WILD HEARTS™

WILD HEARTS™

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Whats the weapon flavors?
Is it like mh in which you can create different weapon variants(cosmetically and status affects) or is it more of youve unlocked katana and thats how itll look through the game.
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Rena Ichigawa Feb 20, 2023 @ 2:12am 
Each weapon has different appearances as they upgrade down different trees. With innate skills, and the ability to work your way around the crafting tree however you like to personalize weapon skills dragged along from other weapons. There are also elemental damages, and some causes status effects. It's very much monster hunter in feel, but the addition of inheritable skills makes it feel far more customizable, and rewarding when you make a absolute beast of a weapon.

PS weapon upgrades aren't permanent. You can always reverse the upgrades however many times you want at a small gold fee, and gold is super easy to get in bulk.
Last edited by Rena Ichigawa; Feb 20, 2023 @ 2:13am
Rabs Feb 20, 2023 @ 2:38am 
The weapon designs are very much akin to Monster Hunter: here is the X monster hammer/maul that looks like a chunk of X monster on a stick. Is X monster a fire monster? Their weapons probably do fire element.

The inherit skills system mentioned above can be thought of like Monster Hunter's weapon augments, except you carry them forward from upgrade to upgrade. You move around the upgrade tree FAR more freely, to get the inherit skill combos you want on the end product weapon.

To give an example, Nargacuga weapons in MH are typically high crit. Let's say, to compare, imagine those weapons have Crit Boost +1 skill on them. Normally the Nargacuga line is isolated by itself, but here you can make a Narga weapon and transfer that crit boost skill to a Diabolos weapon (high raw, negative crit) connected down the tree. You get Diabolos benefits, AND Nargacuga benefits by passing through them both.

But it's a big tree of customizability like that.
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Date Posted: Feb 20, 2023 @ 2:04am
Posts: 2