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Surely they're going to upgrade their engine at some point, but it's not that urgent, as you people try to convince everyone here.
So I recommend you to just get what they do and enjoy it as it's one of the best studio making horrors.
Cheers!
I also don't see the issue in untying the player's camera framerate to the physics engine as not only it's a quite simplistic and not up to standards engine, but it's in-house built and they have been working with it for over 16 years.
Finally, by the amount of complaints on the steam forums it's by no means a "small percentage" of users complaining (rightfully so) about framerate, and considering how competitive the industry has become i don't see how releasing a technically inferior game (according to 2023 standars), very similar in style and gameplay to their last 3 entries it's gonna be sustainable in the long run.
Cheers :)
I already tried this with Rebirth and Soma
Unfortunately while it kinda works, GAME BREAKING bugs in physics (like not being able to walk donwstairs or being unable to remove the wood planks that blocks the tunnel between J. Delisle room and the other room, making the player unable to progress) and single core overhead are introduced and they get worse and worse by the increasing of the framerate.
I think we lucked out on this one compared to their past games in that the unlocking can actually work, with caveats. If I encounter a game-breaking bug on the full release, I can always drop it to 60 until I progress beyond it.
switching to a new game engine will ruin the game. The engine is what makes it what it is. The physics, the lighting, all of it is tied to this engine. Removing such an aspect will just ruin the game, its not a frictional games title anymore, that part of its gone.
The graphics also look astounding at high, I don't know what your talking about.
By the way i like how you call this an issue when its not at all. Here i am, playing on a laptop from 2014 with a 760M and a damaged i5, 60fps, no complaints. Then you moaning about not being able to play at more than 60 just because it looks slightly better. This is not a big game, they don't need to listen to you. Let them make the game be what they want it to be.
You should applaud the devs for staying strong and keeping the cap at 60.
This game is pretty low spec, with frame rate uncapped I was getting over 300 fps. Granted I'm on a 4070ti but with that level of performance most people ought to be able to hit at least 120. A 1k PC should be able to hit 120 in most games with the right resolution and graphical settings, especially older games.
They don't need to switch to a new game engine, the game actually works at higher frame rates, they just need to update the code to be high frame rate friendly. Like if you cap at 120ish it just works with some minor bugs. Their code is already a little scuffed, you can put yourself a bit too far inside of walls at 60fps allowing you to see oob, their code is due a rework.
Either you wank laptop can't display more than 60hz and you probably never experienced or you have serious eyesight issues if "120hz MAY look a bit smoother". Go visit a doctor