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We could also make the computer guys job easier by having a movable transponder beacon that shows arrow pointing towards its location similar to the ship outside when it is active. For example leaving one at entrance would help the navigator know the exit's general location more easily. If there is multiple beacons active beacons, the ship computer would point towards the nearest, inside and outside have seperate tracking areas.
Personally, I would like to see them make a better indication of what is upstairs vs. downstairs on the monitor. Also, increase visibility of the map on moons like Rend or Dine, because you pretty much can't see hallways to guide your team. It also doesn't make sense that when the lights go out, the monitor on the ship gets darker.
"Reasoning"... lol.
I get what you're trying to say, but so far the "dynamics" are lackluster, defense of them or the interpretation that they are anywhere near solid is delusion of an order above my comprehension(where'd you get your psychoactives, by the way—jealous of you if this is "au naturale").
I dunno what the high horse is about. Would you eat McDonald's with your feet and call it a triumph or something? The current "meta" is pretty much breaking the AI and not buying equipment since half of it isn't worth it. I'd go on to list the current jank in this game, but considering your "reasoning" I've likely already chipped away a good half hour of your day.
Anyhow, enjoy your existence for however long paintchips will sustain it. Moving on.
A flashlight in this game runs out, why wouldn't a spray can? Anyway, glowsticks would be fine—Theseus had Ariadne's thread, a bunch of corpo mooks that can buy a jetpack could likely get something. That said, currently there's plenty of other existing ways to cheese the game so not convinced that spray paint makes it any easier than hopping on a railing and watching a thumper get confused long enough to dodge.
Or, it'll last such a small amount of time it'd be worthless.
But there might be a way to balance it so it'd still be a fun item to use.
The more you spray the radiation increases, similar to taking the apparatus, causing more monster spawns.
The way I thought about balancing it in my head was just limiting the amount in the can before it runs out, and maybe making it more expensive. There's tons of ways to balance it but since I'm not the dev, all I can do is spitball.
as for the guy saying that it's redundant because "someone can just use the radar on the ship", you've obviously never had to deal with someone who can't follow simple directions.
I agree with this, I'd expect it to be pretty short usage, but also glowsticks would be fine. I've already heard of people using loot to mark their path (assuming no looter bugs are around), so I can't see an official way of doing it to be too much of an issue.
They really took the L here.
Lets take a moment and realize, this is how you act when someone disagrees with your idea.
As if I've personally attacked you for merely disagreeing with you. Go touch some grass.
just move the terminal, the paint stays wherever it was sprayed.