Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So u dive 3 days. make 500. Sell130 to reach quota and keep the rest for the next quota.
Also. flying and landing on company planet doesnt cost a day. u can always do that to buy stuff while u are safe.
They suggest going to March. I oppose the fact there is Fog, and we won't see the giants at all. I add :
" - Also there is a giant pit in the middle of the map, it will be dangerous.
" - Naaahh, we're not that dumb, we won't fell like this."
They land and then I look at them as they proceed to immediatly jumps like lemmings in the pit. Obviously no teleporter to save them.
Welp, time to start the ship engine ! XD
I'm not gonna respond to people that say skill issue without giving any actual input; I am new to the game and the game itself is really new so I don't want to make any hasty judgements about the design but I feel like the fog, at least on this map, is so overtuned that it isn't really fun or interesting to work around anymore, if you can even do that without already knowing where everything is.
edit: I also want to add that I feel like the fog should be a mechanic that limits your ability to see things that are further away (friends/enemies) but instead it just flashbangs your screen for the entire round. That's why I think it's overtuned.
It's not impossible but you need to know the exact layout of the map and even then there are chances to get lost.
What helps is somebody staying on the ship with a walkie. If you get lost you can ask him how you get back to the ship. He sees which direction you have to go on the radar to find your way back. It's this little ship icon and arrow in the corner.
I rank the weather conditions like this normal > rainy > foggy > stormy > eclipsed > flooded
The only map where I play with flooded is Dine because you can reach the fire exit with a ladder.
To the people saying 'go to another planet' is that really a fun game mechanic then?
"Oh boy fog! let's just ignore that part of the game entirely!!"