Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are multiple ways to deal with rats, torches, molotovs, gas grenades, throwing meat, pouring fuel near bodies and lighting it up
Also yes, you can remove panels with a tool.
A lot of stuff you're complaining about are in the game.
Alien isolation is one of the most overrated not scary walking sims ever created. Great weapon mechanics, but the weapons go right through the alien like it’s mist. I don’t understand how that game is so revered. They could of made it good if you actually had some kind of interaction with the alien besides a few flamethrower sequences. The most fun I had in isolation was fighting the crash dummies. This game looks way better just on level design alone. Sure isolation had good sci fi levels. And? What game doesn’t, other alien games have the same look. I really think the praise for isolation is amazing. I had no interest whatsoever in replaying it. 20gbs, week long game, done nothing to do uninstall what a wonderful waste of time. Meanwhile 300 hours in Pathologic 2 and infinitely replayable dark game. I will never understand popular game opinions.
Want an actual exciting sci fi thriller I’ll go with system shock.
Update: I found the wire cutters and wrench. But what really sucks is that both are scripted/progress gated, so you have to find them in a specific order. And by the time you have the wire cutters there isn't much reason to use them on anything because by that point you are right at the end, you can just go to Roman tunnels and then to the end game.
It would have been nice if these were randomized or could at least be acquired in different orders/different ways.
Yeah, the working joes were the best part of Isolation because suddenly a lot of your bombs and weapons were actually useful and it actually became an item management game instead of a flamethrower spam game.
That said aside from literally the first time you shoot the monster in this game, the bullets do nothing as well. I just left the gun in my chest half the time and relied on grenades instead. Grenades and molotovs are the real mvps of this.
For 25 bucks though? I'm fine with paying 25 bucks for a game it takes me 5-6 hours to beat if the experience is high quality. This is being sold as more of a sandbox kind of game but it is actually very linear.
But the quest design was boring and seemed pointless most of the time. The NPCs were boring as well.
The Bunker nailed the story and atmosphere aspect, but the AI feels a little bit lacking. I feel like they could've made it more creative. The level structure is great though. Having a main hub and planning out everything you do, managing your resources and feeling helpless - that's what makes this game stand out.
....looking for me for like 25 minutes to kill me... 😄