Lethal Company

Lethal Company

lever1209 Nov 23, 2023 @ 3:57pm
new monster ideas
just a post to discuss monster ideas thought up by users
there are no good or bad ideas, just throw stuff to the wall to see what sticks
maybe we can create something worthy of the game? :captainclown:
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Showing 1-8 of 8 comments
crest47 Nov 23, 2023 @ 4:44pm 
I would like to first to be able to tag and teleport killed monsters into ship, but as for new monsters;

Landmine mimics that move around and when angered, bite your ankles.

Actual human mimics that look like your crewmates but then turn into monsters when close enough

Baby slug monster that is worth a high amount of money. Non combative but when grabbed it starts to cry and call other monsters to it, making him hard to retrieve.
Tenexery Nov 23, 2023 @ 6:46pm 
Not exactly a monster idea, but a think a player place-able turret would be a cool addition, though it would have to come at an insane price (probably in the range of 500-1000), with it being single use, and not being able to be placed more than once (maybe the same idea for mines as well)

As for actual monster idea's, the one I think would work best is the one already mentioned, that being a player mimic
evil forter Nov 23, 2023 @ 6:52pm 
i like crests human mimic idea,

it could work like "the thing" where maybe like parasite can infect a human, and then the parasite starts to kill the host, and when the host dies, the parasite fully takes over and then follows the other non infected humans around, then strikes or something like that
Trevor Drakenor Nov 23, 2023 @ 6:58pm 
Yeah mimic seems popular, yo since the game already got creatures that detect sounds made by player, wouldnt it be sick for them to also mimic their voice?

Although somehow I felt it would require chatgpt level bot and what... tools they have these day to do so.
1PennyKing Nov 25, 2023 @ 12:34pm 
Originally posted by Trevor Drakenor:
Yeah mimic seems popular, yo since the game already got creatures that detect sounds made by player, wouldnt it be sick for them to also mimic their voice?

Although somehow I felt it would require chatgpt level bot and what... tools they have these day to do so.

Yeah we need voice mimics in the game that targets a specific player who's died or is far away from the others.

You can tell whether a player screams from the rapid or short gain in the record volume. Saturation is a real clue for you.

But it would be awesome to record a player talking to themselves and play it back as if they are far away when the monster is around the corner.

Since we know the falloff radius of the sound, we can estimate the minimum distance the monster should be to not be heard by the original guy.

You could potentially even keep a table of which players witnessed someone dying and not play back the recording around them... but even funnier is the monster playing the sounds of the victim they are about to kill lol. And you can have the recorded sound warped with a pitch wobble during chase.

What really drove people crazy were the SCP-939 creatures. They would record whatever the person was last saying before they killed them. (At least lore wise.)
1PennyKing Nov 25, 2023 @ 12:41pm 
Originally posted by 1PennyKing:
Originally posted by Trevor Drakenor:
Yeah mimic seems popular, yo since the game already got creatures that detect sounds made by player, wouldnt it be sick for them to also mimic their voice?

Although somehow I felt it would require chatgpt level bot and what... tools they have these day to do so.

Yeah we need voice mimics in the game that targets a specific player who's died or is far away from the others.

You can tell whether a player screams from the rapid or short gain in the record volume. Saturation is a real clue for you.

But it would be awesome to record a player talking to themselves and play it back as if they are far away when the monster is around the corner.

Since we know the falloff radius of the sound, we can estimate the minimum distance the monster should be to not be heard by the original guy.

You could potentially even keep a table of which players witnessed someone dying and not play back the recording around them... but even funnier is the monster playing the sounds of the victim they are about to kill lol. And you can have the recorded sound warped with a pitch wobble during chase.

What really drove people crazy were the SCP-939 creatures. They would record whatever the person was last saying before they killed them. (At least lore wise.)


Imagine talking to yourself and you hear it played back far away. Then you start yelling,
"guys?" .."guys?"
"Guys where are you?".."guys where are you?"
"guys that's not me!" .."guys thats not me!"
"don't go to the other me!" .."don't go to the other me!"
*Dies immediately to the mimic*
Now the mimic has your voice and starts calling out to your friends while carrying your body around. As far as the guy on the ship is concerned -- you might still be alive.

I would say recording conversation while not aware of the mimic, and recording when the mimic is chasing. Two modes.
DarthT15 Nov 25, 2023 @ 1:41pm 
Some emaciated thing with long, thin limbs that just slowly floats after a player.
Benny Nov 25, 2023 @ 1:43pm 
i want a monster with big boobies
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Date Posted: Nov 23, 2023 @ 3:57pm
Posts: 8