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many players have voice activation / constant transmission enabled, so if you just take a random clip from gameplay, you'D end up with a lot of cut off words and sentences, and that'd make it very obvious, so you'd have to write the clip-grabbing part in such a way that it takes a clip after a prolonged period of silence or something. probably wil have a lot of trial and error involved.
second hurdle is legality with recording player's voice. but i mean SCP:SL also managed to do it, and they didn't have a problem with it so far, so from a legal standpoint it should be fine, as some sort of recording and saving voice has to happen for the voice chat to just work in general.
as for the other behaviour, for example how the monster should act and move, that's a bit harder to think about. how should it act? should it just stand there and waiting for players to come to it? should it charge players? should it just randomly go and hope a player touches it?
but in general. a monster that mimics a player's voice and stuff would be really amazing!