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Just wanted a significant challenge due to the prospect of being able to cheese saving which destroys immersion entirely, there's no way I'd reinvent how to approach it now knowing the specific behaviour of the creature. When doing New Game + I'll probably start with Shell Shock, but adjust the modifiers so ammunition is plentiful thus there are plenty of blanks to fire off at doors and what not considering it takes three or more in subsequent encounters to ward off successfully. Along with the highest Stalker difficulty possible except it's wounding. Including no saving and no safe area.
That coupled with turning the engine off right at the get go is a far better prospect in how difficult it should be when in it's ideal condition. As far as possible to finely tune the boundaries which assist in immersion and then not feel constrained using everything at one's disposal to accomplish the objective. Rats are annoying, so a ton of grenades is required to keep scuffing those away. For sure this entire thing is cinematic as hell that's how it felt every time throwing a grenade or shooting the pistol as if it was authentically there and genuinely World War I. Looks excellent to, me neither.
Shell shocked first time may seem quite intense, but that pales in comparision if you play shell shocked difficulty on the "survival mod".