WILD HEARTS™

WILD HEARTS™

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AutumnWolf Feb 19, 2023 @ 7:59pm
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Wild Hearts Ruined Monster Hunter For Me
I cant stress this enough. After spending a large amount of time playing WH, i downloaded MHW and tried playing it and i just cant anymore. I dont know if this will be the same for anyone else but yeah, i think im personally done with Monster Hunter and will still with Wild Hearts. This is not meant to offend any of the die hard MH fans, its just i honestly got tired of it. Wild Hearts brings not only brand new mechanics, fresh way to build your weapons. But in addition it also brings about new monsters that are just a ton of fun to fight solo or with friends.. And the fact this game has cross-play across all platforms and regions, i think im just going to stick with Wild Hearts. And maybe, just maybe! Capcom with develop a MH game that will surpass what these guys have created.

(No a troll post this is genuinely how i feel and im in love with monster hunting again)
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Showing 1-15 of 67 comments
LS95 Feb 19, 2023 @ 8:04pm 
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Honestly, this feels like what Rise could have been.
Uimet Feb 19, 2023 @ 9:01pm 
Same, just looking at review gameplay it has proven itself to be far better than monster hunter world in all aspects, I played MHW and iceborne and rise too, and I am really excited to play this game for the mech they introduce
Geist Feb 19, 2023 @ 9:24pm 
World just gets boring after a while. Not sure why. Maybe the amount of stuff you have to collect.
Luna™ Feb 19, 2023 @ 9:26pm 
This game just feels like a different monster hunter game. All MH games play differently anyway, so comparing it to the new ones doesn't do anything. This does feel like rise 2, and its immensely fun. All this game does is make me more hyped for MH6
Cyber Kitten Feb 19, 2023 @ 9:29pm 
I'm interested in hearing about how many hours people put into WH versus MH. But thats gonna take a while since it just launched.

I spent 1.7k total in MHW, 200+ being on my second character, and I wonder if Wild Hearts will ever get that amount of content in the future.

I would rather see how well games do based on how long it keeps people engaged.
Bryantheart Feb 19, 2023 @ 9:45pm 
Originally posted by Cyber Kitten:
I'm interested in hearing about how many hours people put into WH versus MH. But thats gonna take a while since it just launched.

I spent 1.7k total in MHW, 200+ being on my second character, and I wonder if Wild Hearts will ever get that amount of content in the future.

I would rather see how well games do based on how long it keeps people engaged.
that is my question as well.
For me to enjoy game for hundred hours, it should have other activities outside hunting big monster. This is the case with Monster Hunter since Monster Hunter 1 PS2. I love going out in wilderness, hunting small monster for mats, food, for crafting consumable item, trap, bomb, go fishing, go cooking, Survive environmental hazard to gather the resource. Each biome has it's own resource.

This is not the case with Wild Hearts, every environment while look different, it still feel the same, the item is very simplified, and watered down/trivialize in many gameplay aspect. It lack the survival aspect for me
I seen people that praise the gameplay mostly talk about combat is faster and yes there's Karakuri building in this game, but I wonder if all of this can provide you at least 100 hours of content?
gnome Feb 19, 2023 @ 10:50pm 
Originally posted by Bryantheart:
that is my question as well.
For me to enjoy game for hundred hours, it should have other activities outside hunting big monster. This is the case with Monster Hunter since Monster Hunter 1 PS2. I love going out in wilderness, hunting small monster for mats, food, for crafting consumable item, trap, bomb, go fishing, go cooking, Survive environmental hazard to gather the resource. Each biome has it's own resource.

This is not the case with Wild Hearts, every environment while look different, it still feel the same, the item is very simplified, and watered down/trivialize in many gameplay aspect. It lack the survival aspect for me
I seen people that praise the gameplay mostly talk about combat is faster and yes there's Karakuri building in this game, but I wonder if all of this can provide you at least 100 hours of content?

i dunno, the camp building is pretty dope. making a camp wherever you want while setting up the fastest routes with vines to where monsters run to or spawn at is a nice addition.

as for the "survival aspect", you can still cook, craft consumables, and hunt small monsters for mats. i can already see the crazy amount of monster hunting needed to make ideal weapons for different playstyles with different weapons.

on top of free dlc? will definitely keep an eye out for it.
Kashra Fall Feb 19, 2023 @ 11:13pm 
Originally posted by Cyber Kitten:
I'm interested in hearing about how many hours people put into WH versus MH. But thats gonna take a while since it just launched.

I spent 1.7k total in MHW, 200+ being on my second character, and I wonder if Wild Hearts will ever get that amount of content in the future.

I would rather see how well games do based on how long it keeps people engaged.

To be fair, the majority of time spent in MHW (For me.) was decoration farming. Outside of hunting had a fair bit to do, sure, but the bulk of the game was perfecting my build and to do that, relied on that god awful RNG decoration system. Even hunting specific event monsters barely gave you what you needed/wanted half the time. This, the talismans are good and they make a notable impact, but they aren't required in any means to go up against specific monsters. Where as MHW, it was required and it got tedious to do it after a while.

They know it was tedious because they made a more or less guaranteed system in rise to get what you want in a limited time frame, vs "Just one more hunt." in World.
Mike Feb 19, 2023 @ 11:47pm 
Originally posted by Bryantheart:
that is my question as well.
For me to enjoy game for hundred hours, it should have other activities outside hunting big monster. This is the case with Monster Hunter since Monster Hunter 1 PS2. I love going out in wilderness, hunting small monster for mats, food, for crafting consumable item, trap, bomb, go fishing, go cooking, Survive environmental hazard to gather the resource. Each biome has it's own resource.

This is not the case with Wild Hearts, every environment while look different, it still feel the same, the item is very simplified, and watered down/trivialize in many gameplay aspect. It lack the survival aspect for me
I seen people that praise the gameplay mostly talk about combat is faster and yes there's Karakuri building in this game, but I wonder if all of this can provide you at least 100 hours of content?


I disagree 100% that this game lacks other activities besides hunting monsters. I would argue that this is the most interactive out of most of the MH style games.

I have put hours into optimizing and building camps to farm certain materials to help in hunts. The more you play and unlock the karakuri the more useful things you can build for your camps.

Do you want a steady supply of fish to dry on your food racks? Well make a camp buy a river and either pick up the fish you need or even better user the karakuri that auto picks up fish while your out doing other stuff. Or you can build your camp by a field where deer roam to carve some meat (or you could make a grapple point from your camp to the area you want to farm).

You can straight up make food processing camps that have dry racks, pickling jars (to pickle foods), a fermenting machine (to make spices) and a smoker to smoke your foods. Each one gives food different buffs for hunts. I've gotten to the point to where in between hunts I go to each area and I check my farming spots to gather all of my fish, meats, materials...etc. Its a very engaging and satisfying cycle over oldschool MH where you just just pop into a gathering hunt to farm for the materials you need.

Then there is the pet cages that you can have and the pets will give you materials. There are even upgrades to the kenmono finder that allows you to see all of the collectables on the maps so now you have even more reason to go out and explore areas you may have never found before.

I could go on and on about the base building and survival qualities that this game has over MH. Not only does it feel more natural in this game but it does not feel as much like a chore to farm certain materials/foods when you can optimize you camps how ever you want.

This besides the combat and hunting is one of my favorite parts of the game.
Last edited by Mike; Feb 19, 2023 @ 11:50pm
Yiulias Feb 19, 2023 @ 11:59pm 
Im waiting for the patch next week but I have feeling I will be on this thought road probably, altho I have played MHW for like 500h+
Azukaos Feb 20, 2023 @ 12:10am 
For me even with his flaws i think WH is a better version of what MH rise could have been.

Not gonna spit on rise tho, love that game a lot but the wirebugs aren't that wonderful after seeing the karakuri's mechanics, except maybe for quick dodge.
Metko Feb 20, 2023 @ 12:21am 
Interesting, while i really like the Karakuri Mechanics that make the fighting really interesting. I think Wild Hearts has way less replayability. Im only in late chapter 4 but just the refund materials and lack of interesting skills and Decorations ( in this case Talisman) makes min/maxing obsolete, every oponent dies in around 5-8 Minutes just by having a decent weapon, Armor is also way more neglectable in terms of what it gives besides Defense.

You basically farm all weapons at the same time if you use the cheap refund system.
It also feels weird that the weapon tree is generous in terms of what materials you need to progress, it feels like you are always 1-2 weapon tiers above the monster you are hunting, instead of MH.
Last edited by Metko; Feb 20, 2023 @ 12:24am
Dave from work Feb 20, 2023 @ 12:22am 
*94 hours played of MHW..
Yeah.. Compared to actual longtime MH players, that's nothing.
Nobody's going to notice that you're gone.
MegaClaus Feb 20, 2023 @ 1:51am 
For me its the opposite. While yes i enjoy wild hearts (on ps5), noticed after playing a fair amount how i miss the slower combat of monster hunter, not that wild hearts was hard, it has a great difficulty. The karakuri building is fine and dandy but it takes the spotlight from the weapons which are ok but nothing i've seen before (aside from the bladed wasaga and karakuri staff). The monster designs are another point why i appreciate monster hunter more now. Wild hearts monsters look like normal animals mixed with forest stuff, yes there are some exceptions but the majority are forest themed monsters. Again, i enjoy wild hearts, its great that monster hunter finally got some competition after companies tried to make a mh like game and failed (god eater, dauntless and toukiden (yes its the devs from wild hearts, but i think toukiden is below average), because imo, competition breeds excellence. I hope capcom takes wild hearts seriously and works even harder for monster hunter 6 or monster hunter world 2 or whatever you want to call it.
Tusnayoshi Feb 20, 2023 @ 5:09am 
Interesting idea, I will do that with Rise later on today.
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Date Posted: Feb 19, 2023 @ 7:59pm
Posts: 67