Originally posted by Tenebrae:
Originally posted by Gravemind1:
Oh wow lol dude.
Adding audio sliders isn't going to take a mountain of time away from development. Give me a ♥♥♥♥♥♥♥ break lmfao

I certainly don't mind audio sliders, but I do think that the belief that everyone should have a walkie is somewhat misguided. In most cases, you're limiting your inventory space and it's better practice to become effective without one, rather than with.

...but sure, I wouldn't mind sliders. Not sure it'll help with the chaos too much.
Oh and I don't think just having a radio the whole time is viable either but sometimes you gotta be able to talk to the boys.
But even for me, someone who doesn't suffer from the same problems as OP does, even I find some of the games audio to be loud as hell, and simply lowering the ENTIRE games volume as a whole, isn't what I'm looking for.
Last edited by Gravemind1; Nov 24, 2023 @ 7:14pm
HANDIJORDAN-YT Nov 24, 2023 @ 7:14pm 
Originally posted by Gravemind1:
What an interesting introduction to this games community lmfao

Hey, can we maybe get a slider to turn down the radio?
>NOIT WOULD TAKE TOOMUCH TIME FOR THE GAME AND YOU ARE A MINORITY NOT THE MAJORITY OF PLAYERS SO BLBLBLBLBLBL JUST USE VOLUME MIXER


Or! Now bear with me cause this just might surprise some people.. OR..! an audio slider could be added, like every other game to come out in the past 23 to 24 years now?
That people with less resources, less time, less experience and so on have been more than able to implement without many issues?

If the guy making this come forward to say he's simply too busy, then it is what it is. Asking for an audio slider that is more than just the Master Volume is absolutely, positively not a big ask in 2023. Miss me with the excuses, people.
i dont go around demanding people build ramps on there houses for my wheelchair simple as that
Gravemind1 Nov 24, 2023 @ 7:15pm 
Originally posted by Elder Scrolls V: Skyrim Skull:
Originally posted by Kibular420:
I don't see how that's hateful lol. You are an extreme minority of the playerbase and the game shouldn't cater to your needs. The sound design is fine. Maybe play a different game like Hello Kitty Island

You aren't entirely wrong but you're also being a massive ass to OP
Speaking of this comment, where did the "hateful" come into play? As far as I see OP never mentioned it being hateful, aside from maybe talking about some of the replies he's gotten here, which have been objectively disrespectful lol.

Imagine going up to someone irl who suffers from something like this and behaving this way. Dismissing their problems cause it doesn't affect you personally. Making it seem like an inconvenience to give people options.

Not a good look for these people :P
Last edited by Gravemind1; Nov 24, 2023 @ 7:18pm
HANDIJORDAN-YT Nov 24, 2023 @ 7:18pm 
Originally posted by Gravemind1:
Originally posted by HANDIJORDAN:
i dont go around demanding people build ramps on there houses for my wheelchair simple as that

And that is completely irrelevant to what is being asked here, and is a massive exaggeration to attempt to devalue OP's complaints.

This isn't your house. Or anyone elses house. This is a video game.
exactly not everything is accessible to everyone thanks for making my point
Gravemind1 Nov 24, 2023 @ 7:21pm 
Originally posted by HANDIJORDAN:
Originally posted by Gravemind1:

And that is completely irrelevant to what is being asked here, and is a massive exaggeration to attempt to devalue OP's complaints.

This isn't your house. Or anyone elses house. This is a video game.
exactly not everything is accessible to everyone thanks for making my point
Except it didn't do anything to prove your point, if anything it proves mine?

This is just some grade A gaslighting.
Woeboni Nov 24, 2023 @ 7:21pm 
Originally posted by Chaos:
Originally posted by Jake:
What's wrong with making a small feature/accessibility suggestion for a game I am otherwise enjoying? I have no problem with the rest of the game and whilst this isn't enough to stop me it would be cool if it was an option.

Why does having a suggestion for what would make the game more enjoyable for me mean I should just not play it at all?

Because time taken to develop this feature for the very small group of people is taken from the time to develop new content/bug fixing for everyone else that didn't have this problem?
It's simply more cost effective for the majority of people.

Jesus Christ my guy. It’s an accessiblity feature. That ‘minority’ has a disability. If it slows down the next update by a small amount, so be it. We have to inclusive for everybody’s needs
Gravemind1 Nov 24, 2023 @ 7:22pm 
Originally posted by HANDIJORDAN:
Originally posted by Gravemind1:

And that is completely irrelevant to what is being asked here, and is a massive exaggeration to attempt to devalue OP's complaints.

This isn't your house. Or anyone elses house. This is a video game. Furthermore, OP never "demanded" anything. You inferred that lmfao

How about just not be a massive douche canoe there bud?
name calling not very nice
Deflection. Typical :) Don't be a douche canoe. Won't have names thrown at ya! Hope this helps!
Last edited by Gravemind1; Nov 24, 2023 @ 7:22pm
Gravemind1 Nov 24, 2023 @ 7:22pm 
Originally posted by Woodben18:
Originally posted by Chaos:

Because time taken to develop this feature for the very small group of people is taken from the time to develop new content/bug fixing for everyone else that didn't have this problem?
It's simply more cost effective for the majority of people.

Jesus Christ my guy. It’s an accessibility feature. That ‘minority’ has a disability. If it slows down the next update by a small amount, so be it. We have to inclusive for everybody’s needs
Must keep the games players pure dont'cha know! /s hell I'm gonna go a step further, this isn't even in the same field as all the "inclusion" nonsense that gets slapped onto everything. This is a simple issue that could be resolved by adding a single audio slider next to the master volume slider. Its in the same vain as colorblind options lol

nothing more, nothing less. People like Handijordan over here are a laughable example of the other side of the extreme when it comes to people yelling about accessibility options. Like the opposite of sterling with his Elden ring video lmao.
Last edited by Gravemind1; Nov 24, 2023 @ 7:26pm
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Date Posted: Nov 24, 2023 @ 7:06am
Posts: 249