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two tsukumo would at least come close to the level of utility that monster hunter rise has given their offline userbase. As you said, online is the better experience, especially if you're fighting volatile stuff.
I can't say it's useless though, as it at least amounts to a periodic tree or rock to get thread from. I reset mine to focus on defense, revival and threading. I used my spare one cog for attack. lol.
This is a monster hunter esque, not an MMO mate.
Only thing this post reads is "I cannot get carried online, so allow me to get carried by NPC's"
sorry we didn't all look up meta builds and no life it the first week and only got to play on weekends. sure you can stun lock exploit with sleep and stuff but at that point are you even playing the game. asking for simple functions like npc and co-op a touted feature before release to you know...work. that's not asking too much. even rerolling the cogs cost 3000 orbs so an extra 2 hunts or more at this point
Not to be that guy but the game gives you so many tools to handle enemies even solo it's kind of crazy. Just practice and you'll figure it out. It's not easy but it's definitely doable.
Also I always have people join my hunts within 30 seconds to 3-4 minutes, so weird to me you're having issues finding people to help you.
There is no such thing in a meta build lmao.
That's the funny thing, the only thing a meta build does is make the game easier, which you would not have the need if you... well, git gud.
Overall you want a second tsukumo to be a tank and a healer, because you cannot get a random player to carry your weight, because you cannot even spend 5 minutes looking for these so called "meta builds"
Not sure if your post is either lame, or simply a Clown farm.
Also 2 hunts for 3k? You can get that with like 5 minutes of just running around, and then selling stuff you don't need.