Nobody Wants to Die

Nobody Wants to Die

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How to change resolution?
Well, is not posible to change resolution on fullscreen? only window mode.
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Showing 1-15 of 32 comments
darcy Jul 17, 2024 @ 11:36am 
It's windowed fullscreen for dx12. That's where you change resolution. Works like fullscreen.
TofuStranger Jul 17, 2024 @ 11:46am 
Try doing it through Nvidia Geforce Experience or find the config file if it's not in the menu
David Brannigan Jul 17, 2024 @ 11:46am 
Originally posted by darcy:
It's windowed fullscreen for dx12. That's where you change resolution. Works like fullscreen.

mmm, I don't undertand you. Game is running on DX12, yes. But I have only two options; Fullscreen (can't change resolution) and windowed (can change res but is not fullscreen).
David Brannigan Jul 17, 2024 @ 11:50am 
Originally posted by TofuStranger:
Try doing it through Nvidia Geforce Experience or find the config file if it's not in the menu

Not easy to do on an AMD GPU. And i don't find the config file.
darcy Jul 17, 2024 @ 1:57pm 
Originally posted by David Brannigan:
Originally posted by darcy:
It's windowed fullscreen for dx12. That's where you change resolution. Works like fullscreen.

mmm, I don't undertand you. Game is running on DX12, yes. But I have only two options; Fullscreen (can't change resolution) and windowed (can change res but is not fullscreen).
It's similar to borderless window. i'm using 4k and it's fullscreen for me. If your not running native res, it will be bordered.
human_tetris Jul 17, 2024 @ 11:27pm 
config is located in appdata
Psycho Paul Jul 18, 2024 @ 1:30am 
In Nobody Wants to Die, you can't make the resolution higher than the screen resolution (DSR). The game does not support this feature for some unknown reason.
VastGirth Jul 18, 2024 @ 4:27am 
Something is seriously buggered with the resolution settings in this game
RodroG Jul 18, 2024 @ 5:13am 
Originally posted by VastGirth:
Something is seriously buggered with the resolution settings in this game

It's not bugged but intended and expected behavior because, currently, this game only supports and allows windowed or borderless-windowed display presentation modes (regardless of how they miss-labeled the latter mode as Full-screen in the game settings).
VastGirth Jul 18, 2024 @ 8:10am 
Originally posted by RodroG:
Originally posted by VastGirth:
Something is seriously buggered with the resolution settings in this game

It's not bugged but intended and expected behavior because, currently, this game only supports and allows windowed or borderless-windowed display presentation modes (regardless of how they miss-labeled the latter mode as Full-screen in the game settings).

But why? Literally every other game allows you have a proper full screen mode and change resolution? I have never had this problem in ANY other game.

Also I said buggered not bugged. A subtle but important difference ;o)
Last edited by VastGirth; Jul 18, 2024 @ 8:11am
RodroG Jul 18, 2024 @ 9:25am 
Originally posted by VastGirth:
Originally posted by RodroG:

It's not bugged but intended and expected behavior because, currently, this game only supports and allows windowed or borderless-windowed display presentation modes (regardless of how they miss-labeled the latter mode as Full-screen in the game settings).

But why? Literally every other game allows you have a proper full screen mode and change resolution? I have never had this problem in ANY other game.

Also I said buggered not bugged. A subtle but important difference ;o)

It's a developer decision, you should ask them why. There are other DirectX 12 games that also features the same display modes (borderless windowed -here miss-labeled as fullscreen- and windowed only). If you give a few minutes I can share a controversial and popular example of this pattern.
RodroG Jul 18, 2024 @ 9:42am 
@VastGirth here is the popular example, God of War on PC, and this is even a DirectX 11 game:

https://steamcommunity.com/app/1593500/discussions/0/3182359786939624308/

You can find more example if you Google a bit about the topic. Most average gamers are a bit lost about the technical details of the DXGI display presentation models and some developers doesn't help to clarify this matter when misslabelling the available display modes in the game settings.

UPDATE: Dead by Daylight is another good example. It supports DX12 and DX11 and only features windowed and borderless windowed display modes: the fullscreen mode is borderless windowed.

https://www.pcgamingwiki.com/wiki/Dead_by_Daylight
Last edited by RodroG; Jul 18, 2024 @ 10:46am
VastGirth Jul 18, 2024 @ 1:30pm 
I played God of war but I had a different monitor then so didn't need to change so I didn't notice. Surely reducing the resolution is a common thing, especially for a graphically intensive game like this one.
AntekWyrwidomb Jul 18, 2024 @ 3:26pm 
Originally posted by RodroG:
Originally posted by VastGirth:
Something is seriously buggered with the resolution settings in this game

It's not bugged but intended and expected behavior because, currently, this game only supports and allows windowed or borderless-windowed display presentation modes (regardless of how they miss-labeled the latter mode as Full-screen in the game settings).
The is no borderless window. Just window or full screen. What you talking about?
VastGirth Jul 19, 2024 @ 11:32am 
Originally posted by AntekWyrwidomb:
Originally posted by RodroG:

It's not bugged but intended and expected behavior because, currently, this game only supports and allows windowed or borderless-windowed display presentation modes (regardless of how they miss-labeled the latter mode as Full-screen in the game settings).
The is no borderless window. Just window or full screen. What you talking about?

Apprently its a error. It says fullscreen, but it means borderless window.
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