Call of Duty®

Call of Duty®

Statistiche:
BO6 size is going to be 309.85gb
just confirm
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Visualizzazione di 31-45 commenti su 45
Messaggio originale di thalx:
Messaggio originale di MarvelDCMayhem:
just confirm
Boy, we're not living in the 90s anymore! Even if your made up number was true, I wouldn't care. Even a 4TB NVME with PCIE-4 is very cheap. If you can't afford it, don't play the game.
True, looks like we have to get used to >150GB this decade. Next thing will be NVMEs being required. My NVME is about 20x faster (8000 MB/s) than my SSDs (420MB/S). Makes kinda sense...
Messaggio originale di RaNgeR:
Messaggio originale di Nom_Nom:
LMAO.

In all honesty, none of CoDs should ever take so much storage in the first place. Smells like the developers have yet to hear about compression. For instance, audio files aren't necessary to keep in a lossless audio codec, when there are efficient audio codecs that would save so much space, that'll keep the audio quality pretty much identical.

In context of audio files, a lot of games, including those that use Unreal Engine, compresses audio to Ogg Vorbis, which is the best imo. I wouldn't be surprised if the devs still uses uncompressed .wav files for audio.
Audio, textures, images, videos... It's like the devs are learning to make games for the first time. Obviously making games is hard, but they don't know the difference between hard work and a practical one.
I'm certain that even interns know what compression is, and still utilise compression. So, I'm under the impression that the entire Call of Duty development studios are ran by a greedy CEO, while the rest are a bunch of no-experience toddlers, which sums up a lot of AAA game studios, software studios (ahem, Microsoft), and much more.
Messaggio originale di Kel:
That's with every single CoD game installed under CoD HQ installed, you're not forced to have all 300+gb installed.
So can you delete COD 2 and 3 and just DL BO6? After all, none of the other stuff carries over, correct?
Messaggio originale di Nom_Nom:
Messaggio originale di RaNgeR:
Audio, textures, images, videos... It's like the devs are learning to make games for the first time. Obviously making games is hard, but they don't know the difference between hard work and a practical one.
I'm certain that even interns know what compression is, and still utilise compression. So, I'm under the impression that the entire Call of Duty development studios are ran by a greedy CEO, while the rest are a bunch of no-experience toddlers, which sums up a lot of AAA game studios, software studios (ahem, Microsoft), and much more.
Usually, such issues start with bad management, which led by bad decision making. I'd say that some companies, both indie and AAAs, have also terrible development ideology as a whole, putting priority on content and marketing over bug fixing and optimization, as well as the implementation of QoL features. Many new games suffer from the "release now, fix later" phenomenon. Some companies even have the courage to fully release their games after a period of early access, whilst the games are not even remotely ready.
Messaggio originale di *~Dead4Life The Original One~*:
bull s hit
they get bigger every year
Messaggio originale di MarvelDCMayhem:
just confirm
Funny, I would prefer it be 300 gigs, it's actually 70 but online only. Potentially the worst decision they're slipping under the rug of a decent looking game, I hope Treyarch, Microsoft and Acti rot in hell
Messaggio originale di The_Gaming_Loyalist:
Messaggio originale di *~Dead4Life The Original One~*:
bull s hit
they get bigger every year
Yeah, some CoD download sizes are huge... such unoptimised crap..
Messaggio originale di RaNgeR:
Messaggio originale di Lo Burattino:
How are new CoDs so heavy when they are just copypastes of previous titles?
Because the devs don't compress the files. It's like eating something overcooked but trying to ignore the taste or smell.
Not only that – it seems like they deliberately make the files bigger. Or maybe it's a side effect of using a gazillion layers of obfuscation + anticheat/DRM. (Or both?)
Thankfully, the 309 GB is with MW2, 3, and BO6 fully installed with warzone, it looks like the game will be 149gb if you don't already have warzone installed. It will be 78 if you do. Just going off of what I see on the COD website.
Messaggio originale di killeroctopus37:
Thankfully, the 309 GB is with MW2, 3, and BO6 fully installed with warzone, it looks like the game will be 149gb if you don't already have warzone installed. It will be 78 if you do. Just going off of what I see on the COD website.
Took them 4-5 years to learn optimization 💀
Messaggio originale di Rog_Rambo_87:
Easy, i habe 4 tb storage. 990 pro samsung
that fact makes you feel like a big boi dont it ? ghhhheeeyyyy ! problem for me is downloading 100s of gigs..... will take me days.
300 gb is very little
NO ITS NOT🤦‍♂️ THIS WAS ALREADY CONFIRMED OVER A MONTH AGO. 309GB IS THE ENTIRE COD HQ WITH EVERY GAME IN IT DOWNLOADED🤦‍♂️💀
Confirmed where? Wasn't that long ago they said it would be smaller than MWIII.
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Data di pubblicazione: 9 giu 2024, ore 13:23
Messaggi: 45