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Otherwise you can grind up your stats to 10. It takes about 2600 EXP to go from Level 1 to 10
Strength: Harvest Resources (Mining, Chopping, Harvesting Bugs, Harvest Herbs, Fishing). Higher rarity Resource Nodes will give more STR EXP (2-8 EXP). Go behind Langya Sword Pavillion for the most efficient place (4 Legendary Mines)
Dexterity: Run Around. Probably the hardest to raise.
Constitution: Eat cooked Food for around 2-10 EXP. Get a bunch money (Either Marry rich or Auction off Resources) Go to any Inn and buy all the Food, eat it, go to sleep, repeat. The store refreshes every day
Intelligence: Pray at a Shrine with Incense (Bought from Grocery Store that sells tools). After you have 5 Fame or gain the Scholar trait (Pass test after doing riddles in school for 5 days) and pray at the Confucius Temple Statue daily for 50 Int EXP. This will give you the most repeatable INT Exp
Luck: Appraise Items, for around 1-10 Luck EXP. Pray at Chuxiang Hero Statue for 20 Luck EXP. Probably the easiest one to raise.
The Food has to be atleast Rare (blue), and it cannot be alcohol, otherwise you don't get any Constitution EXP.
Legendary herbs have 2 potential effects. One is they increase your max hp and sometimes mp as well permanently. The other is they poison and kill you. One of those you should eat and the other doesn't.
The white haired female potential companion at that tribe in the southwest will when you first meet her at the maiden house garden can raise your max mp, toxicology, but lower max hp. When you talk to her in the tribe she'll ask to experiment on you. After 3 experiments I permanently got 2 dex and 10 defense. But each experiment lowered my max hp by 50.
The acupuncture dummies in hospitals will raise your medical permanently by 1 point every day.
Legendary bugs will raise your toxicology by 5 permanently but lower your max hp.
All these options that lower your max hp can be offset by legendary herbs.
If you pass all 3 scholar exams in 1st place, you can get the top achiever trait when rescuing the emperor. 3 str and 3 int.
Getting your wisdom to 100 will semipermanently give you a trait that raises int by 2 but you lose it if you lose wisdom.
you can keep doing it until you reach 100 toxicology. each time increases your toxicology by 5 points, so you can do it 20 times if you start with 0 toxicology. It can increase any stat. It's possible to save scum and keep getting the same stat over and over (e.g. add 20 total strength to your char).