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There's a mod that removes the Matilda gate.
Potch and EXP modifiers exist in the Suikoden fix mod already, also increasing the potch limit from 999,999 to 999,999,999.
NG+ I feel may be possible if someone updates the S2 save editor to be able to parse through and handle Remaster save files as it is able to create NG+ saves for the PSX original.
Could also bother the guy behind Suikoden - The Last Hope to see if he can port it to the Remaster, though that'd require knowledge of Unity.
I always forgot where the windows/sound npc and the detective npc
To increase vault limit for Sui2 and set equipment shows the old and new stat difference from vault like armor store would be nice too
Rare Finds can keep reset (as long as it was there) everytime we go outside the store (as long as we don't buy any), instead of reset the game
Like some generic mobs keep challenging our cook.
I feel like the Spark Rune which is kinda mediocre in PvE, would be absolutely broken in PvP.
Ideally, I'd love to play/pay for a short (story-rich) mod/dlc/expansion were you see the struggles of Jowy, Seed, Culgan & co with a more mature undertone at the court of Highland. Even the country itself felt quite empty by the time you got there.
Ideally, if Konami wills it, people could use the assets in-game to further the story of the 27 runes and Harmonia. The Howling Guild feels also a left aside.
The more I think about it, the more I'm convinced that Suikoden Tierkreis did indeed respect the original idea behind World-shaping Runes and the merger of different realities. Even though it strayed too far from what made the charm of the Suikoden series.
Most videogames nowadays lack a good writing team. There is so much potential.