Amnesia: The Bunker

Amnesia: The Bunker

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Elyrien Valkyr Jun 1, 2023 @ 3:09pm
3
Don't get the hype
Played the demo and honestly just got annoyed when I realized they just endlessly spam "horror_sounds.wav" in your ears with no actual threat. They're falling into the old ways where you're never in any danger what-so-ever until you solve a puzzle or hit a trigger point, then you're 100% safe again for another 10 min.

After Machine for Pigs and Rebirth, I don't see what the hype is for. There have been more trash tier Amnesia games than good ones with only the first being good. With Soma being a legitimately mid tier game about baby's first existential thought, it seems like Frictional only accidentally made Amnesia 1 successfully.

I'm expecting "troll" comments by the fanatics that somehow exist for a game that hasn't released, but as a very genuine question, why are people hyped? We have no reason to trust this wont just be another rebirth or machine for pigs. The demo was ok at best, and we all know by now demos are just polished lies.
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making sounds make scary monster go out of hole and i like running and hiding when i make noise
Elyrien Valkyr Jun 1, 2023 @ 3:20pm 
I would very genuinely expect that if you opened up their game engine, you'd just see a ball hovering on or near the player that just emits noise endlessly.

This is the least subtle game I've ever seen from them. The screaming, off screen flashlight cranking, gunshots, etc. I just got annoyed by it after a while and realized that meant there was zero threat.
Originally posted by Elyrien Valkyr:
I would very genuinely expect that if you opened up their game engine, you'd just see a ball hovering on or near the player that just emits noise endlessly.

This is the least subtle game I've ever seen from them. The screaming, off screen flashlight cranking, gunshots, etc. I just got annoyed by it after a while and realized that meant there was zero threat.
bro definetly defeats a intense boss and says
"he just attacks with faster pace and theres a lot of dodging how is this fun"
do you ever have fun?
Fenixfrick Jun 1, 2023 @ 3:31pm 
Have you checked any videos or streams from content creators of the pre-release game? It seems that in this demo the monster inst meant to come out of the holes as it is intended in the full release it just attacks you from them, to keep the monster scary until ffull release probably (kinda lame yea, very good for exploring the small area of the demo tho) I think there will be some obious scripted moments like the light turning off at the beginning and the monster making sounds. But beyond that the monster stalks you throught the entire bunker on its own sort of like Alien: Isolation. Sorry for the long question/information dump.

I'm playing the game for the management and imersive sim type gameplay. Touching stuff trowing it around, grabbing every pencil and shoving it in a drawer or more usefull stuff like using a chair to keep a door open putting a brick in a box and then moving the box with another brick so I can carry the bricks to the safe room. Small randomness in gameplay and playthroughs. It seems like a more action oriented amnesia to me with lots of fun stuff to play around and experiment instead of the fixed puzzle solutions of the old games, the puzzle seems like the bunker itself and how you go about it, solving small roadblocks inside of it.
JokeDindon Jun 1, 2023 @ 5:02pm 
Originally posted by Elyrien Valkyr:
Played the demo and honestly just got annoyed when I realized they just endlessly spam "horror_sounds.wav" in your ears with no actual threat. They're falling into the old ways where you're never in any danger what-so-ever until you solve a puzzle or hit a trigger point, then you're 100% safe again for another 10 min.

After Machine for Pigs and Rebirth, I don't see what the hype is for. There have been more trash tier Amnesia games than good ones with only the first being good. With Soma being a legitimately mid tier game about baby's first existential thought, it seems like Frictional only accidentally made Amnesia 1 successfully.

I'm expecting "troll" comments by the fanatics that somehow exist for a game that hasn't released, but as a very genuine question, why are people hyped? We have no reason to trust this wont just be another rebirth or machine for pigs. The demo was ok at best, and we all know by now demos are just polished lies.
You won't be safe ever from the point where you get the revolver in the final game. The monster is active and can kill you at any moment from that point onwards and it never "despawns" either. It crawls in the ceiling and pops out of holes in the wall in dark rooms and is attracted by noises. The demo makes it so the monster cannot come out to keep suspense as to what it might look like. YouTubers who played the full version saw the monster quite often and it is as dangerous as the Xenomorph from Alien Isolation. If it sees you, you're pretty much done. The game won't work like the previous installments where the monster did "spawn" at key "trigger" points and "despawned" after a while. This title uses a roaming monster A.I. that knows where you are at all times and another one which dictates what the monster "senses". The all-knowing A.I. gives the monster just enough clues for it to keep the pressure on you without being too overwhelming... unless you play on "Hard" difficulty.
Last edited by JokeDindon; Jun 1, 2023 @ 5:10pm
Gara the Dragon Jun 1, 2023 @ 5:22pm 
Dang, dont you hate it when devs build atmosphere? I wish I could just walk around in silence without knowing something might be in the walls. And I've seen the demo end different ways. With the player either beating the demo, or dying from the monster attacking them.
Damp_Surprise Jun 1, 2023 @ 5:27pm 
The monster isn’t a threat in the demo /thread
Saigon Jun 1, 2023 @ 6:54pm 
i 100% alien isolation. i love that game and if this game is doing same thing then hell yeah i am game for this
Somepony Jun 1, 2023 @ 7:13pm 
The monster will come out to play in full game.
I've seen some people who got early access to the full game, and the monster does actually come out after the basic control tips. Kind of wish it was in the demo though, it would be way more terrifying.
Elyrien Valkyr Jun 2, 2023 @ 4:23pm 
Originally posted by Gara the Dragon:
Dang, dont you hate it when devs build atmosphere? I wish I could just walk around in silence without knowing something might be in the walls. And I've seen the demo end different ways. With the player either beating the demo, or dying from the monster attacking them.

Atmosphere is not screeching the same loud as ♥♥♥♥ audio clips on repeat endlessly. That's baby's first horror game level logic. Atmosphere comes from context. The lack of sound is often more powerful, because it means any sound at all must carry meaning. Just blasting screams at all times isn't atmospheric. It's obnoxious.
Elyrien Valkyr Jun 2, 2023 @ 4:26pm 
This demo just shows how audio equals safety. The more mindless crap you're hearing means you're 100% safe. Scratching, screaming, gunshots, whatever. All of it just shows how unbelievably safe you are at all times, because the monster only attacks at scripted moments. Just like ALL THEIR OTHER GAMES.

It says a lot that you can only remove the sense of certainty by muting the game. Playing on mute made it significantly more tense for that exact reason.
Elyrien Valkyr Jun 2, 2023 @ 4:28pm 
Originally posted by playergod:
Originally posted by Elyrien Valkyr:
I would very genuinely expect that if you opened up their game engine, you'd just see a ball hovering on or near the player that just emits noise endlessly.

This is the least subtle game I've ever seen from them. The screaming, off screen flashlight cranking, gunshots, etc. I just got annoyed by it after a while and realized that meant there was zero threat.
bro definetly defeats a intense boss and says
"he just attacks with faster pace and theres a lot of dodging how is this fun"
do you ever have fun?

A well made game would be designed in a way those thoughts don't become obvious. It's very easy to do. You start by not making the gameplay tedious, boring, or overtly repetitive.
Hannibalingus Jun 2, 2023 @ 4:57pm 
Maybe this game just isn't for you, thats okay play something else.
rllyrg Jun 3, 2023 @ 2:29am 
The demo doesn't include the monster as far as I'm aware, so that's probably the reason why it never comes out.

The devs also confirmed that the monster isn't scripted this time as seen in this video:

https://youtu.be/uOhvfP5aEXU

See at 5 minutes.
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Date Posted: Jun 1, 2023 @ 3:09pm
Posts: 24