Lethal Company

Lethal Company

SoCanadian Nov 24, 2023 @ 1:33am
Buff For Inverse Teleporter
Currently, using the Inverse Teleporter is an insane gamble that rarely works out for the price of the item. I do not think that players should be able to hold on to items while teleporting however, I think being able to keep the walkie talkie would be a balanced for the inverse teleporter. That way when you get randomly teleported somewhere you at least have a way to communicate with someone to find your way back out.
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Showing 1-5 of 5 comments
gabgab01 Nov 24, 2023 @ 1:54am 
+1
doesn't make much sense that a teleporter can teleport you with your clothes but not the handheld items with you.
the walkie talkie should really be able to be teleportet. scrap of course not, that'd be too op, but a crappy flashlight and the talkie? yeah, without those the inverse teleporter is just an advanced suicide machine
jtm_alaska Nov 24, 2023 @ 2:07am 
Inverse teleporter can be effective when:

1. Don't want to risk gear, or have much of it.
2. Want to get inside as a fast as possible before it gets dangerous.

On the flip-side it's not effective when:

1. You want to bring gear with you.
2. Too late into the day to safely teleport inside.
Last edited by jtm_alaska; Nov 24, 2023 @ 2:08am
RattyRattington Nov 24, 2023 @ 2:13am 
I think the inverse is fine. It ports you into the facility early. It's a really good headstart item with a bit of risk via bad rng spawns.

I might be alone on this but walkie and flashlight just take up precious inventory slots anyway so i never bring them normally. If you spam scan you can see in the dark decently.
imagine if when you used the inverse teleporter, you had a 40% chance of keeping your gear, and if you have more than 1 item, that chance is LOWER. RNG bb
Static Nov 24, 2023 @ 2:27am 
Once You have players that are adept at the game, it can be very effective to send someone in through the inverse to find loot on their way to finding an exit, then other players can retrace the path and find the loot that they couldn't pick up, especially if those other players have a walkie. Its a bit more effective than starting from main gate or fire exit. I do however agree that being able to take a walkie would put it right on the edge of balanced and could be a good experiment to see how it goes.
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Showing 1-5 of 5 comments
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Date Posted: Nov 24, 2023 @ 1:33am
Posts: 5