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Ugh. I hope you're young, or European. This yarp about "Capitalism" is so tiresome. "Capitalism" is what we used to call "Free market enterprise," which is inextricably bound to post-Enlightenment Western ideas and ideals of freedom of expression, right to pursue happiness, individual Liberty, and free association.
What tankies call "Capitalism" when they want to bloviate about it, is actually the modern convergence of Corporate (Finance), Government, and Media power. It has absolutely nothing to do with "Capitalism," unless maybe you're talking what people sometimes call "crony Capitalism," which has never been a very useful description to begin with.
This convergence of Government, "Means of production" (aka companies/corporations) and Media is more properly called early-20th-century Fascism, which was quickly bundled into National Socialism, and now Global (Fabian) Socialism, which some people call "The Longhouse," or "Globohomo," or "The Managerial State," "The Cathedral" and such.
For the astute reader, collecting a bunch of complaints about modern (Fabian) Socialism together, calling it "Capitalism" and then complaining about "Capitalism," is at best, silly as heck. These political convergences are 180 degrees from free market enterprise, and that freedom of market participation is really what the Commies are aiming to stamp out. All modern griping about Capitalism is actually Fabian Socialists shouting their complaints about the very world and system they have built on the ruins of the Capitalism they parasitized, cannibalized, looted, and buried.
Nobody Wants to Die takes place in this environment run amok. It's Blade Runner, it's 1984, it's V for Vendetta, it's Brave New World, it's Partos: The Clonus Horror, it's Overdrawn at the Memory Bank, it's all of this pseudo-Cyberpunk, Jennifer Government source material mashed together. But what's important to note is that this isn't just big money run amok--it's only possible with Big Government compelling everyone to participate, under the guise of "rights." Everyone has the "right" to immortality, therefore registration in the body lottery is mandatory. Doesn't sound very free enterprise to me.
I'm sorry you had to read 'This yarp about "Capitalism"', but rest assured I'm not a "young, or European", and even less a "Fabian Socialists", but... I'm from that East Asian country. Hahaha~
But really, regarding the description in the last paragraph of my comment, rather than me attacking something, it's more of a self-satire, a joke that probably only we can understand.
Believe me, if some timeline in the future of mankind is really going to have a story similar to the one in the game, then it's more likely that I'll personally experience that in terms of mathematical probability from various factors stacked on top of each other.
After all, you've already mentioned "big government".
There are even crazier and more likely versions of this type of story that could come true, so if you're interested, maybe try the game "Minds Beneath Us".
Have fun :D
Thanks for the recommendation! It's a very good game. Great graphics, good music, writing is decent enough, story is adequate typical cyberpunky dystopian fare.
For a Taiwanese studio, it's disappointingly filled with Western progressive yarp though. Climate change check, workers rights check, evil corpos behaving evilly check (though progressives don't really care about this anymore, in fact siding with them against "teh far right!" more often that not). And I don't get why I have to keep hearing about "Jeff's boyfriend, tee hee!" over and over again. These are lefty tribal signals that act as termite rot warning signs for globalist degradation. It shows just how bad and how widespread the woke cancer has spread.
Finished it up. Thoughts.
First, thematically and story-wise, there isn't a lot left to talk about, because HOLY COW TALK. Absolutely every angle was explored in-game through in-game dialogue from absolutely every perspective, laboriously, extensively, comprehensively, and repetitively. Every moral angle, ethical angle, pragmatic angle, was ping-ponged back and forth across the dozen-plus characters to the point where there's no room left for your own brain--you can only agree with NPC 1 more than NPC 11.
The overall situation, those beats--nothing new. As I said before, typical cyberpunk dystopian fare. Large scale amoralism vs. small individualism in a future of high technology and large and escalating population. Books have trod these boards flat for the last 100 years at least.
The yacht rock ending theme was surprising. That is a very specific and easily-identifiable form of American music from the 1970s--there's no mistaking it for any other style. Not bad, but surprising. I laughed.
But I want to get back to the Western progressivism: There are literally only 5 romantic entanglements mentioned in this game total. The protagonist and his wife, a guy at the corp with a crush on a girl at the corp (who rejects him), a male co-worker who mentions several times his male "partner," the lesbian romance in the basement (Ops) and the lesbian romance in the OWL team. Nobody has children or speaks of having children (minus the denizens of the "s-hole," who are poverty-stricken and sometimes sell their children). There are zero, what we would call "normal," families.
That's only 5 instances where romantic pairing is brought up--and 3/5 are homosexual. 60%. And nobody has a normal family situation with kids. What is going on here? If this were a modern American game, this is the part where I look for a "sensitivity reader" or "story consultant" in the credits, because that's typically how such bizarrely aberrant outcomes that just so happen to conform to modern Western Liberal Progressivism rear their completely verisimilitude-busting heads.
Does this reflect modern metropolitan Taiwanese ideas about families, sexuality, and romantic pairing? Or is it only reflective of the Taiwanese "indie game" community? Because I've got to tell you, it reeks of basic-***** Western "baizuo" mentality. It's weird. It's not weird if all you see is American media, but if you live in the actual world not online and not in television, it's noticeably odd.