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Also love the somewhat more open structure. The safe room you come back to to plan your moves on the map is also brilliant. This gets your brain THINKING (what am I taking with me, what should I do next) as opposed to following the bread crumbs of a more linear narrative-driven experience.
Whatever they'll do, hopefully this won't be a one-off. Wonder if it's proven to be divisive with their core fanbase though.
They'll either go for something new like SOMA or something in the Amnesia universe.
https://www.techpowerup.com/309648/amnesia-the-bunker-launches-tomorrow-frictional-games-explains-design-process#comments