Bootstrap Island
Myfosility Nov 26, 2024 @ 3:51pm
Day/Night cycle
Could you please make an option to increase/decrease day/night cycle because a day lasts under 10 minutes and you can barely get things done you cant even really go and explore its really annoying.
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Showing 1-13 of 13 comments
Piliken Nov 27, 2024 @ 7:01am 
The day/night cycle is ludicrously short. It would be good to extend it. The day is too short to live and the night is too long to die.
Last edited by Piliken; Nov 27, 2024 @ 7:02am
AnomDood Nov 28, 2024 @ 8:56pm 
I get that it is supposed to be a challenge to do everything you need before sundown, but I agree. IMO it is actually really fun when you are out exploring the jungle and notice its getting late and time throw together a camp, very exciting experience and I believe that's what they were going for. However, if the developer plans on adding additional features to play around with, we would definitely want more time to experiment. I think 20 minutes daylight would be a good compromise, but your suggestion of making it an adjustable option is the ideal. Maybe I just want to enjoy the beautiful island vistas!
Bootstrap Island CM  [developer] Nov 29, 2024 @ 3:23am 
Thank you very much for your feedback. Increasing the length of the day is something that we are constantly discussing and balancing. But we want to add all the elements in the game and then make the final decision, because everything that we add to the game is affecting the overall feel.
ElysiumNight Nov 30, 2024 @ 2:33pm 
this is pretty much only reason i haven't bought this is i don't like feeling rushed like i have to run a marathon for survival things in a few mins
Sirrmissalot Dec 14, 2024 @ 6:59pm 
Have to say, same here. There is plenty here to keep the tension. But I feel i have no time to explore. Having to build fires and deal with the night way too often. I am all for extending the day by A LOT, and shortening the nights by a lot. In fact the nights kind of lose that 'thrill' because I am spending so much time in the night. A slider would be best, and i will crank that to max day, least night!
CH058 Dec 24, 2024 @ 9:00am 
Agree with all of you, the days are way too short. by the time you gather up some gear it's already dark again no time to explore
ждун Dec 28, 2024 @ 1:05pm 
Originally posted by Bootstrap Island CM:
Thank you very much for your feedback. Increasing the length of the day is something that we are constantly discussing and balancing. But we want to add all the elements in the game and then make the final decision, because everything that we add to the game is affecting the overall feel.

No need for a "final decision", whatever you come up with, you can't make everyone happy. Some like long cycles and hence more relaxed gameplay, others like the challenge of being under time pressure.

My suggestion, leave the decision to the player. Make it an option, so that each player can chose the cycle length from very short to very long.

A thing to consider though: Of course the length of cycle affects the difficulty. With longer day you can find more resources per day and you would also get hungry no so quickly. Therefore I would also suggest to make the availability of resources and the rate of hunger and thrust also optional.
Last edited by ждун; Dec 28, 2024 @ 1:07pm
JasonB Dec 30, 2024 @ 3:31pm 
This was one of the first pieces of feedback the developer ever received during the pre-release ages ago and they just don't want to do it, and they don't even want to let us decide by giving us an option. Safe to say it's never going to happen. It's a big reason why I won't buy the game. It's comically unbalanced how short the days are, you barely even have time to assemble all the stuff to build another fire before the next night comes, let alone other considerations like food and water.

Spend all day building a fire > Spend all night swinging a flaming stick at dogs > Repeat

Makes me worried that the developer has no idea what they're doing.
Last edited by JasonB; Dec 30, 2024 @ 3:31pm
=jF= Jan 6 @ 10:58am 
+1 on this being the reason I'm not buying this game. The survival mechanic seem really nice but got barely time to figure out anything before it's dark and you're dead.
I really don't get this. Way back when the day/night cycle was actually very short, I was able to get everything I needed and survive indefinitely. They the devs extended it, so now it's even easier, and people still complain. I think some of you are just bad at this game.
Yeah, day is too short. Or maybe running is too slow. Can't get very far especially when you factor in the need to find food, water, and get a fire going before dark. If I find a chest or something that might have items I need, that takes away even more time to explore. Night length is fine, but need to be able to get something done during the day besides get my basic needs met.
Tajin Jan 26 @ 6:40pm 
Originally posted by Press14English:
but need to be able to get something done during the day besides get my basic needs met.

Yeh it gets tedious and a bit too harsh.

Just now my night was almost over when my fire turned into glowing coal... I threw some need wood on it but to no avail... darkness claimed me... even though I sucessfully kept the beasts at bay. Didn't feel right.
Piliken Jan 28 @ 5:56am 
Well, dying of darkness doesn't feel right to me anyway. Darkness as the cause of death? Nonsense. If the beasts don't tackle me (fire or no fire, doesn't really matter) I must be alive by the morning.
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