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Always save for the tier 3 maps if you can, the return you get on these maps is ridiculous.
If you can get tier 3 by first quota you're set up for the entire game.
Experimentation - Easiest Tier 1 map, great for when you don't have a shovel to deal with thumpers/spiders.
Assurance/Vow - The loot quality seems to be slightly better but its more or less the same, choose Assurance over Vow because giants are a pain to deal with.
Offense/March - Tier 2 maps, basically poor mans moon when you can't afford tier 3. Mob spawn rate is a bit higher here. Also choose Offense because giants.
Dine/Rend - Tier 3 maps, Very high loot chance. Very dangerous mobs and high spawn rate. Distance to entrance from ship is quite far although
Titan - By far the best map for loot, easy 1200 minimum per day with 3-4 people. Distance between both entrances and ship is minimal. Can also drop items from top to the bottom of the stairs.
otherwise if you want to min/max go to the middle collection of planets they have better gear than the first 3
everything below march costs money to go into the further you go down the list but its just to travel to orbit so you can stay there for 3 days if you want but rend is 550 and it gets more expensive from there so
they have better loot tho
me and the boys left with about 1500 worth of stuff while running from a jack in the box jester guy
How about you learn by just playing the game
Just want to add some infos on this.
Experimentation: Thumpers, coil heads and spiders can spawn here, as on every other moon too. The only thing that is a little bit less, is the percentage chance to get them.
The fire exit is easy accessable and great to split up to get more loot.
Vow: Don't be too afraid of giant here, vow is a great alternative since it has a lot of small hills to hide from giants. Fire exit is also easy to access, even though it can be dangerous to get out of there if giants are around.
Assurance: Probably a less attractive choice, since the main entrance is a little bit further away in comparison to the other maps. Also the fire exit is a little bit tricky if you can't make the jump to the pipe.
Offense: probably the worst of all maps. Fire Exit is hard to reach, or rather impossible without a ladder and if you get a giant spawn there you will have a bad time getting back to the ship, since there is no cover around.
March: In my opinion a great map if you split up to get loot fast. There are 3 fire exits, you just need to learn the layout where they are and be aware of the mud patches where you will sink in if not careful enough. Yes there are giants and they are difficult to avoid here, but you can leave early if you get the loot fast enough.
Dine/Rend: One of them has a fire exit really close to the ship, I think it was Dine. If you go out before the ship lands, you can see the map from above and spot the fire exit. You need a ladder to reach it but it's an awesome way into the facility. Especially if it's flooded you have all the time you want, only the main entrance is unreachable.
All moons: Be aware that outside monsters (dogs, giants, worms and birds) can spawn on every map. usually you get 2 different enemy types max but I have seen giants together with worms or dogs on offense for example. I think the only thing what I've never encountered were giants on Experimentation
My guess is, that giants have a higher chance on vow and march to spawn, as worms have a higher chance on assurance and offense.
It’s min/max, and you do realize part of the fun some people have in the game is trying to make it further and further in a run right? Play the game how you want but some of us want to know how to make it further in the game